Player Matchup

Thoth
Thoth
 
Thoth
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BroTwiggEarth
Terra
Level 148
God Stats
4W - 7L
1,255 SR
Queue Stats
74W - 80L
1,420 Elo+
Party 2
Skadi
Skadi
ufo420stoner
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,567 Elo+
Party 2
Team Averages
Level 103
1,418 SR
1,496 Elo+

VS

Team Averages
Level 102
1,548 SR
1,561 Elo+
Horus
Horus
Booquefius2001
Horus
Level 143
God Stats
13W - 5L
1,611 SR
Queue Stats
193W - 152L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Mattilive93
Baron Samedi
Level 126
God Stats
6W - 4L
1,534 SR
Queue Stats
101W - 78L
1,560 Elo+
Solo
Bastet
Bastet
scrapycoco2001
Bastet
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 5 / 3
7,650
588
5,565
14,528
9,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 3 / 1
7,873
606
1,682
12,289
11,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 5 / 1
7,687
591
5,285
11,884
3,387
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,260
712
9,495
11,354
8,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Mattilive93
Baron Samedi
15
3 / 0 / 9
9,327
717
9,755
3,198
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 5
9,249
711
16,378
8,643
3,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
3
0.3
W
5
1
6
8
L
1
3
1
0.5
W
Baron Samedi
Mattilive93
Baron Samedi
3
0
9
7.5
W
5
2
5
3.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,532
Damage
35,628
38,701
Taken
23,195
25,093
Mitigated
12,821
9,236
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,565
630
0
2,815
14,528
9,725
0
2,765
11,654
28,513
0
W
9,495
4,916
702
2,911
11,354
8,497
1,011
3,308
8,046
0
20,998
L
1,682
142
2,667
3,629
12,289
11,981
0
5,486
6,803
6,459
0
W
Baron Samedi
Mattilive93
Baron Samedi
9,755
1,093
1,250
1,635
3,198
1,259
351
1,842
1,356
43,001
0
W
16,378
4,458
0
2,536
8,643
3,065
0
3,110
5,533
0
32,488
L
5,285
2,757
0
125
11,884
3,387
0
1,642
10,242
0
18,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,210
Gold Earned
27,836
117
Minions Killed
120
1
Camps Cleared
9
636,183
Distance Traveled
692,466
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,650
588
65
5
1
198,726
0
W
Horus
9,260
712
24
2
2
222,874
4
L
Terra
7,873
606
8
1
0
218,715
0
W
Baron Samedi
9,327
717
61
5
5
234,357
2
W
Bastet
9,249
711
35
3
2
235,235
1
L
Skadi
7,687
591
44
3
0
218,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role