Player Matchup

Nox
Nox
Banked
Nox
Level 142
God Stats
4W - 1L
1,659 SR
Queue Stats
246W - 142L
1,597 Elo+
Party 1
Susano
Susano
FourDiamonds
Susano
Level 156
God Stats
1W - 2L
1,174 SR
Queue Stats
125W - 135L
1,567 Elo+
Solo
Jormungandr
Jormungandr
Lightfizz
Jormungandr
Level 156
God Stats
3W - 2L
1,199 SR
Queue Stats
276W - 283L
1,563 Elo+
Solo
Cthulhu
Cthulhu
MissHerBad
Cthulhu
Level 157
God Stats
2W - 1L
1,413 SR
Queue Stats
181W - 117L
1,583 Elo+
Party 1
Sol
Sol
darkrzane
Sol
Level 155
God Stats
4W - 1L
1,547 SR
Queue Stats
143W - 137L
1,566 Elo+
Solo
Team Averages
Level 153
1,398 SR
1,575 Elo+

VS

Team Averages
Level 152
1,705 SR
1,591 Elo+
Cabrakan
Cabrakan
AO Ramrod
Cabrakan
Level 160
God Stats
4W - 8L
1,450 SR
Queue Stats
1,024W - 1,104L
1,625 Elo+
Solo
Chiron
Chiron
CØØMSLAYER
Chiron
Level 158
God Stats
1W - 2L
1,874 SR
Queue Stats
87W - 74L
1,512 Elo+
Party 2
Cerberus
Cerberus
DamCruz
Cerberus
Level 156
God Stats
7W - 6L
1,774 SR
Queue Stats
317W - 314L
1,610 Elo+
Solo
Heimdallr
Heimdallr
FistMeOniiChan
Heimdallr
Level 127
God Stats
2W - 2L
1,684 SR
Queue Stats
72W - 50L
1,637 Elo+
Party 2
Hun Batz
Hun Batz
lirikoscratch
Hun Batz
Level 159
God Stats
2W - 1L
1,742 SR
Queue Stats
209W - 216L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Banked
Nox
20
11 / 5 / 18
14,630
861
22,166
14,764
7,526
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
19
3 / 7 / 24
12,063
710
17,190
21,654
9,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lightfizz
Jormungandr
20
7 / 4 / 21
13,866
816
18,623
24,257
32,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
MissHerBad
Cthulhu
20
9 / 6 / 18
13,075
769
16,539
23,063
20,211
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 4 / 23
13,046
767
18,658
15,505
5,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AO Ramrod
Cabrakan
16
2 / 9 / 11
10,817
636
7,654
19,836
28,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
20
12 / 6 / 12
14,554
856
28,897
18,828
8,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DamCruz
Cerberus
17
2 / 7 / 14
11,932
702
11,223
24,313
30,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
FistMeOniiChan
Heimdallr
20
5 / 7 / 18
13,124
772
20,046
24,880
11,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
lirikoscratch
Hun Batz
20
5 / 9 / 15
13,136
773
15,910
20,181
9,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
96
37
Kills
26
26
Deaths
38
104
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AO Ramrod
Cabrakan
2
9
11
0.83
W
Nox
Banked
Nox
11
5
18
4
L
Chiron
12
6
12
3
L
Cerberus
DamCruz
Cerberus
2
7
14
1.29
L
Heimdallr
FistMeOniiChan
Heimdallr
5
7
18
2
W
Susano
3
7
24
2.14
W
Jormungandr
Lightfizz
Jormungandr
7
4
21
4.38
W
Cthulhu
MissHerBad
Cthulhu
9
6
18
3
W
7
4
23
4.63
L
Hun Batz
lirikoscratch
Hun Batz
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,176
Damage
83,730
99,243
Taken
108,038
74,959
Mitigated
86,821
18,077
Healing
30,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AO Ramrod
Cabrakan
7,654
657
1,370
895
19,836
28,300
16
12,490
7,346
16,493
0
W
Nox
Banked
Nox
22,166
1,672
1,036
490
14,764
7,526
1,211
2,749
12,015
42,188
0
L
Chiron
28,897
11,096
3,560
5,246
18,828
8,024
3,674
15,646
3,182
0
51,878
L
Cerberus
DamCruz
Cerberus
11,223
674
284
6,689
24,313
30,261
324
17,320
6,993
21,093
0
L
Heimdallr
FistMeOniiChan
Heimdallr
20,046
12,996
371
7,740
24,880
11,111
2,041
15,938
8,942
0
50,757
W
Susano
17,190
2,493
161
3,284
21,654
9,544
969
3,482
18,172
0
24,610
W
Jormungandr
Lightfizz
Jormungandr
18,623
4,390
1,959
3,132
24,257
32,200
328
5,398
18,859
45,983
0
W
Cthulhu
MissHerBad
Cthulhu
16,539
924
2,410
1,866
23,063
20,211
762
3,817
19,246
41,372
0
W
18,658
7,187
1,033
2,706
15,505
5,478
3,730
3,431
12,074
40,322
0
L
Hun Batz
lirikoscratch
Hun Batz
15,910
2,071
2,168
2,518
20,181
9,125
1,908
14,592
5,589
0
37,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,680
Gold Earned
63,563
203
Minions Killed
208
0
Camps Cleared
0
1,534,743
Distance Traveled
1,346,544
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,817
636
17
1
0
222,302
3
W
Nox
14,630
861
55
3
0
309,600
3
L
Chiron
14,554
856
59
3
0
284,563
1
L
Cerberus
11,932
702
40
2
0
259,397
4
L
Heimdallr
13,124
772
45
3
0
266,278
0
W
Susano
12,063
710
9
1
0
319,078
3
W
Jormungandr
13,866
816
54
3
0
305,697
3
W
Cthulhu
13,075
769
36
2
0
321,746
0
W
Sol
13,046
767
49
3
0
278,622
0
L
Hun Batz
13,136
773
47
3
0
314,004
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role