Player Matchup

Merlin
Merlin
Rhouston
Merlin
Level 29
God Stats
5W - 4L
1,716 SR
Queue Stats
76W - 43L
1,724 Elo+
Party 2
Jormungandr
Jormungandr
Stetnasty
Jormungandr
Level 107
God Stats
7W - 3L
1,623 SR
Queue Stats
224W - 114L
1,772 Elo+
Party 2
Anhur
Anhur
Xsiliysoft
Anhur
Level 147
God Stats
88W - 40L
1,725 SR
Queue Stats
256W - 107L
1,834 Elo+
Party 2
Team Averages
Level 94
1,688 SR
1,777 Elo+

VS

Team Averages
Level 83
1,548 SR
1,755 Elo+
Ravana
Ravana
CallmeUseless
Ravana
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 15L
1,715 Elo+
Party 1
Neith
Neith
HammondMain
Neith
Level 104
God Stats
14W - 3L
1,955 SR
Queue Stats
148W - 43L
1,769 Elo+
Party 1
Yu Huang
Yu Huang
xxThrallxx
Yu Huang
Level 127
God Stats
0W - 3L
1,188 SR
Queue Stats
44W - 10L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rhouston
Merlin
17
2 / 3 / 9
12,143
714
10,866
8,835
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Stetnasty
Jormungandr
18
5 / 1 / 8
12,396
729
11,685
18,627
16,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
17
6 / 3 / 7
12,635
743
20,353
18,859
6,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
11,235
661
9,915
20,918
20,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 5
10,671
628
16,143
16,415
4,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
xxThrallxx
Yu Huang
16
2 / 5 / 2
10,858
639
13,376
13,703
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
1
5
5
0.7
W
Merlin
Rhouston
Merlin
2
3
9
2.17
W
Jormungandr
Stetnasty
Jormungandr
5
1
8
9
W
Anhur
6
3
7
3.17
L
Yu Huang
xxThrallxx
Yu Huang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
39,434
46,321
Taken
51,036
24,842
Mitigated
28,043
9,253
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,915
1,625
0
1,913
20,918
20,362
0
10,176
10,742
0
30,800
L
16,143
6,326
0
1,441
16,415
4,121
1,244
7,536
8,879
0
54,408
W
Merlin
Rhouston
Merlin
10,866
275
0
1,583
8,835
2,529
708
2,488
6,347
44,145
0
W
Jormungandr
Stetnasty
Jormungandr
11,685
2,735
778
2,718
18,627
16,250
749
6,014
12,613
43,901
0
W
Anhur
20,353
9,780
0
4,174
18,859
6,063
1,459
5,459
13,400
0
57,213
L
Yu Huang
xxThrallxx
Yu Huang
13,376
469
103
1,317
13,703
3,560
108
4,990
8,713
53,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
32,764
205
Minions Killed
188
7
Camps Cleared
8
938,802
Distance Traveled
972,826
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,235
661
30
2
1
344,152
3
L
Neith
10,671
628
76
4
7
310,439
2
W
Merlin
12,143
714
80
5
0
318,841
4
W
Jormungandr
12,396
729
58
3
3
329,561
3
W
Anhur
12,635
743
67
4
4
290,400
3
L
Yu Huang
10,858
639
82
5
0
318,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role