Player Matchup

Chaac
Chaac
Duarterider
Chaac
Level 24
God Stats
1W - 2L
1,465 SR
Queue Stats
7W - 7L
1,119 Elo+
Party 1
Jormungandr
Jormungandr
Fantastykk
Jormungandr
Level 26
God Stats
0W - 2L
1,517 SR
Queue Stats
14W - 12L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kodshin25
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
L3androMSG
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
incrivellucas
Zhong Kui
Level 64
God Stats
1W - 2L
1,614 SR
Queue Stats
25W - 17L
1,345 Elo+
Party 1
Team Averages
Level 36
1,519 SR
1,349 Elo+

VS

Team Averages
Level 68
1,491 SR
1,448 Elo+
Ares
Ares
Fleshking1
Ares
Level 65
God Stats
13W - 8L
1,496 SR
Queue Stats
92W - 103L
1,445 Elo+
Party 2
Medusa
Medusa
LG41r
Medusa
Level 83
God Stats
3W - 4L
1,318 SR
Queue Stats
168W - 191L
1,442 Elo+
Solo
Cliodhna
Cliodhna
M00NFR34KZ
Cliodhna
Level 66
God Stats
8W - 2L
1,643 SR
Queue Stats
162W - 154L
1,498 Elo+
Solo
Nu Wa
Nu Wa
fleshking1
Nu Wa
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
posedion11
Amaterasu
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
110W - 110L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,482
456
11,968
26,592
16,393
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Fantastykk
Jormungandr
16
3 / 5 / 7
10,914
475
14,883
24,979
29,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Kodshin25
Tsukuyomi
16
3 / 10 / 2
10,458
455
6,267
21,989
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
17
4 / 5 / 6
10,999
478
10,482
18,928
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
incrivellucas
Zhong Kui
17
7 / 7 / 1
11,702
509
17,976
22,806
13,726
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 18
12,299
535
14,468
20,947
25,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LG41r
Medusa
19
10 / 9 / 7
12,836
558
24,236
21,406
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
M00NFR34KZ
Cliodhna
20
7 / 5 / 9
13,422
584
11,728
17,623
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
19
5 / 3 / 13
12,886
560
24,606
12,426
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
posedion11
Amaterasu
20
7 / 0 / 9
13,131
571
12,530
18,945
19,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
18
Kills
34
34
Deaths
18
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Jormungandr
Fantastykk
Jormungandr
3
5
7
1.3
W
5
1
18
14
L
Tsukuyomi
Kodshin25
Tsukuyomi
3
10
2
0.4
L
Anhur
4
5
6
1.4
W
Medusa
LG41r
Medusa
10
9
7
1.5
W
Cliodhna
M00NFR34KZ
Cliodhna
7
5
9
2.3
W
Nu Wa
5
3
13
3.83
L
Zhong Kui
incrivellucas
Zhong Kui
7
7
1
1.07
W
Amaterasu
posedion11
Amaterasu
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,576
Damage
87,568
115,294
Taken
91,347
73,222
Mitigated
66,663
28,331
Healing
30,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,968
3,262
0
4,841
26,592
16,393
938
5,992
20,600
0
67,667
L
Jormungandr
Fantastykk
Jormungandr
14,883
2,561
413
1,794
24,979
29,261
0
8,667
16,312
43,973
0
W
14,468
1,219
892
3,665
20,947
25,379
119
8,942
12,005
35,727
0
L
Tsukuyomi
Kodshin25
Tsukuyomi
6,267
1,906
0
7,434
21,989
7,941
0
5,199
16,790
0
77,028
L
Anhur
10,482
2,954
0
6,382
18,928
5,901
618
7,773
11,155
0
73,169
W
Medusa
LG41r
Medusa
24,236
13,704
0
5,695
21,406
8,479
1,514
8,954
12,452
0
92,091
W
Cliodhna
M00NFR34KZ
Cliodhna
11,728
710
0
9,240
17,623
7,617
345
5,029
12,594
0
110,486
W
Nu Wa
24,606
5,085
0
2,331
12,426
5,584
1,514
6,554
5,872
93,341
0
L
Zhong Kui
incrivellucas
Zhong Kui
17,976
1,827
58
7,409
22,806
13,726
716
11,443
11,363
67,812
0
W
Amaterasu
posedion11
Amaterasu
12,530
4,236
272
8,856
18,945
19,604
162
3,380
15,565
0
91,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,555
Gold Earned
64,574
533
Minions Killed
611
0
Camps Cleared
0
2,012,366
Distance Traveled
2,227,682
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,482
456
124
5
0
362,893
1
L
Jormungandr
10,914
475
55
2
0
452,099
0
W
Ares
12,299
535
31
1
0
466,236
5
L
Tsukuyomi
10,458
455
107
5
0
420,456
0
L
Anhur
10,999
478
130
6
0
400,859
2
W
Medusa
12,836
558
138
6
0
377,826
6
W
Cliodhna
13,422
584
157
7
0
523,594
1
W
Nu Wa
12,886
560
154
7
0
408,360
3
L
Zhong Kui
11,702
509
117
5
0
376,059
0
W
Amaterasu
13,131
571
131
6
0
451,666
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role