Player Matchup

Da Ji
Da Ji
ArgentMps_
Da Ji
Level 64
God Stats
33W - 32L
1,700 SR
Queue Stats
732W - 811L
1,280 Elo+
Party 3
Nu Wa
Nu Wa
marcusandradesh
Nu Wa
Level 49
God Stats
35W - 25L
1,556 SR
Queue Stats
190W - 244L
1,351 Elo+
Party 3
Ares
Ares
terryz46
Ares
Level 49
God Stats
87W - 68L
1,536 SR
Queue Stats
1,006W - 1,035L
1,392 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
uojeff__
Morgan Le Fay
Level 42
God Stats
51W - 51L
1,425 SR
Queue Stats
785W - 879L
1,308 Elo+
Party 3
Cliodhna
Cliodhna
ºRENº
Cliodhna
Level 77
God Stats
52W - 49L
1,536 SR
Queue Stats
1,047W - 1,105L
1,404 Elo+
Party 4
Team Averages
Level 56
1,551 SR
1,347 Elo+

VS

Team Averages
Level 51
1,406 SR
1,259 Elo+
Anubis
Anubis
CaptianNatsu
Anubis
Level 29
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Neith
Neith
ConfirmedAsh20
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,365 Elo+
Solo
Ares
Ares
EdgarAllanPwn96
Ares
Level 47
God Stats
10W - 23L
1,339 SR
Queue Stats
73W - 107L
1,355 Elo+
Party 2
Thor
Thor
FLAbongs
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 1
Shiva
Shiva
TheChid75
Shiva
Level 38
God Stats
41W - 50L
1,444 SR
Queue Stats
77W - 110L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
9 / 2 / 23
11,372
1,137
12,746
14,077
7,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
14 / 2 / 28
13,081
1,308
19,315
10,289
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
19
7 / 0 / 33
13,490
1,349
8,319
20,507
29,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
uojeff__
Morgan Le Fay
19
5 / 0 / 32
11,733
1,173
20,738
8,336
4,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
ºRENº
Cliodhna
19
14 / 1 / 26
13,760
1,376
29,081
14,004
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

264

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 10 / 2
10,407
1,041
15,659
18,134
6,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 2
9,487
949
15,123
16,598
4,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 10 / 2
10,855
1,086
8,914
18,989
20,210
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
16
1 / 9 / 2
10,134
1,013
6,034
17,094
4,574
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
TheChid75
Shiva
16
1 / 11 / 2
10,361
1,036
15,583
25,541
22,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
15
49
Kills
5
5
Deaths
49
142
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
2
23
10.25
L
Anubis
1
10
2
0.2
L
0
9
2
0.11
L
2
10
2
0.3
L
Thor
1
9
2
0.22
L
Shiva
TheChid75
Shiva
1
11
2
0.18
W
14
2
28
14
W
Ares
7
0
33
23.5
W
Morgan Le Fay
uojeff__
Morgan Le Fay
5
0
32
21
W
Cliodhna
ºRENº
Cliodhna
14
1
26
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,199
Damage
61,313
67,213
Taken
96,356
53,926
Mitigated
57,921
7,068
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,746
2,619
0
469
14,077
7,432
0
4,402
9,675
0
20,786
L
Anubis
15,659
574
0
4,736
18,134
6,235
0
9,074
9,060
45,094
0
L
15,123
6,603
0
1,459
16,598
4,427
0
7,186
9,412
0
36,175
L
8,914
448
0
315
18,989
20,210
0
10,448
8,541
14,545
0
L
Thor
6,034
575
0
52
17,094
4,574
0
8,994
8,100
0
22,585
L
Shiva
TheChid75
Shiva
15,583
2,150
577
1,117
25,541
22,475
0
12,670
12,871
0
51,607
W
19,315
4,048
540
289
10,289
4,774
0
4,855
5,434
37,756
0
W
Ares
8,319
987
0
1,785
20,507
29,766
0
7,024
13,483
17,555
0
W
Morgan Le Fay
uojeff__
Morgan Le Fay
20,738
3,911
0
1,023
8,336
4,859
0
2,828
5,508
30,044
0
W
Cliodhna
ºRENº
Cliodhna
29,081
3,932
0
2,962
14,004
7,095
0
5,464
8,540
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,436
Gold Earned
51,244
165
Minions Killed
211
4
Camps Cleared
3
1,012,026
Distance Traveled
880,754
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,372
1,137
24
2
0
204,208
1
L
Anubis
10,407
1,041
71
7
1
151,220
0
L
Neith
9,487
949
42
4
1
177,120
1
L
Ares
10,855
1,086
9
1
0
163,892
0
L
Thor
10,134
1,013
25
3
1
186,736
0
L
Shiva
10,361
1,036
64
6
0
201,786
1
W
Nu Wa
13,081
1,308
32
3
0
181,077
1
W
Ares
13,490
1,349
12
1
1
208,133
0
W
Morgan Le Fay
11,733
1,173
22
2
0
207,870
0
W
Cliodhna
13,760
1,376
75
8
3
210,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role