Player Matchup

Heimdallr
Heimdallr
AnapusNemuno
Heimdallr
Level 48
God Stats
9W - 15L
1,435 SR
Queue Stats
123W - 130L
1,388 Elo+
Party 2
Olorun
Olorun
Eonïa
Olorun
Level 40
God Stats
3W - 5L
1,570 SR
Queue Stats
20W - 33L
1,463 Elo+
Party 3
Freya
Freya
Justikama
Freya
Level 29
God Stats
3W - 4L
1,405 SR
Queue Stats
111W - 119L
1,436 Elo+
Party 2
Terra
Terra
Nuarlo
Terra
Level 45
God Stats
1W - 1L
1,685 SR
Queue Stats
43W - 40L
1,551 Elo+
Solo
Danzaburou
Danzaburou
oOAugureOo
Danzaburou
Level 103
God Stats
4W - 4L
1,481 SR
Queue Stats
37W - 35L
1,673 Elo+
Party 3
Team Averages
Level 53
1,515 SR
1,502 Elo+

VS

Team Averages
Level 36
1,581 SR
1,418 Elo+
Nu Wa
Nu Wa
BiancaVBL
Nu Wa
Level 58
God Stats
19W - 11L
1,632 SR
Queue Stats
45W - 52L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
Ekureshia
Amaterasu
Level 8
God Stats
17W - 7L
1,640 SR
Queue Stats
136W - 123L
1,436 Elo+
Party 4
Discordia
Discordia
FiR3HaWk
Discordia
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
170W - 150L
1,473 Elo+
Party 4
Atlas
Atlas
OkamiVIL
Atlas
Level 27
God Stats
2W - 0L
1,670 SR
Queue Stats
23W - 29L
1,352 Elo+
Party 1
Mercury
Mercury
boudal
Mercury
Level 44
God Stats
18W - 22L
1,464 SR
Queue Stats
54W - 52L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnapusNemuno
Heimdallr
20
7 / 5 / 6
15,919
1,061
25,208
28,939
13,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Eonïa
Olorun
20
3 / 6 / 5
14,626
975
19,291
25,475
13,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Justikama
Freya
20
1 / 7 / 8
13,945
930
8,510
24,397
11,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Nuarlo
Terra
19
0 / 5 / 9
14,563
971
10,342
36,272
51,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
oOAugureOo
Danzaburou
19
3 / 6 / 9
14,721
981
21,023
20,045
8,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BiancaVBL
Nu Wa
20
8 / 4 / 19
16,824
1,122
36,231
17,477
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Ekureshia
Amaterasu
20
5 / 6 / 12
15,237
1,016
19,319
27,482
31,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
FiR3HaWk
Discordia
20
3 / 2 / 16
15,025
1,002
27,684
8,065
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
OkamiVIL
Atlas
20
0 / 1 / 25
16,447
1,096
20,920
26,602
48,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
boudal
Mercury
20
13 / 1 / 7
17,226
1,148
26,106
14,521
6,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
14
Kills
29
29
Deaths
14
37
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnapusNemuno
Heimdallr
7
5
6
2
W
Nu Wa
BiancaVBL
Nu Wa
8
4
19
4.38
W
Amaterasu
Ekureshia
Amaterasu
5
6
12
1.83
L
Olorun
Eonïa
Olorun
3
6
5
0.92
W
Discordia
FiR3HaWk
Discordia
3
2
16
5.5
L
Freya
Justikama
Freya
1
7
8
0.71
L
Terra
Nuarlo
Terra
0
5
9
0.9
W
Atlas
OkamiVIL
Atlas
0
1
25
12.5
W
Mercury
boudal
Mercury
13
1
7
16.5
L
Danzaburou
oOAugureOo
Danzaburou
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,374
Damage
130,260
135,128
Taken
94,147
99,179
Mitigated
97,575
30,134
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnapusNemuno
Heimdallr
25,208
18,864
0
5,058
28,939
13,653
0
18,350
10,022
0
73,151
W
Nu Wa
BiancaVBL
Nu Wa
36,231
10,064
387
3,238
17,477
7,562
0
6,966
10,511
72,028
0
W
Amaterasu
Ekureshia
Amaterasu
19,319
5,807
0
3,363
27,482
31,833
0
10,635
16,847
1,061
41,306
L
Olorun
Eonïa
Olorun
19,291
6,526
3,438
4,701
25,475
13,896
0
16,065
9,098
59,192
0
W
Discordia
FiR3HaWk
Discordia
27,684
1,498
0
704
8,065
3,005
0
2,984
5,080
47,514
0
L
Freya
Justikama
Freya
8,510
3,172
0
2,523
24,397
11,586
0
14,832
8,985
33,682
0
L
Terra
Nuarlo
Terra
10,342
2,004
5,991
6,346
36,272
51,843
0
22,255
12,715
22,633
0
W
Atlas
OkamiVIL
Atlas
20,920
7,303
0
1,393
26,602
48,290
0
12,550
14,052
46,371
0
W
Mercury
boudal
Mercury
26,106
15,351
0
2,067
14,521
6,885
0
5,008
9,513
77
43,197
L
Danzaburou
oOAugureOo
Danzaburou
21,023
9,714
0
2,077
20,045
8,201
0
12,408
7,245
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,774
Gold Earned
80,759
298
Minions Killed
291
5
Camps Cleared
13
1,459,594
Distance Traveled
1,574,051
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,919
1,061
93
6
2
264,319
0
W
Nu Wa
16,824
1,122
107
7
1
239,294
0
W
Amaterasu
15,237
1,016
58
4
2
321,599
0
L
Olorun
14,626
975
89
6
2
275,999
0
W
Discordia
15,025
1,002
51
3
1
290,629
3
L
Freya
13,945
930
42
3
0
314,045
0
L
Terra
14,563
971
18
1
0
288,350
3
W
Atlas
16,447
1,096
42
3
2
335,002
0
W
Mercury
17,226
1,148
33
2
7
387,527
1
L
Danzaburou
14,721
981
56
4
1
316,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role