Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dreadfulbliss
Ne Zha
Level 143
God Stats
9W - 8L
1,564 SR
Queue Stats
261W - 239L
1,626 Elo+
Party 2
Artemis
Artemis
TeddyBearTom
Artemis
Level 129
God Stats
29W - 11L
1,744 SR
Queue Stats
297W - 273L
1,614 Elo+
Party 2
Atlas
Atlas
WOZR
Atlas
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 110L
1,601 Elo+
Solo
Odin
Odin
XLittleSkateyX
Odin
Level 85
God Stats
10W - 10L
1,567 SR
Queue Stats
297W - 272L
1,633 Elo+
Party 2
Team Averages
Level 128
1,575 SR
1,595 Elo+

VS

Team Averages
Level 129
1,455 SR
1,565 Elo+
Hercules
Hercules
BRUENAS
Hercules
Level 147
God Stats
13W - 17L
1,389 SR
Queue Stats
107W - 127L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
Darth Jaeger
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,606 Elo+
Party 1
Cupid
Cupid
Darth Jebediah
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,606 Elo+
Party 1
Janus
Janus
G4DE
Janus
Level 157
God Stats
23W - 40L
1,388 SR
Queue Stats
125W - 149L
1,528 Elo+
Solo
Sylvanus
Sylvanus
GodGamerGobi
Sylvanus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 1 / 8
8,555
778
8,864
6,487
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 0 / 6
10,445
950
9,432
6,859
2,966
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Artemis
TeddyBearTom
Artemis
16
6 / 2 / 11
9,391
854
19,899
7,652
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
WOZR
Atlas
15
2 / 0 / 13
8,942
813
7,241
10,845
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 2 / 12
8,456
769
4,344
9,122
10,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRUENAS
Hercules
14
3 / 5 / 1
7,656
696
4,638
14,245
16,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Darth Jaeger
Hun Batz
15
1 / 1 / 2
7,734
703
5,302
8,871
5,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 7 / 2
7,395
672
5,078
12,782
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
G4DE
Janus
14
0 / 2 / 2
7,507
682
9,576
6,231
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
GodGamerGobi
Sylvanus
13
0 / 5 / 3
7,072
643
3,863
15,642
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
20
Kills
5
5
Deaths
20
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
8
5
L
Hercules
BRUENAS
Hercules
3
5
1
0.7
L
Hun Batz
Darth Jaeger
Hun Batz
1
1
2
2
L
1
7
2
0.29
W
9
0
6
12
L
Janus
G4DE
Janus
0
2
2
0.5
L
Sylvanus
GodGamerGobi
Sylvanus
0
5
3
0.3
W
Artemis
TeddyBearTom
Artemis
6
2
11
5.75
W
Atlas
WOZR
Atlas
2
0
13
8.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
28,457
40,965
Taken
57,771
31,344
Mitigated
38,064
6,305
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,864
290
0
500
6,487
3,314
649
2,677
3,606
38,859
0
L
Hercules
BRUENAS
Hercules
4,638
955
0
3,965
14,245
16,416
0
3,200
11,045
0
9,392
L
Hun Batz
Darth Jaeger
Hun Batz
5,302
0
0
347
8,871
5,051
0
2,472
6,399
0
26,804
L
5,078
2,219
835
1,689
12,782
3,806
0
2,958
9,824
0
28,380
W
9,432
1,996
0
1,809
6,859
2,966
2,858
1,568
5,030
0
43,284
L
Janus
G4DE
Janus
9,576
126
0
156
6,231
1,885
0
2,002
4,229
28,175
0
L
Sylvanus
GodGamerGobi
Sylvanus
3,863
1,013
1,142
2,184
15,642
10,906
0
5,473
10,169
12,240
3,077
W
Artemis
TeddyBearTom
Artemis
19,899
6,929
0
1,975
7,652
3,054
2,054
2,890
4,593
0
36,190
W
Atlas
WOZR
Atlas
7,241
1,481
0
1,209
10,845
11,731
112
3,062
7,326
15,442
0
W
4,344
581
0
812
9,122
10,279
709
1,989
6,762
0
13,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,789
Gold Earned
37,364
233
Minions Killed
190
0
Camps Cleared
0
1,303,789
Distance Traveled
1,012,263
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,555
778
78
7
0
247,194
1
L
Hercules
7,656
696
12
1
0
193,758
0
L
Hun Batz
7,734
703
47
4
0
231,372
1
L
Cupid
7,395
672
50
5
0
191,359
3
W
Ne Zha
10,445
950
71
6
0
274,138
3
L
Janus
7,507
682
56
5
0
223,923
1
L
Sylvanus
7,072
643
25
2
0
171,851
0
W
Artemis
9,391
854
40
4
0
245,713
2
W
Atlas
8,942
813
16
1
0
265,150
4
W
Odin
8,456
769
28
3
0
271,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role