Player Matchup

Artemis
Artemis
Dopsik
Artemis
Level 108
God Stats
1W - 0L
1,784 SR
Queue Stats
2W - 3L
1,302 Elo+
Solo
Ah Puch
Ah Puch
Mr cheese4088
Ah Puch
Level 159
God Stats
6W - 1L
1,944 SR
Queue Stats
565W - 597L
1,423 Elo+
Solo
Apollo
Apollo
SryBro1Am2High
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,513 Elo+
Solo
Athena
Athena
TheUltimateOH
Athena
Level 107
God Stats
3W - 3L
1,312 SR
Queue Stats
28W - 42L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
YoloBlade
Nu Wa
Level 82
God Stats
6W - 5L
1,295 SR
Queue Stats
23W - 39L
1,267 Elo+
Party 1
Team Averages
Level 95
1,567 SR
1,354 Elo+

VS

Team Averages
Level 74
1,490 SR
1,444 Elo+
Erlang Shen
Erlang Shen
Cracker1818
Erlang Shen
Level 85
God Stats
2W - 5L
1,402 SR
Queue Stats
212W - 234L
1,479 Elo+
Solo
Poseidon
Poseidon
HydraBG
Poseidon
Level 69
God Stats
5W - 5L
1,495 SR
Queue Stats
39W - 55L
1,390 Elo+
Party 2
Arachne
Arachne
Jjgv
Arachne
Level 138
God Stats
4W - 3L
1,554 SR
Queue Stats
115W - 110L
1,450 Elo+
Solo
Ares
Ares
gontxo12
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
wan7edbg12
Vulcan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dopsik
Artemis
19
5 / 4 / 8
11,243
803
14,151
10,503
4,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
18
3 / 2 / 9
10,728
766
11,566
8,876
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 3 / 11
11,269
805
13,854
12,334
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 13
10,665
762
6,574
18,427
20,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
YoloBlade
Nu Wa
19
8 / 2 / 11
11,551
825
14,948
8,837
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cracker1818
Erlang Shen
15
0 / 4 / 4
9,232
659
5,545
18,635
14,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
HydraBG
Poseidon
17
5 / 3 / 2
10,242
732
12,606
10,610
3,903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Jjgv
Arachne
17
2 / 6 / 3
9,976
713
9,417
17,927
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
1 / 5 / 1
8,954
640
2,405
11,582
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
wan7edbg12
Vulcan
17
4 / 5 / 2
10,314
737
13,523
12,166
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
23
Kills
12
12
Deaths
23
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cracker1818
Erlang Shen
0
4
4
0.5
W
Artemis
Dopsik
Artemis
5
4
8
2.25
L
Poseidon
HydraBG
Poseidon
5
3
2
2
L
Arachne
Jjgv
Arachne
2
6
3
0.58
W
Ah Puch
3
2
9
3.75
W
6
3
11
3.83
W
1
1
13
7.5
W
Nu Wa
YoloBlade
Nu Wa
8
2
11
6.75
L
Ares
1
5
1
0.3
L
Vulcan
wan7edbg12
Vulcan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,093
Damage
43,496
58,977
Taken
70,920
38,847
Mitigated
39,180
10,668
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cracker1818
Erlang Shen
5,545
2,318
216
3,184
18,635
14,001
0
8,779
9,526
414
23,505
W
Artemis
Dopsik
Artemis
14,151
5,102
0
2,272
10,503
4,471
4,061
5,498
5,005
0
56,045
L
Poseidon
HydraBG
Poseidon
12,606
1,496
0
2,642
10,610
3,903
0
5,108
5,234
44,386
0
L
Arachne
Jjgv
Arachne
9,417
5,970
0
3,219
17,927
7,822
0
7,793
9,968
0
29,446
W
Ah Puch
11,566
355
0
2,748
8,876
4,222
868
4,938
3,938
46,327
0
W
13,854
6,656
0
3,348
12,334
5,695
1,530
7,242
5,092
0
41,579
W
6,574
1,691
0
1,452
18,427
20,397
467
6,695
11,732
18,330
0
W
Nu Wa
YoloBlade
Nu Wa
14,948
4,894
256
592
8,837
4,062
1,287
4,558
4,277
36,113
0
L
Ares
2,405
168
0
855
11,582
8,671
0
4,617
5,549
15,034
0
L
Vulcan
wan7edbg12
Vulcan
13,523
5,727
135
363
12,166
4,783
0
5,619
6,355
43,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
48,718
303
Minions Killed
245
0
Camps Cleared
0
1,386,226
Distance Traveled
1,234,577
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,232
659
41
3
0
266,845
0
W
Artemis
11,243
803
94
7
0
232,129
1
L
Poseidon
10,242
732
61
4
0
251,895
0
L
Arachne
9,976
713
46
3
0
267,206
2
W
Ah Puch
10,728
766
75
5
0
264,953
1
W
Apollo
11,269
805
73
5
0
287,484
0
W
Athena
10,665
762
19
1
0
308,966
6
W
Nu Wa
11,551
825
42
3
0
292,694
3
L
Ares
8,954
640
24
2
0
179,585
1
L
Vulcan
10,314
737
73
5
0
269,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role