Player Matchup

Terra
Terra
BLIJEPANNEKOEK
Terra
Level 84
God Stats
37W - 58L
1,370 SR
Queue Stats
361W - 457L
1,217 Elo+
Party 2
Erlang Shen
Erlang Shen
Rakenkun
Erlang Shen
Level 68
God Stats
8W - 6L
1,385 SR
Queue Stats
48W - 65L
1,245 Elo+
Solo
Neith
Neith
STARLA79
Neith
Level 77
God Stats
151W - 178L
1,307 SR
Queue Stats
690W - 852L
1,217 Elo+
Party 2
Bastet
Bastet
TGCs-FIRULAIS
Bastet
Level 28
God Stats
4W - 9L
1,463 SR
Queue Stats
204W - 317L
1,267 Elo+
Party 3
Poseidon
Poseidon
cogollano2804
Poseidon
Level 65
God Stats
30W - 31L
1,341 SR
Queue Stats
283W - 413L
1,300 Elo+
Party 3
Team Averages
Level 64
1,373 SR
1,249 Elo+

VS

Team Averages
Level 46
1,418 SR
1,272 Elo+
King Arthur
King Arthur
FR4S3RL97
King Arthur
Level 67
God Stats
1W - 3L
1,726 SR
Queue Stats
28W - 21L
1,416 Elo+
Solo
Tiamat
Tiamat
fraggex
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,146 Elo+
Party 1
Izanami
Izanami
italia_smile
Izanami
Level 45
God Stats
2W - 4L
1,314 SR
Queue Stats
548W - 681L
1,218 Elo+
Party 1
Cliodhna
Cliodhna
pavel-k89
Cliodhna
Level 59
God Stats
18W - 26L
1,368 SR
Queue Stats
83W - 110L
1,348 Elo+
Solo
Jormungandr
Jormungandr
r-123d
Jormungandr
Level 44
God Stats
3W - 6L
1,182 SR
Queue Stats
587W - 701L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 28
15,763
508
13,528
29,989
45,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Rakenkun
Erlang Shen
20
10 / 4 / 20
15,001
484
18,638
34,359
38,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
STARLA79
Neith
20
12 / 2 / 22
15,100
487
28,465
21,967
10,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 7 / 21
14,727
475
16,500
30,224
12,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
cogollano2804
Poseidon
20
10 / 13 / 14
14,776
477
35,124
24,972
10,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FR4S3RL97
King Arthur
17
13 / 8 / 7
13,629
440
19,733
34,737
49,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
fraggex
Tiamat
13
0 / 15 / 4
9,715
313
5,593
22,974
10,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
italia_smile
Izanami
18
3 / 8 / 6
12,648
408
22,062
25,846
10,153
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
pavel-k89
Cliodhna
17
7 / 6 / 8
12,872
415
19,982
22,550
11,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
r-123d
Jormungandr
16
2 / 11 / 9
12,285
396
19,491
38,633
59,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
59
45
Kills
25
28
Deaths
48
105
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
28
11
L
King Arthur
FR4S3RL97
King Arthur
13
8
7
2.06
W
Erlang Shen
Rakenkun
Erlang Shen
10
4
20
5
W
Neith
STARLA79
Neith
12
2
22
11.5
W
5
7
21
2.21
W
Poseidon
cogollano2804
Poseidon
10
13
14
1.31
L
Tiamat
fraggex
Tiamat
0
15
4
0.13
L
Izanami
italia_smile
Izanami
3
8
6
0.75
L
Cliodhna
pavel-k89
Cliodhna
7
6
8
1.83
L
Jormungandr
r-123d
Jormungandr
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,255
Damage
86,861
141,511
Taken
144,740
116,760
Mitigated
142,272
66,307
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,528
771
9,838
14,028
29,989
45,240
1,547
7,466
22,523
47,513
0
L
King Arthur
FR4S3RL97
King Arthur
19,733
1,239
0
1,360
34,737
49,923
296
8,776
25,961
0
57,215
W
Erlang Shen
Rakenkun
Erlang Shen
18,638
10,295
0
14,726
34,359
38,524
2,904
6,992
27,367
0
90,393
W
Neith
STARLA79
Neith
28,465
17,190
832
12,454
21,967
10,539
5,071
6,853
15,114
0
113,704
W
16,500
4,572
0
10,041
30,224
12,434
2,370
6,578
23,211
0
92,331
W
Poseidon
cogollano2804
Poseidon
35,124
4,765
0
4,388
24,972
10,023
1,277
3,143
21,829
109,509
0
L
Tiamat
fraggex
Tiamat
5,593
1,345
0
1,433
22,974
10,947
164
8,229
14,745
25,873
0
L
Izanami
italia_smile
Izanami
22,062
15,041
0
4,638
25,846
10,153
1,718
8,713
17,133
0
93,794
L
Cliodhna
pavel-k89
Cliodhna
19,982
1,061
0
5,887
22,550
11,670
453
9,587
12,963
0
71,952
L
Jormungandr
r-123d
Jormungandr
19,491
3,907
614
5,712
38,633
59,579
415
13,347
25,286
61,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,367
Gold Earned
61,149
551
Minions Killed
455
0
Camps Cleared
0
2,802,114
Distance Traveled
2,301,263
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,763
508
62
2
0
591,681
4
L
King Arthur
13,629
440
88
3
0
457,142
2
W
Erlang Shen
15,001
484
93
3
0
568,399
4
W
Neith
15,100
487
169
5
0
517,520
1
W
Bastet
14,727
475
102
3
0
630,737
0
W
Poseidon
14,776
477
125
4
0
493,777
0
L
Tiamat
9,715
313
33
1
0
365,198
0
L
Izanami
12,648
408
173
6
0
494,961
3
L
Cliodhna
12,872
415
86
3
0
535,969
3
L
Jormungandr
12,285
396
75
2
0
447,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role