Player Matchup

Hou Yi
Hou Yi
Deedeezly
Hou Yi
Level 106
God Stats
4W - 6L
1,588 SR
Queue Stats
20W - 16L
1,843 Elo+
Party 1
Ra
Ra
IExistForΑnal
Ra
Level 27
God Stats
3W - 1L
1,905 SR
Queue Stats
22W - 5L
1,821 Elo+
Party 1
Atlas
Atlas
Nìghtbringer
Atlas
Level 149
God Stats
23W - 10L
1,614 SR
Queue Stats
317W - 116L
1,926 Elo+
Party 1
Team Averages
Level 94
1,702 SR
1,863 Elo+

VS

Team Averages
Level 35
1,329 SR
1,330 Elo+
Ah Muzen Cab
Ah Muzen Cab
Waterbugss
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
XxCowSlayer69xX
Ymir
Level 59
God Stats
0W - 6L
1,521 SR
Queue Stats
1W - 7L
1,245 Elo+
Party 2
Baron Samedi
Baron Samedi
Ziggles777
Baron Samedi
Level 22
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 7L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deedeezly
Hou Yi
10
1 / 0 / 9
7,087
709
7,243
4,202
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 5
8,102
810
8,307
5,297
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 6
8,253
825
5,225
8,393
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Waterbugss
Ah Muzen Cab
9
0 / 2 / 1
5,996
600
2,930
6,578
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 0
6,562
656
3,156
10,738
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Ziggles777
Baron Samedi
10
0 / 4 / 1
5,817
582
3,542
7,363
2,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Deedeezly
Hou Yi
1
0
9
5.5
W
5
1
5
7.5
W
4
0
6
7
L
Ah Muzen Cab
Waterbugss
Ah Muzen Cab
0
2
1
0.25
L
1
4
0
0.25
L
Baron Samedi
Ziggles777
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
9,628
17,892
Taken
24,679
12,599
Mitigated
11,678
4,922
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Deedeezly
Hou Yi
7,243
2,774
0
115
4,202
1,669
938
2,399
1,803
0
21,455
W
8,307
923
1,007
1,554
5,297
2,184
469
2,196
3,101
36,720
0
W
5,225
2,230
0
2,246
8,393
8,746
368
2,849
5,544
12,405
0
L
Ah Muzen Cab
Waterbugss
Ah Muzen Cab
2,930
729
0
1,813
6,578
1,707
0
3,961
2,418
0
19,068
L
3,156
61
0
2,595
10,738
7,539
0
5,615
4,845
11,310
0
L
Baron Samedi
Ziggles777
Baron Samedi
3,542
103
1,307
2,184
7,363
2,432
0
3,421
3,719
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
18,375
131
Minions Killed
84
7
Camps Cleared
2
541,206
Distance Traveled
527,125
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,087
709
34
3
2
168,053
1
W
Ra
8,102
810
80
8
3
188,956
3
W
Atlas
8,253
825
17
2
2
184,197
3
L
Ah Muzen Cab
5,996
600
41
4
1
176,739
0
L
Ymir
6,562
656
15
2
0
174,759
2
L
Baron Samedi
5,817
582
28
3
1
175,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role