Player Matchup

Jormungandr
Jormungandr
Fantastykk
Jormungandr
Level 26
God Stats
3W - 3L
1,476 SR
Queue Stats
10W - 13L
1,423 Elo+
Party 1
Nemesis
Nemesis
Kodshin25
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 1
Ganesha
Ganesha
incrivellucas
Ganesha
Level 64
God Stats
3W - 2L
1,937 SR
Queue Stats
13W - 13L
1,550 Elo+
Party 1
Team Averages
Level 32
1,638 SR
1,418 Elo+

VS

Team Averages
Level 38
1,263 SR
1,118 Elo+
Neith
Neith
Ioana29
Neith
Level 7
God Stats
0W - 10L
961 SR
Queue Stats
0W - 12L
916 Elo+
Party 2
Tiamat
Tiamat
Philosophically
Tiamat
Level 42
God Stats
6W - 15L
1,328 SR
Queue Stats
12W - 31L
1,320 Elo+
Solo
Cupid
Cupid
Pysty
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fantastykk
Jormungandr
16
8 / 2 / 9
11,115
794
11,937
12,465
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Kodshin25
Nemesis
15
9 / 3 / 4
10,820
773
7,508
12,667
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
16
0 / 1 / 17
10,954
782
9,019
13,942
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ioana29
Neith
12
0 / 8 / 3
8,328
595
4,230
10,530
3,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 8 / 4
8,422
602
8,123
13,439
6,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Pysty
Cupid
14
5 / 2 / 1
9,641
689
17,238
9,571
3,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fantastykk
Jormungandr
8
2
9
6.25
L
Neith
Ioana29
Neith
0
8
3
0.19
W
Nemesis
Kodshin25
Nemesis
9
3
4
3.67
L
1
8
4
0.38
L
Cupid
Pysty
Cupid
5
2
1
2.75
W
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
29,591
39,074
Taken
33,540
27,503
Mitigated
13,426
9,627
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fantastykk
Jormungandr
11,937
1,100
181
1,474
12,465
7,276
472
2,245
10,220
31,254
0
L
Neith
Ioana29
Neith
4,230
3,473
0
844
10,530
3,242
116
5,994
4,536
0
19,995
W
Nemesis
Kodshin25
Nemesis
7,508
3,475
0
4,666
12,667
4,928
1,487
3,124
9,543
0
28,581
L
8,123
1,486
42
3,206
13,439
6,806
0
8,770
4,669
23,041
0
L
Cupid
Pysty
Cupid
17,238
7,252
241
1,676
9,571
3,378
0
6,739
2,832
0
36,663
W
Ganesha
9,019
905
368
2,938
13,942
15,299
416
3,673
10,269
35,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
26,391
142
Minions Killed
116
6
Camps Cleared
5
731,929
Distance Traveled
641,923
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,115
794
59
4
4
245,046
0
L
Neith
8,328
595
36
3
0
219,654
0
W
Nemesis
10,820
773
73
5
2
231,034
0
L
Tiamat
8,422
602
32
2
4
201,415
4
L
Cupid
9,641
689
48
3
1
220,854
0
W
Ganesha
10,954
782
10
1
0
255,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role