Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AllEyesOnKat
Scylla
Level 27
God Stats
39W - 39L
1,467 SR
Queue Stats
145W - 139L
1,511 Elo+
Party 1
Ullr
Ullr
BSC FINEST
Ullr
Level 156
God Stats
3W - 4L
1,363 SR
Queue Stats
76W - 64L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Constantineqtrue
Kukulkan
Level 77
God Stats
93W - 127L
1,477 SR
Queue Stats
182W - 202L
1,425 Elo+
Solo
Team Averages
Level 114
1,461 SR
1,495 Elo+

VS

Team Averages
Level 55
1,613 SR
1,550 Elo+
Danzaburou
Danzaburou
DonnybrookGrebz
Danzaburou
Level 63
God Stats
12W - 7L
1,577 SR
Queue Stats
94W - 72L
1,603 Elo+
Party 2
Geb
Geb
DrKronwall
Geb
Level 66
God Stats
4W - 0L
1,848 SR
Queue Stats
94W - 53L
1,574 Elo+
Party 2
Achilles
Achilles
DrStoobs
Achilles
Level 36
God Stats
8W - 4L
1,581 SR
Queue Stats
101W - 52L
1,588 Elo+
Party 2
Cernunnos
Cernunnos
Holistic22
Cernunnos
Level 45
God Stats
15W - 13L
1,558 SR
Queue Stats
78W - 46L
1,576 Elo+
Party 2
Hades
Hades
ImNuKillerIm
Hades
Level 65
God Stats
4W - 8L
1,500 SR
Queue Stats
619W - 659L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 1 / 0
7,046
1,007
4,066
5,819
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
 
Fafnir
11
0 / 3 / 0
7,032
1,005
1,878
11,740
12,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
0 / 1 / 0
6,896
985
1,615
3,853
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
6,970
996
1,609
5,770
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 0
7,054
1,008
6,780
7,331
2,413
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

163

VS

Team 2 Tickets

429

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonnybrookGrebz
Danzaburou
14
4 / 0 / 9
8,720
1,246
8,703
3,456
1,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 8
9,596
1,371
3,544
6,732
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
DrStoobs
Achilles
14
3 / 0 / 8
8,575
1,225
5,996
4,974
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Holistic22
Cernunnos
14
2 / 0 / 9
8,335
1,191
8,654
1,033
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 0 / 8
8,236
1,177
5,580
6,229
3,185
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
14
14
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Fafnir
 
Fafnir
0
3
0
0
L
Scylla
0
1
0
0
L
0
3
0
0
L
0
6
0
0
W
Danzaburou
DonnybrookGrebz
Danzaburou
4
0
9
8.5
W
4
0
8
8
W
Achilles
DrStoobs
Achilles
3
0
8
7
W
Cernunnos
Holistic22
Cernunnos
2
0
9
6.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,948
Damage
32,477
34,513
Taken
22,424
20,311
Mitigated
17,950
1,486
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,066
3,848
0
581
5,819
2,107
0
1,672
4,071
0
9,772
L
Fafnir
 
Fafnir
1,878
348
121
784
11,740
12,907
0
2,730
8,701
2,608
0
L
Scylla
1,615
0
0
0
3,853
1,181
0
199
3,616
3,926
0
L
1,609
99
0
0
5,770
1,703
0
1,791
3,979
0
9,286
L
6,780
163
0
0
7,331
2,413
0
2,732
4,507
25,117
0
W
Danzaburou
DonnybrookGrebz
Danzaburou
8,703
5,087
0
1,295
3,456
1,303
0
2,407
1,049
0
25,269
W
3,544
136
0
763
6,732
7,730
0
2,722
4,010
8,406
0
W
Achilles
DrStoobs
Achilles
5,996
1,802
0
765
4,974
5,335
0
2,276
2,698
0
11,982
W
Cernunnos
Holistic22
Cernunnos
8,654
3,758
0
651
1,033
397
0
248
785
0
23,125
W
5,580
510
588
999
6,229
3,185
0
2,620
3,609
32,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,998
Gold Earned
43,462
60
Minions Killed
170
2
Camps Cleared
10
457,959
Distance Traveled
742,760
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,046
1,007
10
1
0
88,113
2
L
Fafnir
7,032
1,005
0
0
0
94,325
0
L
Scylla
6,896
985
6
1
1
91,687
0
L
Ullr
6,970
996
20
3
0
63,085
0
L
Kukulkan
7,054
1,008
24
3
1
120,749
0
W
Danzaburou
8,720
1,246
46
7
5
133,436
0
W
Geb
9,596
1,371
13
2
1
168,506
0
W
Achilles
8,575
1,225
10
1
1
152,365
0
W
Cernunnos
8,335
1,191
31
4
1
133,068
1
W
Hades
8,236
1,177
70
10
2
155,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role