Player Matchup

Neith
Neith
Twitch_InSaNee
Neith
Level 13
God Stats
13W - 11L
1,370 SR
Queue Stats
45W - 47L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
iKnowULikeitHard
Amaterasu
Level 38
God Stats
4W - 1L
1,687 SR
Queue Stats
109W - 109L
1,391 Elo+
Party 1
Merlin
Merlin
yael-3004
Merlin
Level 121
God Stats
8W - 2L
1,679 SR
Queue Stats
133W - 131L
1,387 Elo+
Party 1
Team Averages
Level 57
1,579 SR
1,358 Elo+

VS

Team Averages
Level 78
1,547 SR
1,447 Elo+
Horus
Horus
IVIaxiBoyPlayz
Horus
Level 87
God Stats
5W - 3L
1,564 SR
Queue Stats
27W - 34L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Jamie Vardie
Sylvanus
Level 121
God Stats
5W - 7L
1,541 SR
Queue Stats
129W - 154L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rob4657
Ah Muzen Cab
Level 26
God Stats
3W - 4L
1,537 SR
Queue Stats
45W - 35L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
9,600
686
14,107
8,378
2,087
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
14
1 / 3 / 9
9,442
674
8,331
19,850
17,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
yael-3004
Merlin
16
6 / 1 / 4
10,578
756
22,377
8,177
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
10,238
731
8,070
19,710
16,579
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Jamie Vardie
Sylvanus
13
1 / 2 / 5
8,716
623
9,411
21,202
20,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
rob4657
Ah Muzen Cab
13
4 / 3 / 2
9,285
663
9,389
11,690
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Sylvanus
Jamie Vardie
Sylvanus
1
2
5
1.75
W
3
3
5
1.83
W
Amaterasu
1
3
9
1.83
L
Ah Muzen Cab
rob4657
Ah Muzen Cab
4
3
2
1.67
W
Merlin
yael-3004
Merlin
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
26,870
36,405
Taken
52,602
22,731
Mitigated
42,445
13,347
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,070
3,193
2,178
7,333
19,710
16,579
206
9,421
9,938
0
15,051
L
Sylvanus
Jamie Vardie
Sylvanus
9,411
3,181
2,245
5,545
21,202
20,805
330
7,167
13,707
28,332
5,510
W
14,107
6,707
0
1,659
8,378
2,087
720
2,096
6,282
0
32,815
W
Amaterasu
8,331
3,525
0
8,034
19,850
17,472
774
4,634
15,216
0
16,263
L
Ah Muzen Cab
rob4657
Ah Muzen Cab
9,389
2,731
336
2,601
11,690
5,061
863
6,096
5,397
0
31,673
W
Merlin
yael-3004
Merlin
22,377
837
382
3,272
8,177
3,172
416
2,189
5,988
69,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
28,239
180
Minions Killed
109
7
Camps Cleared
3
742,623
Distance Traveled
718,994
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,238
731
14
1
0
253,360
6
L
Sylvanus
8,716
623
51
4
1
206,292
1
W
Neith
9,600
686
59
4
1
232,753
0
W
Amaterasu
9,442
674
21
2
0
264,051
0
L
Ah Muzen Cab
9,285
663
44
3
2
259,342
1
W
Merlin
10,578
756
100
7
6
245,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role