Player Matchup

Neith
Neith
Akanier
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,359 Elo+
Party 2
Odin
Odin
DualBagamut
Odin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,260 Elo+
Party 2
Sun Wukong
Sun Wukong
I_L_M_V_E_
Sun Wukong
Level 43
God Stats
2W - 5L
1,338 SR
Queue Stats
67W - 105L
1,361 Elo+
Party 3
Arachne
Arachne
VyPeZz
Arachne
Level 54
God Stats
13W - 9L
1,143 SR
Queue Stats
138W - 149L
1,360 Elo+
Party 3
Nox
Nox
karakurty
Nox
Level 46
God Stats
2W - 1L
1,741 SR
Queue Stats
33W - 26L
1,423 Elo+
Party 2
Team Averages
Level 49
1,444 SR
1,352 Elo+

VS

Team Averages
Level 38
1,262 SR
1,222 Elo+
Ares
Ares
Helligehense
Ares
Level 4
God Stats
0W - 2L
946 SR
Queue Stats
10W - 10L
1,191 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jarou
Ah Muzen Cab
Level 41
God Stats
1W - 7L
1,075 SR
Queue Stats
50W - 56L
1,105 Elo+
Party 1
Ah Puch
Ah Puch
Sekaides
Ah Puch
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,010 Elo+
Party 1
Tyr
Tyr
THEOWEN993
Tyr
Level 67
God Stats
12W - 20L
1,417 SR
Queue Stats
242W - 291L
1,441 Elo+
Party 4
Gilgamesh
Gilgamesh
postmandan
Gilgamesh
Level 35
God Stats
15W - 23L
1,373 SR
Queue Stats
130W - 164L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akanier
Neith
16
7 / 2 / 7
9,545
561
9,766
9,799
3,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 9
7,458
439
4,631
11,045
8,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
I_L_M_V_E_
Sun Wukong
14
0 / 2 / 3
8,354
491
6,445
10,187
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
VyPeZz
Arachne
17
15 / 0 / 2
10,606
624
20,109
12,500
7,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 9
8,830
519
7,686
8,795
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
7,820
460
5,385
12,791
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Jarou
Ah Muzen Cab
14
4 / 3 / 2
8,753
515
13,111
8,834
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Sekaides
Ah Puch
13
1 / 6 / 2
7,806
459
6,161
7,909
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 2
8,137
479
6,681
16,162
15,159
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
postmandan
Gilgamesh
11
1 / 8 / 1
7,217
425
4,975
16,216
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
27
Kills
7
7
Deaths
27
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Akanier
Neith
7
2
7
5.25
W
2
1
9
6.5
L
1
6
5
0.58
W
Sun Wukong
I_L_M_V_E_
Sun Wukong
0
2
3
0.75
L
Ah Muzen Cab
Jarou
Ah Muzen Cab
4
3
2
1.67
L
Ah Puch
Sekaides
Ah Puch
1
6
2
0.33
L
0
4
2
0.25
W
Arachne
VyPeZz
Arachne
15
0
2
16
W
3
2
9
3.75
L
Gilgamesh
postmandan
Gilgamesh
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,637
Damage
36,313
52,326
Taken
61,912
29,011
Mitigated
40,418
14,032
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akanier
Neith
9,766
5,444
0
4,722
9,799
3,206
796
1,570
8,229
0
68,183
W
4,631
1,430
0
1,710
11,045
8,257
228
2,839
8,206
0
14,182
L
5,385
524
0
733
12,791
11,413
0
581
11,806
20,780
0
W
Sun Wukong
I_L_M_V_E_
Sun Wukong
6,445
1,608
0
2,468
10,187
6,147
863
527
9,660
0
45,072
L
Ah Muzen Cab
Jarou
Ah Muzen Cab
13,111
4,675
0
2,235
8,834
3,363
0
1,405
7,286
0
54,648
L
Ah Puch
Sekaides
Ah Puch
6,161
280
0
669
7,909
3,736
0
3,288
4,585
38,640
0
L
6,681
1,095
0
3,614
16,162
15,159
0
1,021
14,479
0
48,198
W
Arachne
VyPeZz
Arachne
20,109
13,934
0
4,176
12,500
7,711
18
1,989
10,511
0
92,301
W
7,686
845
0
956
8,795
3,690
621
4,621
4,174
49,782
0
L
Gilgamesh
postmandan
Gilgamesh
4,975
1,515
0
3,446
16,216
6,747
0
1,391
14,789
0
37,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
39,733
517
Minions Killed
369
0
Camps Cleared
0
1,600,093
Distance Traveled
1,537,845
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,545
561
130
8
0
251,060
4
W
Odin
7,458
439
31
2
0
315,471
1
L
Ares
7,820
460
37
2
0
317,080
3
W
Sun Wukong
8,354
491
101
6
0
321,428
1
L
Ah Muzen Cab
8,753
515
91
5
0
305,017
3
L
Ah Puch
7,806
459
68
4
0
301,150
5
L
Tyr
8,137
479
99
6
0
294,225
1
W
Arachne
10,606
624
139
8
0
404,695
3
W
Nox
8,830
519
116
7
0
307,439
0
L
Gilgamesh
7,217
425
74
4
0
320,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role