Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DMR_SPAMMER
Awilix
Level 45
God Stats
3W - 5L
1,743 SR
Queue Stats
167W - 207L
1,463 Elo+
Party 1
Apollo
Apollo
SoulfulPlace375
Apollo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 390L
1,474 Elo+
Solo
Sobek
Sobek
alforro21
Sobek
Level 88
God Stats
13W - 13L
1,290 SR
Queue Stats
49W - 40L
1,475 Elo+
Solo
Osiris
Osiris
drixxy_rackz
Osiris
Level 87
God Stats
2W - 3L
1,536 SR
Queue Stats
230W - 249L
1,480 Elo+
Party 1
Team Averages
Level 80
1,514 SR
1,478 Elo+

VS

Team Averages
Level 76
1,533 SR
1,596 Elo+
Danzaburou
Danzaburou
Big Daddy Jeff0
Danzaburou
Level 123
God Stats
16W - 19L
1,435 SR
Queue Stats
249W - 274L
1,421 Elo+
Solo
Geb
Geb
ElusiveSnaps
Geb
Level 100
God Stats
6W - 4L
1,456 SR
Queue Stats
338W - 265L
1,644 Elo+
Party 2
Ymir
Ymir
FlawlessFreak
Ymir
Level 24
God Stats
10W - 4L
1,741 SR
Queue Stats
23W - 19L
1,663 Elo+
Party 2
Set
Set
Kill3rN1ck
Set
Level 118
God Stats
2W - 1L
1,535 SR
Queue Stats
229W - 204L
1,617 Elo+
Party 2
Shiva
Shiva
SimpleQuotes
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 53L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 1
5,589
508
4,820
6,308
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
9
0 / 1 / 1
5,137
467
2,605
5,526
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
5,051
459
1,924
5,417
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
alforro21
Sobek
9
1 / 2 / 0
5,319
484
2,549
8,104
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
10
1 / 1 / 0
5,943
540
5,411
9,174
10,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Daddy Jeff0
Danzaburou
12
6 / 0 / 1
7,169
652
8,371
5,913
1,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 0 / 3
7,253
659
4,415
6,405
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 6
6,089
554
2,762
6,031
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 3
5,934
539
3,092
7,146
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 1
6,345
577
4,612
8,097
5,444
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Danzaburou
Big Daddy Jeff0
Danzaburou
6
0
1
6.5
L
Awilix
0
1
1
0.5
W
4
0
3
5.5
W
1
1
6
4
W
1
0
3
2.5
W
0
1
1
0.5
L
0
4
1
0.13
L
Sobek
alforro21
Sobek
1
2
0
0.5
L
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,309
Damage
23,252
34,529
Taken
33,592
19,811
Mitigated
16,224
8,494
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,820
685
0
1,260
6,308
1,749
0
3,082
3,057
39,390
0
W
Danzaburou
Big Daddy Jeff0
Danzaburou
8,371
3,060
0
1,969
5,913
1,948
364
1,510
4,403
0
44,707
L
Awilix
2,605
614
0
678
5,526
1,354
0
1,121
4,293
0
23,755
W
4,415
943
0
1,515
6,405
2,564
0
2,145
4,260
40,311
0
W
2,762
485
0
1,491
6,031
3,539
0
1,869
4,162
15,477
3,182
W
3,092
1,724
0
895
7,146
2,729
26
1,359
5,729
0
34,343
W
4,612
865
51
2,599
8,097
5,444
0
486
6,990
0
33,038
L
1,924
1,375
0
1,263
5,417
952
0
1,233
4,144
0
25,271
L
Sobek
alforro21
Sobek
2,549
143
0
2,340
8,104
5,038
0
808
7,296
13,168
0
L
Osiris
5,411
773
0
2,953
9,174
10,718
0
335
8,799
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
32,790
255
Minions Killed
321
0
Camps Cleared
0
1,048,586
Distance Traveled
1,172,820
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,589
508
62
6
0
206,346
1
W
Danzaburou
7,169
652
70
6
0
204,894
2
L
Awilix
5,137
467
46
4
0
243,879
1
W
Geb
7,253
659
87
8
0
262,166
7
W
Ymir
6,089
554
28
3
0
209,374
2
W
Set
5,934
539
71
6
0
268,450
3
W
Shiva
6,345
577
65
6
0
227,936
0
L
Apollo
5,051
459
57
5
0
173,099
4
L
Sobek
5,319
484
16
1
0
201,388
3
L
Osiris
5,943
540
74
7
0
223,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role