Player Matchup

Ymir
Ymir
BoniVirus
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,668 Elo+
Party 1
Izanami
Izanami
Bunkerkind-88
Izanami
Level 7
God Stats
4W - 6L
1,727 SR
Queue Stats
14W - 12L
1,668 Elo+
Party 1
Janus
Janus
Daniel1996412
Janus
Level 108
God Stats
8W - 2L
1,890 SR
Queue Stats
71W - 65L
1,668 Elo+
Party 1
Shiva
Shiva
Frixkrux
Shiva
Level 40
God Stats
3W - 0L
1,834 SR
Queue Stats
3W - 0L
1,781 Elo+
Party 1
Aphrodite
Aphrodite
Schakimacky
Aphrodite
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 96L
1,559 Elo+
Party 1
Team Averages
Level 66
1,690 SR
1,669 Elo+

VS

Team Averages
Level 96
1,601 SR
1,475 Elo+
Persephone
Persephone
NeMo_Karac1k_YT
Persephone
Level 43
God Stats
15W - 17L
1,473 SR
Queue Stats
161W - 190L
1,439 Elo+
Solo
Medusa
Medusa
O66Yszz
Medusa
Level 34
God Stats
2W - 7L
1,278 SR
Queue Stats
62W - 99L
1,317 Elo+
Solo
Sobek
Sobek
Sr_Heredia
Sobek
Level 129
God Stats
6W - 4L
1,443 SR
Queue Stats
426W - 409L
1,522 Elo+
Party 2
Thanatos
Thanatos
izanscu
Thanatos
Level 117
God Stats
2W - 3L
1,992 SR
Queue Stats
64W - 52L
1,533 Elo+
Party 2
King Arthur
King Arthur
tarnicaen
King Arthur
Level 157
God Stats
12W - 7L
1,821 SR
Queue Stats
364W - 332L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
8 / 1 / 8
11,994
600
12,794
15,513
8,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
16
4 / 6 / 8
9,998
500
9,841
13,721
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 8
10,849
542
9,645
6,458
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Frixkrux
Shiva
17
2 / 3 / 6
10,297
515
10,887
20,224
19,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Schakimacky
Aphrodite
16
5 / 4 / 11
10,852
543
10,930
18,576
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NeMo_Karac1k_YT
Persephone
15
2 / 3 / 6
9,906
495
8,515
8,856
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
O66Yszz
Medusa
15
5 / 6 / 5
9,856
493
9,064
13,494
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
12
1 / 7 / 8
7,880
394
7,416
19,553
18,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
izanscu
Thanatos
15
5 / 7 / 4
9,954
498
8,513
15,224
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
tarnicaen
King Arthur
17
2 / 2 / 4
10,610
531
14,316
18,938
18,294
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
25
Kills
15
15
Deaths
25
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
1
8
12
W
Izanami
4
6
8
1.33
W
6
1
8
10
W
Shiva
Frixkrux
Shiva
2
3
6
1.67
L
Persephone
NeMo_Karac1k_YT
Persephone
2
3
6
1.67
L
Medusa
O66Yszz
Medusa
5
6
5
1.25
W
Aphrodite
Schakimacky
Aphrodite
5
4
11
2.63
L
Sobek
1
7
8
0.71
L
Thanatos
izanscu
Thanatos
5
7
4
1
L
King Arthur
tarnicaen
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,097
Damage
47,824
74,492
Taken
76,065
43,060
Mitigated
46,995
26,854
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,794
2,467
0
3,089
15,513
8,952
642
3,404
12,109
97,045
0
W
Izanami
9,841
7,424
0
2,229
13,721
3,853
2,222
3,418
10,303
0
59,339
W
9,645
630
0
328
6,458
1,979
860
3,026
3,432
68,231
0
W
Shiva
Frixkrux
Shiva
10,887
2,150
652
5,311
20,224
19,293
0
2,540
17,684
0
63,887
L
Persephone
NeMo_Karac1k_YT
Persephone
8,515
53
0
1,609
8,856
2,476
0
4,062
4,791
65,331
0
L
Medusa
O66Yszz
Medusa
9,064
4,295
0
3,651
13,494
3,415
830
5,819
7,675
0
62,421
W
Aphrodite
Schakimacky
Aphrodite
10,930
1,438
5,052
10,193
18,576
8,983
291
3,543
15,033
49,483
0
L
Sobek
7,416
371
402
4,066
19,553
18,422
140
10,307
9,246
25,346
0
L
Thanatos
izanscu
Thanatos
8,513
1,136
0
9,314
15,224
4,388
0
8,041
7,183
0
40,656
L
King Arthur
tarnicaen
King Arthur
14,316
2,167
0
2,285
18,938
18,294
0
5,138
13,800
0
78,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
48,206
535
Minions Killed
516
0
Camps Cleared
0
1,916,858
Distance Traveled
1,866,129
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,994
600
135
7
0
403,490
5
W
Izanami
9,998
500
91
5
0
368,540
0
W
Janus
10,849
542
124
6
0
411,306
3
W
Shiva
10,297
515
123
6
0
367,051
3
L
Persephone
9,906
495
131
7
0
363,681
4
L
Medusa
9,856
493
109
5
0
375,836
4
W
Aphrodite
10,852
543
62
3
0
366,471
3
L
Sobek
7,880
394
39
2
0
362,874
5
L
Thanatos
9,954
498
76
4
0
373,492
4
L
King Arthur
10,610
531
161
8
0
390,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role