Player Matchup

Hel
Hel
FoolsGold999
Hel
Level 76
God Stats
5W - 10L
1,481 SR
Queue Stats
213W - 232L
1,298 Elo+
Party 1
Nike
Nike
GenieBeanie420
Nike
Level 58
God Stats
8W - 12L
1,403 SR
Queue Stats
161W - 200L
1,248 Elo+
Party 1
Hun Batz
Hun Batz
Neron101
Hun Batz
Level 90
God Stats
1W - 0L
1,693 SR
Queue Stats
4W - 10L
1,550 Elo+
Solo
Ymir
Ymir
NonPPtoucher
Ymir
Level 24
God Stats
14W - 6L
1,649 SR
Queue Stats
35W - 49L
1,321 Elo+
Party 1
Medusa
Medusa
ThiccRick954
Medusa
Level 48
God Stats
9W - 8L
1,836 SR
Queue Stats
105W - 125L
1,338 Elo+
Party 1
Team Averages
Level 59
1,612 SR
1,351 Elo+

VS

Team Averages
Level 88
1,482 SR
1,300 Elo+
Scylla
Scylla
DaRk HaLlOwS1
Scylla
Level 137
God Stats
5W - 4L
1,529 SR
Queue Stats
304W - 372L
1,322 Elo+
Party 2
Achilles
Achilles
GamerFreak4613
Achilles
Level 127
God Stats
13W - 12L
1,573 SR
Queue Stats
506W - 587L
1,308 Elo+
Party 2
Neith
Neith
MasterChief8664
Neith
Level 17
God Stats
31W - 40L
1,330 SR
Queue Stats
39W - 62L
1,165 Elo+
Party 2
Set
Set
gorfrich
Set
Level 39
God Stats
1W - 2L
1,513 SR
Queue Stats
237W - 251L
1,326 Elo+
Solo
Apollo
Apollo
moose__cuz_duh
Apollo
Level 121
God Stats
164W - 201L
1,464 SR
Queue Stats
544W - 613L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
9,843
579
14,437
12,280
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 1 / 7
9,699
571
9,192
11,459
6,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Neron101
Hun Batz
14
2 / 1 / 8
8,545
503
6,957
13,187
5,457
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 2 / 14
9,500
559
5,376
16,220
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
15
8 / 1 / 11
9,588
564
10,090
13,617
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,073
475
13,699
10,232
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
2 / 3 / 1
7,542
444
9,503
15,291
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,724
396
4,884
9,823
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 6 / 4
7,520
442
4,179
15,078
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 1
7,312
430
5,157
10,730
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
25
Kills
7
8
Deaths
25
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
8
3
9
4.17
L
Achilles
2
3
1
0.83
W
2
1
7
5.5
L
0
4
1
0.13
W
Hun Batz
Neron101
Hun Batz
2
1
8
6
W
5
2
14
6
W
Medusa
8
1
11
13.5
L
0
6
4
0.33
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
37,422
66,763
Taken
61,154
36,719
Mitigated
28,456
27,062
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,699
731
0
846
10,232
3,023
334
4,344
5,888
53,404
0
W
14,437
686
7,486
8,219
12,280
4,392
1,362
4,158
7,728
70,747
0
L
Achilles
9,503
1,233
120
4,792
15,291
12,597
528
4,325
10,966
0
34,266
W
9,192
139
729
426
11,459
6,750
831
1,921
9,137
2,853
62,872
L
4,884
1,753
0
1,819
9,823
2,547
0
3,405
6,418
0
30,881
W
Hun Batz
Neron101
Hun Batz
6,957
1,001
0
1,219
13,187
5,457
662
2,755
10,107
0
49,444
W
5,376
628
290
3,536
16,220
14,907
907
2,260
13,526
25,896
0
W
Medusa
10,090
5,702
0
5,157
13,617
5,213
3,104
2,486
10,929
0
48,672
L
4,179
1,752
0
1,597
15,078
7,468
464
3,470
11,608
5,025
33,081
L
5,157
2,892
0
2,331
10,730
2,821
660
4,673
6,057
0
18,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
37,171
470
Minions Killed
305
0
Camps Cleared
0
1,784,940
Distance Traveled
1,395,725
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,073
475
105
6
0
290,603
0
W
Hel
9,843
579
131
8
0
355,255
2
L
Achilles
7,542
444
53
3
0
352,839
4
W
Nike
9,699
571
136
8
0
375,329
1
L
Neith
6,724
396
50
3
0
264,792
3
W
Hun Batz
8,545
503
83
5
0
392,905
0
W
Ymir
9,500
559
43
3
0
329,925
1
W
Medusa
9,588
564
77
5
0
331,526
0
L
Set
7,520
442
70
4
0
274,665
0
L
Apollo
7,312
430
27
2
0
212,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role