Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Hellsing27
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 141L
1,543 Elo+
Solo
Neith
Neith
NinjaSniPAH
Neith
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,927 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROBINxHOODS
Morgan Le Fay
Level 144
God Stats
13W - 7L
1,466 SR
Queue Stats
475W - 456L
1,584 Elo+
Party 1
Baba Yaga
Baba Yaga
StoneFrog24
Baba Yaga
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 275L
1,573 Elo+
Party 1
Team Averages
Level 137
1,493 SR
1,625 Elo+

VS

Team Averages
Level 125
1,522 SR
1,568 Elo+
Danzaburou
Danzaburou
RayRayVenom
Danzaburou
Level 122
God Stats
1W - 2L
1,491 SR
Queue Stats
152W - 152L
1,606 Elo+
Solo
Hou Yi
Hou Yi
SketchyGrandma
Hou Yi
Level 124
God Stats
0W - 3L
1,368 SR
Queue Stats
28W - 27L
1,545 Elo+
Solo
Artio
Artio
TheYellowSnow
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Uthaesson
Xing Tian
Level 144
God Stats
2W - 1L
1,750 SR
Queue Stats
53W - 47L
1,606 Elo+
Solo
Achilles
Achilles
joeyisagonnawin
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 4 / 16
11,110
654
10,830
31,474
44,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Hellsing27
Chiron
20
11 / 2 / 12
13,393
788
23,740
18,553
9,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 13
12,250
721
25,502
21,810
10,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
ROBINxHOODS
Morgan Le Fay
20
4 / 4 / 19
12,579
740
20,403
15,722
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
StoneFrog24
Baba Yaga
18
4 / 4 / 16
11,461
674
21,363
13,161
6,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RayRayVenom
Danzaburou
19
2 / 4 / 10
11,631
684
21,195
21,174
11,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 5 / 5
12,440
732
23,691
18,261
8,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 8
10,241
602
12,843
26,349
30,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Uthaesson
Xing Tian
15
1 / 8 / 10
10,503
618
11,131
28,451
35,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
18
5 / 7 / 4
11,338
667
19,558
24,856
29,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
28
Kills
16
16
Deaths
28
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
16
2.75
W
Chiron
Hellsing27
Chiron
11
2
12
8.5
W
6
2
13
6.25
W
Morgan Le Fay
ROBINxHOODS
Morgan Le Fay
4
4
19
3.38
L
Danzaburou
RayRayVenom
Danzaburou
2
4
10
1.75
L
7
5
5
1.9
W
Baba Yaga
StoneFrog24
Baba Yaga
4
4
16
3
L
1
4
8
1.25
L
Xing Tian
Uthaesson
Xing Tian
1
8
10
0.75
L
Achilles
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,838
Damage
88,418
100,720
Taken
119,091
78,482
Mitigated
115,132
51,826
Healing
38,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,830
1,600
932
9,968
31,474
44,256
234
6,293
24,597
0
18,505
W
Chiron
Hellsing27
Chiron
23,740
7,619
5,265
9,562
18,553
9,454
2,857
4,958
13,419
0
42,317
W
25,502
5,239
3,558
11,336
21,810
10,406
1,550
5,278
16,244
0
46,067
W
Morgan Le Fay
ROBINxHOODS
Morgan Le Fay
20,403
1,471
2,233
3,998
15,722
7,948
1,236
3,874
11,719
41,800
0
L
Danzaburou
RayRayVenom
Danzaburou
21,195
5,730
3,097
7,521
21,174
11,121
1,355
7,119
14,055
0
60,087
L
23,691
14,932
1,713
3,070
18,261
8,189
243
6,975
11,286
0
47,925
W
Baba Yaga
StoneFrog24
Baba Yaga
21,363
1,042
1,288
3,686
13,161
6,418
1,025
3,571
9,515
43,814
0
L
12,843
700
4,713
7,312
26,349
30,471
0
8,587
17,762
20,059
0
L
Xing Tian
Uthaesson
Xing Tian
11,131
402
2,445
2,328
28,451
35,825
0
11,651
16,800
16,048
0
L
Achilles
19,558
2,666
1,930
4,825
24,856
29,526
0
7,434
17,422
0
29,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,793
Gold Earned
56,153
185
Minions Killed
183
0
Camps Cleared
0
1,627,266
Distance Traveled
1,542,164
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,110
654
6
0
0
331,801
1
W
Chiron
13,393
788
49
3
0
296,273
1
W
Neith
12,250
721
24
1
0
351,257
0
W
Morgan Le Fay
12,579
740
44
3
0
326,288
1
L
Danzaburou
11,631
684
90
5
0
293,121
2
L
Hou Yi
12,440
732
59
3
0
271,064
2
W
Baba Yaga
11,461
674
62
4
0
321,647
3
L
Artio
10,241
602
16
1
0
339,898
0
L
Xing Tian
10,503
618
8
0
0
330,659
1
L
Achilles
11,338
667
10
1
0
307,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role