Player Matchup

Ah Puch
Ah Puch
R4tb3llyy
Ah Puch
Level 144
God Stats
3W - 2L
1,530 SR
Queue Stats
67W - 77L
1,316 Elo+
Solo
Cerberus
Cerberus
UnseenPanda11
Cerberus
Level 37
God Stats
3W - 4L
1,538 SR
Queue Stats
22W - 26L
1,550 Elo+
Solo
Skadi
Skadi
Wes90p
Skadi
Level 85
God Stats
16W - 18L
1,521 SR
Queue Stats
597W - 605L
1,327 Elo+
Solo
Tyr
Tyr
X SPARK05 X
Tyr
Level 81
God Stats
0W - 2L
1,263 SR
Queue Stats
223W - 218L
1,387 Elo+
Solo
Kali
Kali
XxMeliodasxX885
Kali
Level 48
God Stats
30W - 28L
1,530 SR
Queue Stats
67W - 78L
1,376 Elo+
Solo
Team Averages
Level 79
1,476 SR
1,391 Elo+

VS

Team Averages
Level 76
1,363 SR
1,354 Elo+
Medusa
Medusa
Big Ol Bubba745
Medusa
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 45L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Corvidae4211
Baron Samedi
Level 35
God Stats
13W - 13L
1,140 SR
Queue Stats
86W - 99L
1,442 Elo+
Solo
Set
Set
Jaytay236493
Set
Level 86
God Stats
1W - 0L
1,746 SR
Queue Stats
16W - 11L
1,238 Elo+
Solo
Ymir
Ymir
Jmartin94
Ymir
Level 65
God Stats
3W - 6L
1,158 SR
Queue Stats
34W - 61L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
dumdumdoggy
Gilgamesh
Level 107
God Stats
2W - 1L
1,273 SR
Queue Stats
102W - 113L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
R4tb3llyy
Ah Puch
12
0 / 2 / 0
5,992
599
1,469
5,366
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
UnseenPanda11
Cerberus
7
2 / 6 / 0
5,245
525
3,056
10,566
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Wes90p
Skadi
7
0 / 5 / 1
4,597
460
3,605
6,217
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,895
590
2,043
5,697
2,867
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,311
531
1,381
7,116
2,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,524
652
6,142
5,944
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Corvidae4211
Baron Samedi
11
1 / 0 / 0
6,219
622
1,287
2,513
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
6 / 1 / 2
6,469
647
6,193
5,167
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
3 / 1 / 8
6,326
633
4,534
6,457
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
dumdumdoggy
Gilgamesh
11
1 / 1 / 1
5,958
596
2,977
5,585
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Baron Samedi
Corvidae4211
Baron Samedi
1
0
0
1
W
6
1
2
7
W
Ymir
3
1
8
7
L
Ah Puch
R4tb3llyy
Ah Puch
0
2
0
0
L
Cerberus
UnseenPanda11
Cerberus
2
6
0
0.33
L
Skadi
Wes90p
Skadi
0
5
1
0.1
L
1
2
0
0.5
L
0
3
1
0.17
W
Gilgamesh
dumdumdoggy
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,554
Damage
21,133
34,962
Taken
25,666
12,250
Mitigated
10,801
6,392
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,142
2,225
0
3,304
5,944
1,794
0
1,119
4,825
0
33,569
W
Baron Samedi
Corvidae4211
Baron Samedi
1,287
59
0
1,354
2,513
930
514
818
1,695
34,848
0
W
6,193
3,875
34
876
5,167
1,719
466
847
4,320
0
37,342
W
Ymir
4,534
1,724
0
545
6,457
3,146
338
1,351
5,106
18,434
0
L
Ah Puch
R4tb3llyy
Ah Puch
1,469
54
0
1,793
5,366
1,646
0
500
4,744
42,845
0
L
Cerberus
UnseenPanda11
Cerberus
3,056
386
117
1,288
10,566
4,447
0
2,930
7,636
14,226
2,820
L
Skadi
Wes90p
Skadi
3,605
1,581
0
770
6,217
1,212
150
925
5,292
0
21,342
L
2,043
680
0
1,255
5,697
2,867
0
693
4,675
0
20,705
L
1,381
640
29
1,140
7,116
2,078
0
631
6,485
0
29,480
W
Gilgamesh
dumdumdoggy
Gilgamesh
2,977
881
0
1,705
5,585
3,212
646
0
5,585
0
24,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
31,496
263
Minions Killed
312
0
Camps Cleared
0
980,728
Distance Traveled
961,642
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,524
652
60
6
0
204,495
2
W
Baron Samedi
6,219
622
83
8
0
197,860
4
W
Set
6,469
647
67
7
0
184,455
3
W
Ymir
6,326
633
31
3
0
166,259
4
L
Ah Puch
5,992
599
88
9
0
198,104
5
L
Cerberus
5,245
525
29
3
0
182,243
2
L
Skadi
4,597
460
33
3
0
177,504
0
L
Tyr
5,895
590
46
5
0
202,167
1
L
Kali
5,311
531
67
7
0
220,710
0
W
Gilgamesh
5,958
596
71
7
0
208,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role