Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blazedking99
Bellona
Level 44
God Stats
0W - 2L
1,311 SR
Queue Stats
34W - 46L
1,357 Elo+
Solo
Hel
Hel
ITrippinl
Hel
Level 107
God Stats
1W - 1L
1,675 SR
Queue Stats
40W - 43L
1,440 Elo+
Solo
Cernunnos
Cernunnos
LucienWolfswift
Cernunnos
Level 123
God Stats
18W - 30L
1,482 SR
Queue Stats
701W - 761L
1,454 Elo+
Solo
Thanatos
Thanatos
Panormx
Thanatos
Level 60
God Stats
0W - 1L
1,164 SR
Queue Stats
60W - 78L
1,275 Elo+
Solo
Team Averages
Level 92
1,427 SR
1,405 Elo+

VS

Team Averages
Level 112
1,442 SR
1,435 Elo+
Nu Wa
Nu Wa
RoseTrick
Nu Wa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,517 Elo+
Party 2
Medusa
Medusa
TrueNorm98
Medusa
Level 154
God Stats
37W - 36L
1,555 SR
Queue Stats
248W - 239L
1,448 Elo+
Party 1
Bellona
Bellona
VICTORMA231102
Bellona
Level 84
God Stats
47W - 53L
1,430 SR
Queue Stats
123W - 103L
1,442 Elo+
Solo
Athena
Athena
catsar
Athena
Level 41
God Stats
1W - 3L
1,278 SR
Queue Stats
7W - 13L
1,350 Elo+
Party 2
Mulan
Mulan
eL CHaPos DANK
Mulan
Level 160
God Stats
2W - 2L
1,448 SR
Queue Stats
292W - 281L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 3 / 2
7,367
567
5,908
8,131
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Blazedking99
Bellona
10
1 / 2 / 1
6,360
489
2,537
7,893
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 4
6,469
498
4,170
8,395
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
LucienWolfswift
Cernunnos
13
4 / 3 / 5
7,874
606
7,516
10,924
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Panormx
Thanatos
12
5 / 5 / 1
7,373
567
6,112
12,058
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RoseTrick
Nu Wa
13
7 / 5 / 5
8,744
673
10,128
7,058
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
TrueNorm98
Medusa
12
4 / 2 / 0
7,665
590
6,723
7,366
2,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 2 / 4
8,433
649
7,492
9,505
11,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
catsar
Athena
11
0 / 3 / 10
6,884
530
2,451
9,979
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 5
7,908
608
5,932
8,360
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
19
19
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
2
1.33
L
Bellona
Blazedking99
Bellona
1
2
1
0.75
L
1
6
4
0.5
L
Cernunnos
LucienWolfswift
Cernunnos
4
3
5
2.17
L
Thanatos
Panormx
Thanatos
5
5
1
1.1
W
Nu Wa
RoseTrick
Nu Wa
7
5
5
1.9
W
Medusa
TrueNorm98
Medusa
4
2
0
2
W
5
2
4
3.5
W
Athena
catsar
Athena
0
3
10
1.67
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
32,726
47,401
Taken
42,268
15,278
Mitigated
27,434
18,439
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,908
1,422
0
2,810
8,131
2,148
0
879
7,252
40,886
4,107
L
Bellona
Blazedking99
Bellona
2,537
804
0
3,233
7,893
4,822
0
1,004
6,889
0
21,913
L
4,170
382
397
1,910
8,395
1,980
67
5,225
3,170
31,246
0
L
Cernunnos
LucienWolfswift
Cernunnos
7,516
3,253
0
3,648
10,924
2,843
1,416
1,930
8,994
0
46,042
L
Thanatos
Panormx
Thanatos
6,112
1,894
0
6,441
12,058
3,485
0
3,541
8,517
0
41,367
W
Nu Wa
RoseTrick
Nu Wa
10,128
2,324
0
1,301
7,058
1,882
797
2,137
4,921
42,505
0
W
Medusa
TrueNorm98
Medusa
6,723
2,423
0
1,293
7,366
2,301
1,911
2,661
4,705
0
41,776
W
7,492
2,778
0
2,373
9,505
11,547
720
1,046
8,459
0
45,131
W
Athena
catsar
Athena
2,451
1,516
250
950
9,979
7,303
0
2,902
7,077
11,188
0
W
5,932
1,049
0
3,499
8,360
4,401
1,779
901
7,459
0
40,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,443
Gold Earned
39,634
346
Minions Killed
353
0
Camps Cleared
0
1,186,343
Distance Traveled
1,253,715
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,367
567
82
6
0
215,911
3
L
Bellona
6,360
489
49
4
0
253,605
1
L
Hel
6,469
498
58
4
0
235,942
6
L
Cernunnos
7,874
606
81
6
0
221,331
2
L
Thanatos
7,373
567
76
6
0
259,554
4
W
Nu Wa
8,744
673
73
6
0
216,458
2
W
Medusa
7,665
590
80
6
0
218,144
2
W
Bellona
8,433
649
102
8
0
272,485
2
W
Athena
6,884
530
19
1
0
277,776
1
W
Mulan
7,908
608
79
6
0
268,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role