Player Matchup

Bakasura
Bakasura
AmongUsKappa
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
Blame My WiFi
Zhong Kui
Level 113
God Stats
9W - 7L
1,606 SR
Queue Stats
231W - 200L
1,617 Elo+
Party 2
Hachiman
Hachiman
DopePlayz
Hachiman
Level 142
God Stats
19W - 19L
1,594 SR
Queue Stats
417W - 421L
1,561 Elo+
Solo
Shiva
Shiva
Pineconenoscoper
Shiva
Level 130
God Stats
1W - 1L
1,483 SR
Queue Stats
13W - 12L
1,647 Elo+
Solo
Bacchus
Bacchus
SnK WiiZaRdZz
Bacchus
Level 157
God Stats
0W - 3L
1,639 SR
Queue Stats
176W - 155L
1,617 Elo+
Party 2
Team Averages
Level 132
1,564 SR
1,575 Elo+

VS

Team Averages
Level 127
1,614 SR
1,555 Elo+
Tyr
Tyr
CookedRyce
Tyr
Level 118
God Stats
6W - 4L
1,685 SR
Queue Stats
84W - 81L
1,524 Elo+
Party 1
Loki
Loki
EasyGamerMoment
Loki
Level 105
God Stats
11W - 19L
1,456 SR
Queue Stats
79W - 78L
1,519 Elo+
Party 1
Ymir
Ymir
Gfam
Ymir
Level 157
God Stats
14W - 8L
1,539 SR
Queue Stats
484W - 437L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Savage king010
Ah Muzen Cab
Level 143
God Stats
20W - 9L
1,720 SR
Queue Stats
360W - 348L
1,583 Elo+
Solo
Chang'e
Chang'e
YourboyKc
Chang'e
Level 114
God Stats
10W - 5L
1,668 SR
Queue Stats
69W - 47L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmongUsKappa
Bakasura
18
6 / 3 / 3
11,039
552
11,223
15,800
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Blame My WiFi
Zhong Kui
14
1 / 10 / 3
8,777
439
12,006
16,118
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
DopePlayz
Hachiman
16
2 / 4 / 1
9,573
479
8,223
12,907
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 3 / 2
10,157
508
11,890
13,641
17,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
12
3 / 7 / 2
8,687
434
8,454
19,403
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 3
11,740
587
7,455
16,348
13,230
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 4 / 10
11,797
590
9,318
14,755
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Gfam
Ymir
16
4 / 3 / 13
10,950
548
10,883
17,928
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Savage king010
Ah Muzen Cab
18
4 / 2 / 2
11,915
596
11,025
15,644
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
YourboyKc
Chang'e
18
6 / 3 / 10
11,546
577
16,845
10,926
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
13
Kills
27
27
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AmongUsKappa
Bakasura
6
3
3
2.5
L
Zhong Kui
Blame My WiFi
Zhong Kui
1
10
3
0.25
W
5
2
3
3.25
L
Hachiman
DopePlayz
Hachiman
2
4
1
0.63
W
8
4
10
3.25
W
Ymir
Gfam
Ymir
4
3
13
3.5
L
1
3
2
0.67
W
Ah Muzen Cab
Savage king010
Ah Muzen Cab
4
2
2
2.5
L
Bacchus
3
7
2
0.57
W
Chang'e
YourboyKc
Chang'e
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,796
Damage
55,526
77,869
Taken
75,601
64,323
Mitigated
43,765
16,202
Healing
29,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AmongUsKappa
Bakasura
11,223
6,585
0
3,261
15,800
6,545
396
6,260
9,540
0
69,598
L
Zhong Kui
Blame My WiFi
Zhong Kui
12,006
427
0
3,114
16,118
9,677
66
8,464
7,654
57,392
0
W
7,455
589
0
5,506
16,348
13,230
752
737
14,132
0
62,317
L
Hachiman
DopePlayz
Hachiman
8,223
3,782
0
5,063
12,907
4,517
1,206
2,367
10,540
0
68,647
W
9,318
1,709
0
3,953
14,755
5,349
2,887
5,769
8,637
0
75,423
W
Ymir
Gfam
Ymir
10,883
2,311
0
2,416
17,928
16,519
199
6,991
9,783
34,608
6,261
L
11,890
3,348
13
3,487
13,641
17,518
0
480
13,161
0
69,710
W
Ah Muzen Cab
Savage king010
Ah Muzen Cab
11,025
5,373
0
8,486
15,644
4,967
946
1,664
13,429
0
104,809
L
Bacchus
8,454
1,276
0
1,264
19,403
26,066
0
8,979
10,424
25,293
0
W
Chang'e
YourboyKc
Chang'e
16,845
1,169
4,174
4,504
10,926
3,700
2,472
5,299
5,248
76,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
57,948
597
Minions Killed
631
0
Camps Cleared
0
1,851,402
Distance Traveled
1,957,989
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,039
552
137
7
0
484,218
1
L
Zhong Kui
8,777
439
121
6
0
346,435
0
W
Tyr
11,740
587
140
7
0
374,981
4
L
Hachiman
9,573
479
143
7
0
337,256
2
W
Loki
11,797
590
115
6
0
427,102
1
W
Ymir
10,950
548
54
3
0
368,101
4
L
Shiva
10,157
508
158
8
0
336,855
6
W
Ah Muzen Cab
11,915
596
188
9
0
379,212
8
L
Bacchus
8,687
434
38
2
0
346,638
0
W
Chang'e
11,546
577
134
7
0
408,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role