Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
ArmedSOULGOLD
Fafnir
Gold IV
Level 155
God Stats
3W - 1L
1,629 SR
Queue Stats
127W - 120L
1,261 MMR
Solo
Eset
Eset
Silver II
Generalsteve225
Eset
Silver II
Level 145
God Stats
1W - 0L
1,796 SR
Queue Stats
2W - 1L
1,499 MMR
Party 1
Medusa
Medusa
Gold V
Izamodragon6780
Medusa
Gold V
Level 125
God Stats
6W - 7L
1,502 SR
Queue Stats
271W - 272L
1,206 MMR
Solo
Chaac
Chaac
Silver II
vaedrath
Chaac
Silver II
Level 128
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 1L
1,499 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,635 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,612 SR
1,379 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
ECGM_LEO
Achilles
Silver II
Level 126
God Stats
7W - 4L
1,719 SR
Queue Stats
110W - 120L
1,206 MMR
Solo
Cthulhu
Cthulhu
Bronze III
II-Z3ro-Two-II
Cthulhu
Bronze III
Level 66
God Stats
2W - 2L
1,771 SR
Queue Stats
16W - 14L
1,541 MMR
Solo
Merlin
Merlin
Gold V
TMT Eddie
Merlin
Gold V
Level 88
God Stats
3W - 4L
1,492 SR
Queue Stats
42W - 51L
1,157 MMR
Solo
Hou Yi
Hou Yi
Silver III
xHoodieKiLo
Hou Yi
Silver III
Level 107
God Stats
0W - 3L
1,579 SR
Queue Stats
90W - 100L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 1 / 4
9,774
543
9,498
15,515
16,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 8
9,994
555
5,765
17,102
18,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 1 / 2
11,570
643
11,560
6,441
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 6
10,734
596
13,947
9,726
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
vaedrath
Chaac
18
6 / 2 / 7
10,748
597
11,539
17,629
11,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AtlasKaliJormungandrBastet

VS

Bans
AgniIzanamiArachneCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 4 / 0
8,132
452
7,422
15,957
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
ECGM_LEO
Achilles
14
1 / 4 / 2
8,509
473
8,637
17,696
17,687
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 2
7,883
438
8,553
17,475
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
TMT Eddie
Merlin
14
1 / 8 / 0
8,197
455
5,974
10,861
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
1 / 5 / 2
8,359
464
3,682
10,753
2,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
25
Kills
6
6
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
4
5
L
Ne Zha
 
Ne Zha
2
4
0
0.5
W
3
1
8
7
L
Achilles
ECGM_LEO
Achilles
1
4
2
0.5
W
10
1
2
11
L
1
4
2
0.5
W
3
1
6
6
L
Merlin
TMT Eddie
Merlin
1
8
0
0.13
W
Chaac
vaedrath
Chaac
6
2
7
4.75
L
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,309
Damage
34,268
66,413
Taken
72,742
52,747
Mitigated
43,604
30,731
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,498
845
0
7,527
15,515
16,323
587
2,015
13,500
56,409
0
L
Ne Zha
 
Ne Zha
7,422
3,499
0
7,005
15,957
5,781
0
5,582
10,375
0
51,392
W
5,765
1,459
2,131
3,972
17,102
18,235
170
5,271
11,589
22,883
0
L
Achilles
ECGM_LEO
Achilles
8,637
1,028
0
2,717
17,696
17,687
0
6,422
11,274
4,268
41,229
W
11,560
1,445
1,069
1,487
6,441
2,449
0
2,425
4,016
83,069
0
L
8,553
940
974
3,940
17,475
14,153
0
4,163
13,312
31,865
0
W
13,947
6,199
0
4,164
9,726
4,392
1,360
3,531
6,195
0
96,227
L
Merlin
TMT Eddie
Merlin
5,974
218
0
250
10,861
3,028
0
6,426
4,435
51,773
0
W
Chaac
vaedrath
Chaac
11,539
3,381
0
10,381
17,629
11,348
1,445
2,482
15,147
0
86,130
L
Hou Yi
3,682
1,456
0
2,582
10,753
2,955
0
4,230
6,523
0
49,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
41,080
549
Minions Killed
422
0
Camps Cleared
0
1,788,514
Distance Traveled
1,661,629
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,774
543
92
5
0
340,396
6
L
Ne Zha
8,132
452
101
6
0
366,753
1
W
Fafnir
9,994
555
24
1
0
350,526
7
L
Achilles
8,509
473
79
4
0
328,216
7
W
Eset
11,570
643
158
9
0
356,760
3
L
Cthulhu
7,883
438
49
3
0
350,670
4
W
Medusa
10,734
596
148
8
0
335,454
4
L
Merlin
8,197
455
96
5
0
294,840
7
W
Chaac
10,748
597
127
7
0
405,378
4
L
Hou Yi
8,359
464
97
5
0
321,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role