Player Matchup

Neith
Neith
JP22
Neith
Level 77
God Stats
3W - 5L
1,680 SR
Queue Stats
182W - 288L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
MAWYSP
Cthulhu
Level 28
God Stats
26W - 29L
1,512 SR
Queue Stats
256W - 330L
1,368 Elo+
Party 1
Janus
Janus
carlosra26
Janus
Level 47
God Stats
2W - 6L
1,472 SR
Queue Stats
49W - 93L
1,270 Elo+
Party 1
Team Averages
Level 51
1,555 SR
1,331 Elo+

VS

Team Averages
Level 96
1,518 SR
1,450 Elo+
Yu Huang
Yu Huang
ISugarI
Yu Huang
Level 155
God Stats
12W - 8L
1,490 SR
Queue Stats
223W - 183L
1,618 Elo+
Solo
Izanami
Izanami
Jeroy71
Izanami
Level 103
God Stats
4W - 5L
1,462 SR
Queue Stats
40W - 42L
1,370 Elo+
Party 2
Ares
Ares
rastic-random96
Ares
Level 29
God Stats
14W - 17L
1,601 SR
Queue Stats
34W - 62L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JP22
Neith
12
2 / 4 / 2
8,637
664
5,554
9,685
3,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MAWYSP
Cthulhu
11
1 / 5 / 2
8,476
652
5,508
15,772
13,516
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
14
1 / 2 / 2
8,448
650
8,376
8,360
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ISugarI
Yu Huang
15
2 / 2 / 8
9,723
748
14,019
8,655
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jeroy71
Izanami
15
8 / 1 / 3
10,332
795
11,187
8,223
2,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 8
10,043
773
3,271
11,262
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ISugarI
Yu Huang
2
2
8
3
L
Neith
JP22
Neith
2
4
2
0.75
W
Izanami
Jeroy71
Izanami
8
1
3
9.5
L
Cthulhu
MAWYSP
Cthulhu
1
5
2
0.4
L
Janus
1
2
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,438
Damage
28,477
33,817
Taken
28,140
19,095
Mitigated
17,055
2,931
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ISugarI
Yu Huang
14,019
485
0
895
8,655
3,657
785
3,902
4,753
50,977
0
L
Neith
JP22
Neith
5,554
1,911
0
1,004
9,685
3,001
852
6,445
3,240
0
16,620
W
Izanami
Jeroy71
Izanami
11,187
5,315
0
1,262
8,223
2,946
1,642
5,075
3,148
0
46,153
L
Cthulhu
MAWYSP
Cthulhu
5,508
431
388
474
15,772
13,516
232
5,795
9,977
13,487
0
L
Janus
8,376
47
0
1,065
8,360
2,578
188
5,098
3,262
39,637
0
W
3,271
89
0
2,836
11,262
10,452
77
5,308
5,954
9,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
30,098
103
Minions Killed
171
0
Camps Cleared
10
718,512
Distance Traveled
731,626
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,723
748
72
6
4
240,663
4
L
Neith
8,637
664
27
2
0
246,122
1
W
Izanami
10,332
795
86
7
4
223,998
4
L
Cthulhu
8,476
652
26
2
0
224,947
2
L
Janus
8,448
650
50
4
0
247,443
1
W
Ares
10,043
773
13
1
2
266,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role