Player Matchup

Chiron
Chiron
Arod5547
Chiron
Level 78
God Stats
94W - 72L
1,526 SR
Queue Stats
196W - 170L
1,438 Elo+
Party 3
Fenrir
Fenrir
Benthegreatgamer
Fenrir
Level 89
God Stats
0W - 4L
1,206 SR
Queue Stats
170W - 179L
1,422 Elo+
Solo
Artio
Artio
Big Daddy Jeff0
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 274L
1,433 Elo+
Solo
Nemesis
Nemesis
Givesuccc
Nemesis
Level 68
God Stats
57W - 62L
1,476 SR
Queue Stats
217W - 206L
1,433 Elo+
Party 3
Eset
Eset
Peachyy_14
Eset
Level 99
God Stats
5W - 10L
1,346 SR
Queue Stats
221W - 236L
1,397 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,424 Elo+

VS

Team Averages
Level 85
1,500 SR
1,316 Elo+
Terra
Terra
EtingPotatos
Terra
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2
Horus
Horus
GenTheClean
Horus
Level 104
God Stats
23W - 32L
1,484 SR
Queue Stats
198W - 249L
1,368 Elo+
Party 1
Neith
Neith
Paulie_WaInuts
Neith
Level 103
God Stats
14W - 28L
1,570 SR
Queue Stats
189W - 233L
1,382 Elo+
Party 1
Awilix
Awilix
darkmare89_ttv
Awilix
Level 147
God Stats
104W - 115L
1,445 SR
Queue Stats
609W - 692L
1,354 Elo+
Party 1
Hades
Hades
lilChick102
Hades
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arod5547
Chiron
20
5 / 3 / 1
13,130
486
29,477
16,479
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 10 / 7
12,336
457
21,121
31,917
43,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 3
10,086
374
8,082
23,796
21,835
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Givesuccc
Nemesis
18
5 / 4 / 3
11,892
440
15,431
21,467
13,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 5 / 5
11,414
423
16,003
13,681
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 10
10,953
406
6,716
22,952
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 3 / 6
13,451
498
19,675
36,861
43,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 9
12,541
464
17,977
14,307
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 7 / 8
12,928
479
16,581
27,137
11,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 3 / 9
12,786
474
13,727
22,466
28,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
14
Kills
28
28
Deaths
14
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
Arod5547
Chiron
5
3
1
1.83
L
3
10
7
0.65
L
1
6
3
0.42
W
0
1
10
5
W
9
3
6
4
L
Nemesis
Givesuccc
Nemesis
5
4
3
1.63
W
5
0
9
9.5
L
0
5
5
0.5
W
6
7
8
1.43
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,114
Damage
74,676
107,340
Taken
123,723
90,206
Mitigated
121,057
31,143
Healing
39,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Arod5547
Chiron
29,477
12,541
1,577
4,396
16,479
6,505
800
2,478
14,001
0
125,254
L
21,121
3,248
0
7,334
31,917
43,310
73
3,458
28,459
22,444
61,096
L
8,082
1,521
1,055
5,462
23,796
21,835
34
8,491
15,305
31,918
2,214
W
6,716
1,376
4,577
6,166
22,952
30,293
191
6,771
16,137
26,708
0
W
19,675
7,480
4,195
9,881
36,861
43,197
400
7,584
27,785
0
77,897
L
Nemesis
Givesuccc
Nemesis
15,431
6,444
0
7,928
21,467
13,480
153
3,086
18,381
0
82,729
W
17,977
6,682
0
5,699
14,307
7,539
490
1,065
13,193
0
89,902
L
16,003
553
919
2,472
13,681
5,076
0
2,930
10,751
83,250
0
W
16,581
9,750
21
2,814
27,137
11,220
0
5,085
21,870
0
116,550
W
13,727
1,664
583
5,979
22,466
28,808
779
7,808
14,434
67,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,858
Gold Earned
62,659
636
Minions Killed
552
0
Camps Cleared
0
2,414,704
Distance Traveled
2,446,592
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,130
486
189
7
0
486,280
5
L
Fenrir
12,336
457
136
5
0
442,492
4
L
Artio
10,086
374
56
2
0
420,743
3
W
Terra
10,953
406
42
2
0
497,715
5
W
Horus
13,451
498
118
4
0
493,337
5
L
Nemesis
11,892
440
106
4
0
576,564
9
W
Neith
12,541
464
140
5
0
462,464
3
L
Eset
11,414
423
149
6
0
488,625
9
W
Awilix
12,928
479
138
5
0
542,071
1
W
Hades
12,786
474
114
4
0
451,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role