Player Matchup

Ganesha
Ganesha
MagixDt
Ganesha
Level 38
God Stats
4W - 1L
2,015 SR
Queue Stats
124W - 46L
1,789 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OrzExo
Ah Muzen Cab
Level 142
God Stats
15W - 6L
1,836 SR
Queue Stats
184W - 68L
1,796 Elo+
Party 2
Hercules
Hercules
VnX-XII
Hercules
Level 128
God Stats
1W - 1L
1,740 SR
Queue Stats
140W - 46L
1,771 Elo+
Party 2
Team Averages
Level 103
1,864 SR
1,785 Elo+

VS

Team Averages
Level 115
1,381 SR
1,512 Elo+
Cupid
Cupid
GebsGenocide
Cupid
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 105L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
KrazzEGaming
Nu Wa
Level 61
God Stats
15W - 15L
1,109 SR
Queue Stats
71W - 107L
1,343 Elo+
Solo
Fenrir
Fenrir
THADISTURBEDONE
Fenrir
Level 127
God Stats
5W - 1L
1,533 SR
Queue Stats
76W - 88L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MagixDt
Ganesha
17
0 / 8 / 8
12,976
618
9,700
33,665
54,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
OrzExo
Ah Muzen Cab
18
5 / 6 / 4
13,693
652
21,382
23,024
12,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
VnX-XII
Hercules
16
5 / 5 / 4
13,083
623
16,022
34,916
39,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
16,073
765
41,302
22,563
12,423
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 13
14,225
677
24,845
11,757
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 3 / 12
14,598
695
18,099
25,477
23,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
19
19
Deaths
10
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
3
5
13
1.9
L
Ganesha
MagixDt
Ganesha
0
8
8
0.5
L
Ah Muzen Cab
OrzExo
Ah Muzen Cab
5
6
4
1.17
W
6
3
12
4
L
Hercules
VnX-XII
Hercules
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
84,246
91,605
Taken
59,797
106,420
Mitigated
39,200
22,405
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,302
22,639
448
6,517
22,563
12,423
1,600
4,546
17,591
0
102,231
W
24,845
10,686
310
2,985
11,757
3,566
707
2,286
9,286
71,264
0
L
Ganesha
MagixDt
Ganesha
9,700
1,349
349
5,936
33,665
54,300
0
9,120
24,545
44,063
0
L
Ah Muzen Cab
OrzExo
Ah Muzen Cab
21,382
6,755
0
3,674
23,024
12,418
322
4,717
18,307
0
105,736
W
18,099
5,225
0
2,815
25,477
23,211
114
3,738
21,137
0
43,430
L
Hercules
VnX-XII
Hercules
16,022
4,411
639
11,807
34,916
39,702
23
11,443
23,473
0
49,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
44,896
310
Minions Killed
268
6
Camps Cleared
11
1,067,715
Distance Traveled
1,133,787
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,073
765
125
6
7
379,664
1
W
Nu Wa
14,225
677
88
4
0
346,274
0
L
Ganesha
12,976
618
0
0
0
357,343
6
L
Ah Muzen Cab
13,693
652
211
10
4
353,540
3
W
Fenrir
14,598
695
55
3
4
407,849
3
L
Hercules
13,083
623
99
5
2
356,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role