Player Matchup

Horus
Horus
Cologneroots
Horus
Level 108
God Stats
6W - 3L
1,303 SR
Queue Stats
179W - 101L
1,617 Elo+
Party 1
Zeus
Zeus
DerBiberWieder
Zeus
Level 87
God Stats
1W - 3L
1,377 SR
Queue Stats
314W - 243L
1,545 Elo+
Party 1
Ra
Ra
Sad_Saiyajin
Ra
Level 106
God Stats
4W - 6L
1,448 SR
Queue Stats
271W - 197L
1,599 Elo+
Party 1
Team Averages
Level 100
1,376 SR
1,587 Elo+

VS

Team Averages
Level 103
1,601 SR
1,484 Elo+
Janus
Janus
SeventhArchon
Janus
Level 160
God Stats
2W - 5L
1,804 SR
Queue Stats
323W - 213L
1,586 Elo+
Party 2
Bakasura
Bakasura
XUlquiorraX7274
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,357 Elo+
Party 2
Arachne
Arachne
lxNatsuxl
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 156L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,982
749
6,261
9,939
8,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 6
7,764
647
7,739
7,281
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
8,872
739
7,330
6,088
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,993
666
9,412
5,800
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
5 / 4 / 3
8,596
716
6,948
10,060
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
lxNatsuxl
Arachne
13
2 / 3 / 6
7,914
660
4,875
8,680
2,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
8
8
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
1
6
6
0.67
W
4
0
5
6.5
L
1
2
4
1.5
L
Bakasura
5
4
3
1.63
L
Arachne
lxNatsuxl
Arachne
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
21,235
23,308
Taken
24,540
11,194
Mitigated
8,323
7,897
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,261
2,594
1,215
2,819
9,939
8,225
0
3,092
5,976
0
15,004
W
7,739
182
0
212
7,281
1,434
0
2,849
3,933
25,959
0
W
7,330
502
1,185
2,466
6,088
1,535
0
2,854
2,676
43,741
0
L
9,412
326
0
1,360
5,800
1,910
0
3,399
2,401
47,068
0
L
Bakasura
6,948
4,809
0
2,325
10,060
3,572
0
6,291
3,769
0
15,717
L
Arachne
lxNatsuxl
Arachne
4,875
3,624
0
1,971
8,680
2,841
0
5,967
2,713
0
11,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
24,503
170
Minions Killed
156
2
Camps Cleared
8
655,708
Distance Traveled
667,395
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,982
749
33
3
0
229,902
1
W
Zeus
7,764
647
40
3
1
195,822
2
W
Ra
8,872
739
97
8
1
229,984
4
L
Janus
7,993
666
89
7
1
217,773
1
L
Bakasura
8,596
716
56
5
6
220,041
1
L
Arachne
7,914
660
11
1
1
229,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role