Player Matchup

Ymir
Ymir
Jonthebluecow
Ymir
Level 135
God Stats
1W - 3L
1,180 SR
Queue Stats
834W - 482L
1,514 Elo+
Party 1
Fenrir
Fenrir
YamahaR1PL
Fenrir
Level 154
God Stats
7W - 0L
1,678 SR
Queue Stats
524W - 309L
1,511 Elo+
Party 1
Medusa
Medusa
alexandre2400
Medusa
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
109W - 86L
1,535 Elo+
Party 1
Charybdis
Charybdis
harvey119
Charybdis
Level 160
God Stats
40W - 26L
1,588 SR
Queue Stats
995W - 533L
1,540 Elo+
Party 1
Horus
Horus
joew1986
Horus
Level 160
God Stats
17W - 11L
1,296 SR
Queue Stats
1,017W - 572L
1,549 Elo+
Party 1
Team Averages
Level 147
1,491 SR
1,530 Elo+

VS

Team Averages
Level 112
1,609 SR
1,623 Elo+
Zhong Kui
Zhong Kui
AnkoMi
Zhong Kui
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 114L
1,600 Elo+
Party 2
Neith
Neith
Fytboler4oK
Neith
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 192L
1,629 Elo+
Party 2
Freya
Freya
Mesoglif
Freya
Level 139
God Stats
3W - 5L
1,698 SR
Queue Stats
128W - 102L
1,600 Elo+
Party 2
Chang'e
Chang'e
SibDib
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Izanami
Izanami
vertualbox
Izanami
Level 128
God Stats
5W - 3L
1,845 SR
Queue Stats
290W - 293L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 15
9,356
851
4,745
12,979
14,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
YamahaR1PL
Fenrir
16
6 / 4 / 18
9,985
908
10,361
14,126
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
13 / 1 / 12
11,823
1,075
18,213
7,950
4,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charybdis
harvey119
Charybdis
15
4 / 3 / 15
9,435
858
10,734
8,296
3,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
joew1986
Horus
16
4 / 4 / 22
9,555
869
8,173
15,042
16,329
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnkoMi
Zhong Kui
13
1 / 7 / 7
7,556
687
9,148
12,169
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 6 / 8
9,577
871
13,298
10,231
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Mesoglif
Freya
15
4 / 6 / 5
8,900
809
6,575
11,738
4,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
SibDib
Chang'e
15
2 / 5 / 9
8,069
734
8,109
11,066
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vertualbox
Izanami
14
3 / 7 / 8
8,252
750
8,239
11,091
3,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
53
31
Kills
16
16
Deaths
31
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AnkoMi
Zhong Kui
1
7
7
0.64
L
6
6
8
1.67
W
4
4
15
2.88
L
Freya
Mesoglif
Freya
4
6
5
1.08
L
Chang'e
SibDib
Chang'e
2
5
9
1.3
W
Fenrir
YamahaR1PL
Fenrir
6
4
18
3.75
W
13
1
12
19
W
Charybdis
harvey119
Charybdis
4
3
15
3.83
W
Horus
joew1986
Horus
4
4
22
3.75
L
Izanami
vertualbox
Izanami
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,226
Damage
45,369
58,393
Taken
56,295
47,818
Mitigated
23,270
23,126
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AnkoMi
Zhong Kui
9,148
639
229
663
12,169
6,691
0
1,287
10,785
16,553
0
L
13,298
5,155
675
1,750
10,231
4,031
51
543
9,517
0
22,932
W
4,745
177
813
1,800
12,979
14,745
0
5,693
7,286
5,721
0
L
Freya
Mesoglif
Freya
6,575
1,993
157
2,259
11,738
4,616
0
896
10,728
15,737
0
L
Chang'e
SibDib
Chang'e
8,109
1,655
3,235
3,155
11,066
3,988
0
1,140
9,840
14,074
0
W
Fenrir
YamahaR1PL
Fenrir
10,361
2,987
273
1,636
14,126
8,636
1,116
6,921
7,205
0
10,880
W
18,213
8,239
1,273
1,362
7,950
4,382
1,827
2,526
5,424
0
56,658
W
Charybdis
harvey119
Charybdis
10,734
5,554
503
1,799
8,296
3,726
2,533
2,635
5,661
0
28,230
W
Horus
joew1986
Horus
8,173
3,278
7,612
6,055
15,042
16,329
430
6,057
8,985
0
11,599
L
Izanami
vertualbox
Izanami
8,239
4,411
663
678
11,091
3,944
222
879
10,105
0
17,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,154
Gold Earned
42,354
118
Minions Killed
89
0
Camps Cleared
0
945,551
Distance Traveled
893,063
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,556
687
18
2
0
183,758
0
L
Neith
9,577
871
27
2
0
189,503
1
W
Ymir
9,356
851
7
1
0
188,525
2
L
Freya
8,900
809
16
1
0
168,895
0
L
Chang'e
8,069
734
14
1
0
174,012
0
W
Fenrir
9,985
908
7
1
0
177,352
1
W
Medusa
11,823
1,075
59
5
0
201,941
0
W
Charybdis
9,435
858
36
3
0
179,107
3
W
Horus
9,555
869
9
1
0
198,626
4
L
Izanami
8,252
750
14
1
0
176,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role