Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
VeitinoX
Ullr
Level 139
God Stats
3W - 0L
1,584 SR
Queue Stats
3W - 1L
1,774 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
afrozaneti
Morgan Le Fay
Level 75
God Stats
4W - 1L
1,902 SR
Queue Stats
56W - 42L
1,631 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,581 Elo+

VS

Team Averages
Level 125
1,599 SR
1,446 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Arm1nVanKuzin
Ra
Level 136
God Stats
0W - 5L
1,307 SR
Queue Stats
39W - 45L
1,460 Elo+
Solo
Thor
Thor
ElBonoBoT
Thor
Level 160
God Stats
14W - 20L
2,069 SR
Queue Stats
384W - 397L
1,537 Elo+
Solo
Heimdallr
Heimdallr
NotAric06
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Ymir
Ymir
lendorin
Ymir
Level 157
God Stats
2W - 2L
1,616 SR
Queue Stats
127W - 116L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 1 / 3
4,575
915
3,829
2,384
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
 
Hun Batz
9
2 / 0 / 1
4,522
904
1,834
3,930
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
8
0 / 0 / 4
4,012
802
1,024
3,241
2,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
9
2 / 1 / 2
4,504
901
2,398
3,186
1,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
afrozaneti
Morgan Le Fay
10
1 / 1 / 3
4,747
949
2,795
3,071
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 1 / 1
4,262
852
3,016
2,233
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 1 / 1
4,605
921
2,741
1,457
453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
8
0 / 3 / 0
4,043
809
1,403
4,473
1,346
Heimdallr
NotAric06
Heimdallr
8
0 / 1 / 3
4,040
808
1,269
1,988
693
Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 1 / 3
4,662
932
2,874
4,246
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
3
3
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
3
3.5
W
Hun Batz
 
Hun Batz
2
0
1
2.5
W
Athena
 
Athena
0
0
4
2
L
Discordia
 
Discordia
1
1
1
1.5
L
2
1
1
2.5
L
Thor
0
3
0
0
L
Heimdallr
NotAric06
Heimdallr
0
1
3
1.5
W
Ullr
2
1
2
3
W
Morgan Le Fay
afrozaneti
Morgan Le Fay
1
1
3
2.5
L
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,880
Damage
11,303
15,812
Taken
14,397
6,478
Mitigated
5,172
4,216
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,829
114
0
520
2,384
787
0
1,463
921
10,050
0
W
Hun Batz
 
Hun Batz
1,834
248
0
1,508
3,930
1,519
0
1,632
2,298
0
9,982
W
Athena
 
Athena
1,024
457
105
955
3,241
2,068
0
2,338
903
2,236
0
L
Discordia
 
Discordia
3,016
99
0
484
2,233
664
0
925
1,237
9,971
0
L
2,741
127
547
390
1,457
453
0
989
382
10,139
0
L
Thor
1,403
154
0
355
4,473
1,346
0
1,826
2,495
0
6,570
L
Heimdallr
NotAric06
Heimdallr
1,269
168
0
29
1,988
693
0
1,128
811
0
4,880
W
Ullr
2,398
792
0
470
3,186
1,041
54
1,750
1,436
0
9,683
W
Morgan Le Fay
afrozaneti
Morgan Le Fay
2,795
301
0
658
3,071
1,063
0
1,448
1,623
14,102
0
L
Ymir
2,874
519
0
1,227
4,246
2,016
0
2,304
1,824
12,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
21,612
85
Minions Killed
81
0
Camps Cleared
0
564,998
Distance Traveled
522,780
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,575
915
12
2
0
109,023
2
W
Hun Batz
4,522
904
20
4
0
117,343
1
W
Athena
4,012
802
5
1
0
119,168
3
L
Discordia
4,262
852
17
3
0
107,165
1
L
Ra
4,605
921
18
4
0
117,995
3
L
Thor
4,043
809
14
3
0
100,662
1
L
Heimdallr
4,040
808
6
1
0
92,281
0
W
Ullr
4,504
901
18
4
0
105,570
0
W
Morgan Le Fay
4,747
949
30
6
0
113,894
1
L
Ymir
4,662
932
26
5
0
104,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role