Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
HeaIthhazard
Vamana
Level 160
God Stats
1W - 3L
1,326 SR
Queue Stats
81W - 57L
1,701 Elo+
Party 1
Fenrir
Fenrir
JennsBootySweat
Fenrir
Level 68
God Stats
1W - 1L
1,815 SR
Queue Stats
56W - 53L
1,634 Elo+
Party 1
Thoth
Thoth
Yaxael
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 100L
1,769 Elo+
Party 1
Chronos
Chronos
Еngo
Chronos
Level 144
God Stats
1W - 2L
1,415 SR
Queue Stats
85W - 45L
1,725 Elo+
Party 1
Team Averages
Level 134
1,511 SR
1,666 Elo+

VS

Team Averages
Level 159
1,691 SR
1,699 Elo+
Hel
Hel
CAPTANCUPCAKE1
Hel
Level 158
God Stats
2W - 0L
1,797 SR
Queue Stats
23W - 24L
1,741 Elo+
Solo
Yemoja
Yemoja
DimesT
Yemoja
Level 159
God Stats
1W - 0L
1,231 SR
Queue Stats
69W - 52L
1,653 Elo+
Solo
Xbalanque
Xbalanque
Knifepalm
Xbalanque
Level 159
God Stats
5W - 0L
1,919 SR
Queue Stats
209W - 203L
1,681 Elo+
Solo
Nike
Nike
Koopa
Nike
Level 157
God Stats
7W - 4L
1,771 SR
Queue Stats
239W - 168L
1,757 Elo+
Solo
Cliodhna
Cliodhna
Schalch
Cliodhna
Level 160
God Stats
9W - 5L
1,735 SR
Queue Stats
241W - 231L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 4
7,740
455
6,955
14,326
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
17
2 / 2 / 1
10,165
598
9,859
13,287
11,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 1
8,208
483
4,948
12,842
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Yaxael
Thoth
14
2 / 7 / 2
8,321
489
9,479
10,466
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Еngo
Chronos
15
0 / 6 / 3
9,234
543
3,851
12,266
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,284
605
10,186
11,108
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
DimesT
Yemoja
14
4 / 0 / 5
9,699
571
3,910
12,037
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Knifepalm
Xbalanque
18
5 / 2 / 5
11,795
694
12,119
14,211
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Koopa
Nike
17
2 / 1 / 4
11,068
651
7,805
14,842
12,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Schalch
Cliodhna
16
5 / 4 / 6
10,354
609
10,524
13,840
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
19
19
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
4
4
W
3
1
4
5
W
Yemoja
DimesT
Yemoja
4
0
5
6.5
L
Vamana
2
2
1
1.25
L
2
3
1
0.83
W
Xbalanque
Knifepalm
Xbalanque
5
2
5
3.75
W
Nike
Koopa
Nike
2
1
4
4
W
Cliodhna
Schalch
Cliodhna
5
4
6
2
L
Thoth
Yaxael
Thoth
2
7
2
0.43
L
Chronos
Еngo
Chronos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,092
Damage
44,544
63,187
Taken
66,038
34,768
Mitigated
43,281
13,663
Healing
27,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,955
2,430
0
2,950
14,326
10,348
0
5,458
8,868
0
30,994
W
10,186
647
6,095
6,814
11,108
6,038
194
4,530
6,578
80,510
0
W
Yemoja
DimesT
Yemoja
3,910
1,387
1,793
1,960
12,037
13,732
405
3,901
8,136
18,615
1,337
L
Vamana
9,859
4,733
0
3,180
13,287
11,937
638
2,697
10,590
822
86,988
L
4,948
1,042
0
4,557
12,842
5,161
0
2,266
10,576
0
50,177
W
Xbalanque
Knifepalm
Xbalanque
12,119
5,426
0
7,200
14,211
5,428
3,001
4,959
9,252
0
99,423
W
Nike
Koopa
Nike
7,805
678
0
3,448
14,842
12,598
116
1,465
13,377
8,761
68,179
W
Cliodhna
Schalch
Cliodhna
10,524
2,339
0
643
13,840
5,485
0
2,977
10,863
0
80,787
L
Thoth
Yaxael
Thoth
9,479
913
0
486
10,466
3,323
0
4,942
5,524
54,277
0
L
Chronos
Еngo
Chronos
3,851
1,251
0
2,490
12,266
3,999
0
452
11,814
72,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
53,200
570
Minions Killed
622
0
Camps Cleared
0
1,757,592
Distance Traveled
1,791,364
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,740
455
44
3
0
377,264
4
W
Hel
10,284
605
144
8
0
366,587
5
W
Yemoja
9,699
571
24
1
0
353,843
5
L
Vamana
10,165
598
180
11
0
360,430
3
L
Fenrir
8,208
483
98
6
0
372,866
1
W
Xbalanque
11,795
694
169
10
0
333,934
4
W
Nike
11,068
651
159
9
0
361,819
6
W
Cliodhna
10,354
609
126
7
0
375,181
5
L
Thoth
8,321
489
97
6
0
320,877
0
L
Chronos
9,234
543
151
9
0
326,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role