Player Matchup

Medusa
Medusa
JuggOrNautt
Medusa
Level 66
God Stats
11W - 6L
1,619 SR
Queue Stats
54W - 69L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
RynGc
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,633 Elo+
Party 2
Chaac
Chaac
Thugg3rNautt
Chaac
Level 116
God Stats
5W - 6L
1,486 SR
Queue Stats
30W - 51L
1,387 Elo+
Party 2
Team Averages
Level 96
1,535 SR
1,472 Elo+

VS

Team Averages
Level 63
1,565 SR
1,832 Elo+
Zhong Kui
Zhong Kui
DaBaby40
Zhong Kui
Level 26
God Stats
2W - 0L
1,603 SR
Queue Stats
10W - 3L
2,018 Elo+
Party 1
Jing Wei
Jing Wei
Flow0477
Jing Wei
Level 87
God Stats
5W - 4L
1,525 SR
Queue Stats
142W - 78L
1,731 Elo+
Party 1
Rama
Rama
SigmaChad40
Rama
Level 76
God Stats
2W - 2L
1,569 SR
Queue Stats
180W - 85L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 5 / 2
9,563
598
11,201
11,249
4,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
RynGc
Yu Huang
15
2 / 2 / 2
10,054
628
13,920
9,940
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
9,331
583
7,655
24,526
27,078
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaBaby40
Zhong Kui
15
3 / 1 / 7
10,124
633
10,053
12,209
15,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Flow0477
Jing Wei
15
0 / 3 / 11
9,783
611
8,497
12,198
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 0 / 3
11,433
715
20,723
13,191
4,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaBaby40
Zhong Kui
3
1
7
6.5
W
Jing Wei
Flow0477
Jing Wei
0
3
11
1.83
L
Medusa
1
5
2
0.4
L
Yu Huang
RynGc
Yu Huang
2
2
2
1.5
W
9
0
3
10.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
39,273
45,715
Taken
37,598
36,226
Mitigated
23,592
12,100
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaBaby40
Zhong Kui
10,053
1,319
598
1,426
12,209
15,959
0
5,060
7,149
24,937
2,867
W
Jing Wei
Flow0477
Jing Wei
8,497
6,207
0
2,324
12,198
3,421
0
3,894
8,304
0
35,632
L
Medusa
11,201
2,923
0
829
11,249
4,954
865
2,656
8,593
0
42,407
L
Yu Huang
RynGc
Yu Huang
13,920
1,699
0
1,915
9,940
4,194
0
2,179
7,761
43,657
0
W
20,723
18,258
0
3,832
13,191
4,212
0
5,259
7,932
0
52,340
L
7,655
1,370
722
8,634
24,526
27,078
224
5,459
19,067
0
20,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,948
Gold Earned
31,340
193
Minions Killed
176
6
Camps Cleared
8
866,062
Distance Traveled
880,815
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,124
633
35
2
4
271,432
3
W
Jing Wei
9,783
611
67
4
1
302,651
1
L
Medusa
9,563
598
102
6
3
273,343
4
L
Yu Huang
10,054
628
71
4
3
292,268
4
W
Rama
11,433
715
74
5
3
306,732
3
L
Chaac
9,331
583
20
1
0
300,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role