Player Matchup

Sun Wukong
Sun Wukong
Daikirri
Sun Wukong
Level 16
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Faze_Tobinator
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
xX_Miki_Xx_360
Jormungandr
Level 109
God Stats
0W - 1L
1,618 SR
Queue Stats
6W - 6L
1,549 Elo+
Party 1
Team Averages
Level 45
1,441 SR
1,516 Elo+

VS

Team Averages
Level 54
1,333 SR
1,129 Elo+
Zeus
Zeus
Don-Tonne
Zeus
Level 72
God Stats
2W - 3L
1,397 SR
Queue Stats
55W - 131L
1,216 Elo+
Party 2
Cerberus
Cerberus
SoBrush
Cerberus
Level 25
God Stats
5W - 14L
1,300 SR
Queue Stats
13W - 57L
993 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Viting91
Ah Muzen Cab
Level 64
God Stats
16W - 31L
1,301 SR
Queue Stats
33W - 93L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daikirri
Sun Wukong
12
1 / 6 / 1
7,797
600
4,220
13,960
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 1
8,276
637
8,776
9,011
2,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
xX_Miki_Xx_360
Jormungandr
12
0 / 6 / 2
8,189
630
5,979
13,961
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 0 / 9
10,366
797
15,703
4,604
2,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
SoBrush
Cerberus
14
6 / 1 / 11
10,445
803
7,190
13,177
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Viting91
Ah Muzen Cab
15
3 / 1 / 14
9,502
731
8,888
5,393
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
17
17
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Daikirri
Sun Wukong
1
6
1
0.25
W
Zeus
8
0
9
12.5
L
1
5
1
0.3
W
Cerberus
SoBrush
Cerberus
6
1
11
11.5
W
Ah Muzen Cab
Viting91
Ah Muzen Cab
3
1
14
10
L
Jormungandr
xX_Miki_Xx_360
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
31,781
36,932
Taken
23,174
24,144
Mitigated
14,915
5,051
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Daikirri
Sun Wukong
4,220
922
0
1,578
13,960
8,239
0
10,127
3,833
0
18,039
W
Zeus
15,703
1,837
0
1,893
4,604
2,108
516
2,393
2,183
46,912
0
L
8,776
3,647
0
735
9,011
2,659
0
5,921
3,090
46
21,038
W
Cerberus
SoBrush
Cerberus
7,190
225
634
3,424
13,177
10,757
305
2,123
10,701
15,877
0
W
Ah Muzen Cab
Viting91
Ah Muzen Cab
8,888
3,064
726
2,448
5,393
2,050
787
1,918
3,412
0
42,764
L
Jormungandr
xX_Miki_Xx_360
Jormungandr
5,979
867
189
2,549
13,961
13,246
0
7,065
6,896
27,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
30,313
142
Minions Killed
166
2
Camps Cleared
8
627,166
Distance Traveled
747,594
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,797
600
32
2
1
219,093
3
W
Zeus
10,366
797
86
7
1
221,168
2
L
Artemis
8,276
637
43
3
0
205,478
1
W
Cerberus
10,445
803
21
2
0
255,885
2
W
Ah Muzen Cab
9,502
731
59
5
7
270,541
4
L
Jormungandr
8,189
630
67
5
1
202,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role