Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B3NINI
Ah Muzen Cab
Level 108
God Stats
5W - 9L
1,582 SR
Queue Stats
58W - 65L
1,475 Elo+
Party 1
Hera
Hera
HotshotPaladin
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,363 Elo+
Party 1
The Morrigan
The Morrigan
Mechy
The Morrigan
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 59L
1,454 Elo+
Party 1
Ganesha
Ganesha
Rabbitonabicycle
Ganesha
Level 124
God Stats
17W - 22L
1,545 SR
Queue Stats
64W - 95L
1,461 Elo+
Party 1
Horus
Horus
Smallsplat
Horus
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 65L
1,447 Elo+
Party 1
Team Averages
Level 108
1,525 SR
1,440 Elo+

VS

Team Averages
Level 38
1,604 SR
1,457 Elo+
Charybdis
Charybdis
Cowlor
Charybdis
Level 24
God Stats
9W - 16L
1,376 SR
Queue Stats
10W - 25L
1,311 Elo+
Party 2
Tiamat
Tiamat
DxTRoui
Tiamat
Level 25
God Stats
1W - 6L
1,268 SR
Queue Stats
16W - 34L
1,322 Elo+
Party 2
Ullr
Ullr
NoctaLALA
Ullr
Level 29
God Stats
5W - 3L
1,965 SR
Queue Stats
47W - 34L
1,611 Elo+
Solo
Atlas
Atlas
Roddeboiii
Atlas
Level 108
God Stats
3W - 1L
1,684 SR
Queue Stats
106W - 92L
1,626 Elo+
Solo
Guan Yu
Guan Yu
ToMaT9075
Guan Yu
Level 5
God Stats
4W - 4L
1,726 SR
Queue Stats
4W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B3NINI
Ah Muzen Cab
18
7 / 0 / 15
10,620
885
12,249
7,895
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 1 / 10
9,914
826
14,846
7,652
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

The Morrigan
Mechy
The Morrigan
17
9 / 1 / 15
10,696
891
14,348
5,475
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 0 / 22
9,175
765
10,445
13,233
12,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
17
8 / 1 / 14
10,311
859
11,900
14,309
18,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cowlor
Charybdis
12
0 / 10 / 1
7,365
614
8,930
15,342
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DxTRoui
Tiamat
14
0 / 7 / 1
7,759
647
7,633
13,421
7,300
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
16
3 / 4 / 0
9,322
777
6,852
11,419
3,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
14
0 / 4 / 3
8,425
702
10,007
19,182
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ToMaT9075
Guan Yu
12
0 / 5 / 0
7,319
610
2,273
11,655
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
8
30
Kills
3
3
Deaths
30
76
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
B3NINI
Ah Muzen Cab
7
0
15
14.5
L
Charybdis
Cowlor
Charybdis
0
10
1
0.05
L
Tiamat
DxTRoui
Tiamat
0
7
1
0.07
W
6
1
10
11
W
The Morrigan
Mechy
The Morrigan
9
1
15
16.5
L
Ullr
3
4
0
0.75
W
0
0
22
11
L
Atlas
0
4
3
0.38
W
Horus
8
1
14
15
L
Guan Yu
ToMaT9075
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,788
Damage
35,695
48,564
Taken
71,019
39,058
Mitigated
42,379
17,457
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
B3NINI
Ah Muzen Cab
12,249
5,489
0
4,961
7,895
3,495
2,590
2,568
5,327
0
51,593
L
Charybdis
Cowlor
Charybdis
8,930
5,065
0
1,415
15,342
4,465
413
9,321
5,830
0
22,695
L
Tiamat
DxTRoui
Tiamat
7,633
710
0
947
13,421
7,300
0
8,141
5,150
27,397
0
W
14,846
3,818
0
420
7,652
2,757
1,388
2,263
5,389
33,319
0
W
The Morrigan
Mechy
The Morrigan
14,348
2,565
452
1,278
5,475
2,248
1,170
1,955
3,520
28,440
0
L
Ullr
6,852
2,325
0
1,360
11,419
3,711
0
7,283
4,023
0
41,605
W
10,445
576
199
3,650
13,233
12,539
1,402
5,509
7,724
22,276
0
L
Atlas
10,007
3,875
0
1,449
19,182
17,551
0
9,008
9,920
34,456
0
W
Horus
11,900
4,535
2,485
4,012
14,309
18,019
529
5,345
8,964
0
28,315
L
Guan Yu
ToMaT9075
Guan Yu
2,273
170
704
2,065
11,655
9,352
62
6,172
5,417
0
7,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,716
Gold Earned
40,190
216
Minions Killed
214
0
Camps Cleared
0
1,320,320
Distance Traveled
1,033,590
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,620
885
84
7
0
270,503
0
L
Charybdis
7,365
614
23
2
0
180,862
0
L
Tiamat
7,759
647
45
4
0
211,303
2
W
Hera
9,914
826
45
4
0
242,641
1
W
The Morrigan
10,696
891
45
4
0
260,487
0
L
Ullr
9,322
777
84
7
0
212,787
4
W
Ganesha
9,175
765
9
1
0
287,118
2
L
Atlas
8,425
702
47
4
0
207,711
2
W
Horus
10,311
859
33
3
0
259,571
1
L
Guan Yu
7,319
610
15
1
0
220,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role