Player Matchup

Amaterasu
Amaterasu
DanteFroste
Amaterasu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 53L
1,104 Elo+
Party 2
Jormungandr
Jormungandr
LordKanashibari
Jormungandr
Level 74
God Stats
6W - 9L
1,594 SR
Queue Stats
336W - 342L
1,377 Elo+
Solo
Hachiman
Hachiman
SkecherPT
Hachiman
Level 82
God Stats
12W - 11L
1,438 SR
Queue Stats
25W - 20L
1,540 Elo+
Solo
Raijin
Raijin
ladiosa99
Raijin
Level 69
God Stats
1W - 1L
1,506 SR
Queue Stats
56W - 78L
1,346 Elo+
Solo
Thanatos
Thanatos
morcilla_Casera
Thanatos
Level 62
God Stats
3W - 2L
1,489 SR
Queue Stats
61W - 86L
1,336 Elo+
Party 2
Team Averages
Level 61
1,505 SR
1,341 Elo+

VS

Team Averages
Level 59
1,549 SR
1,364 Elo+
Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 54
God Stats
39W - 31L
1,338 SR
Queue Stats
124W - 132L
1,350 Elo+
Party 3
Atlas
Atlas
Hadoukittenz
Atlas
Level 60
God Stats
9W - 6L
1,604 SR
Queue Stats
227W - 234L
1,333 Elo+
Party 3
Sol
Sol
Xicor9923
Sol
Level 49
God Stats
3W - 1L
1,451 SR
Queue Stats
32W - 41L
1,405 Elo+
Solo
Osiris
Osiris
destrocher9999
Osiris
Level 66
God Stats
30W - 24L
1,651 SR
Queue Stats
196W - 214L
1,365 Elo+
Party 1
Ravana
Ravana
nahuxtikHD
Ravana
Level 65
God Stats
2W - 2L
1,700 SR
Queue Stats
188W - 207L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DanteFroste
Amaterasu
8
0 / 4 / 1
4,687
469
2,581
8,306
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
LordKanashibari
Jormungandr
8
0 / 1 / 1
5,047
505
2,904
7,266
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
SkecherPT
Hachiman
8
0 / 2 / 0
4,456
446
4,939
6,333
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
ladiosa99
Raijin
7
0 / 4 / 0
4,596
460
1,507
5,538
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
8
3 / 6 / 0
5,356
536
3,936
7,703
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
8
0 / 1 / 2
5,161
516
3,740
4,952
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
5,835
584
5,440
7,729
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
9 / 1 / 1
7,502
750
6,080
7,574
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 1
6,457
646
5,050
5,878
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
nahuxtikHD
Ravana
10
3 / 2 / 1
5,901
590
3,286
5,480
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
17
17
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AggroChief
Danzaburou
0
1
2
1
L
Amaterasu
DanteFroste
Amaterasu
0
4
1
0.13
W
2
0
3
3.5
L
Jormungandr
LordKanashibari
Jormungandr
0
1
1
0.5
L
Hachiman
SkecherPT
Hachiman
0
2
0
0
W
9
1
1
9.5
W
3
0
1
3.5
L
Raijin
ladiosa99
Raijin
0
4
0
0
L
Thanatos
3
6
0
0.5
W
Ravana
nahuxtikHD
Ravana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,867
Damage
23,596
35,146
Taken
31,613
13,244
Mitigated
14,290
11,518
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AggroChief
Danzaburou
3,740
1,707
0
2,610
4,952
1,174
0
957
3,995
0
27,892
L
Amaterasu
DanteFroste
Amaterasu
2,581
1,442
0
2,137
8,306
5,216
0
173
8,133
0
17,751
W
5,440
2,197
209
3,380
7,729
3,655
176
1,683
6,046
16,813
3,291
L
Jormungandr
LordKanashibari
Jormungandr
2,904
1,157
186
2,471
7,266
2,833
0
2,141
5,125
16,000
0
L
Hachiman
SkecherPT
Hachiman
4,939
2,390
503
2,605
6,333
1,543
0
1,994
4,339
0
25,675
W
6,080
2,968
0
5,206
7,574
2,065
1,737
1,543
6,031
41,997
0
W
5,050
2,254
0
2,607
5,878
5,734
792
0
5,878
0
33,026
L
Raijin
ladiosa99
Raijin
1,507
186
0
310
5,538
1,641
0
3,195
2,343
19,265
0
L
Thanatos
3,936
1,485
0
3,306
7,703
2,011
0
3,509
4,194
0
16,606
W
Ravana
nahuxtikHD
Ravana
3,286
490
0
2,308
5,480
1,662
0
228
5,252
0
28,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
30,856
177
Minions Killed
310
0
Camps Cleared
0
907,633
Distance Traveled
955,706
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,161
516
47
5
0
184,422
2
L
Amaterasu
4,687
469
39
4
0
188,092
0
W
Atlas
5,835
584
37
4
0
195,691
3
L
Jormungandr
5,047
505
29
3
0
176,833
3
L
Hachiman
4,456
446
35
4
0
173,764
5
W
Sol
7,502
750
89
9
0
174,497
0
W
Osiris
6,457
646
72
7
0
203,636
0
L
Raijin
4,596
460
39
4
0
160,149
2
L
Thanatos
5,356
536
35
4
0
208,795
0
W
Ravana
5,901
590
65
7
0
197,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role