Player Matchup

Artemis
Artemis
Falkara37
Artemis
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 82L
1,543 Elo+
Party 2
Loki
Loki
Mysticalmonk
Loki
Level 123
God Stats
20W - 20L
1,654 SR
Queue Stats
158W - 176L
1,518 Elo+
Party 2
Horus
Horus
Plopenhauser
Horus
Level 104
God Stats
5W - 5L
1,530 SR
Queue Stats
136W - 141L
1,545 Elo+
Party 2
Janus
Janus
youngjoker05
Janus
Level 51
God Stats
3W - 8L
1,263 SR
Queue Stats
463W - 452L
1,473 Elo+
Solo
Bellona
Bellona
zerostars908
Bellona
Level 47
God Stats
2W - 3L
1,400 SR
Queue Stats
15W - 26L
1,388 Elo+
Solo
Team Averages
Level 71
1,469 SR
1,493 Elo+

VS

Team Averages
Level 59
1,603 SR
1,527 Elo+
Thanatos
Thanatos
CaptainShaft69
Thanatos
Level 49
God Stats
6W - 3L
1,703 SR
Queue Stats
85W - 77L
1,597 Elo+
Party 1
Chang'e
Chang'e
Contvntious
Chang'e
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,453 Elo+
Party 3
Set
Set
JoSe2349
Set
Level 63
God Stats
2W - 1L
1,856 SR
Queue Stats
64W - 54L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
MxWolfgang503
Danzaburou
Level 69
God Stats
31W - 34L
1,455 SR
Queue Stats
416W - 478L
1,477 Elo+
Solo
Medusa
Medusa
xIxTokyo
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 53L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Falkara37
Artemis
5
0 / 2 / 0
3,151
525
1,379
3,177
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 2 / 0
4,197
700
3,685
3,846
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,301
550
1,317
5,499
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
4,058
676
1,458
2,531
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zerostars908
Bellona
5
0 / 0 / 2
3,593
599
1,993
1,785
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
1 / 1 / 1
4,113
686
1,771
4,152
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Contvntious
Chang'e
2
0 / 2 / 0
2,880
480
274
1,292
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,047
675
1,348
4,256
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MxWolfgang503
Danzaburou
5
0 / 0 / 4
4,094
682
2,155
3,808
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
xIxTokyo
Medusa
6
4 / 0 / 0
4,337
723
4,466
2,743
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
1
1
1.5
L
Chang'e
Contvntious
Chang'e
0
2
0
0
W
Artemis
Falkara37
Artemis
0
2
0
0
L
1
1
0
1
L
Danzaburou
MxWolfgang503
Danzaburou
0
0
4
2
W
3
2
0
1.5
W
0
1
0
0
L
Medusa
xIxTokyo
Medusa
4
0
0
4
W
1
1
1
1.5
W
Bellona
zerostars908
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,832
Damage
10,014
16,838
Taken
16,251
4,866
Mitigated
4,652
4,480
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,771
527
0
4,047
4,152
1,461
0
1,064
3,088
0
19,730
L
Chang'e
Contvntious
Chang'e
274
0
0
91
1,292
275
0
394
898
3,186
0
W
Artemis
Falkara37
Artemis
1,379
420
0
805
3,177
459
0
0
3,177
0
11,285
L
1,348
588
0
1,970
4,256
1,148
0
0
4,256
0
16,337
L
Danzaburou
MxWolfgang503
Danzaburou
2,155
838
58
1,719
3,808
1,196
0
0
3,808
0
10,817
W
3,685
1,142
0
458
3,846
970
0
94
3,752
0
17,320
W
1,317
728
332
1,860
5,499
1,893
0
0
5,499
0
5,397
L
Medusa
xIxTokyo
Medusa
4,466
2,464
0
1,190
2,743
572
32
0
2,743
0
18,170
W
1,458
286
0
540
2,531
485
418
84
2,447
19,120
0
W
Bellona
zerostars908
Bellona
1,993
899
0
485
1,785
1,059
128
96
1,689
0
9,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,300
Gold Earned
19,471
129
Minions Killed
144
0
Camps Cleared
0
577,055
Distance Traveled
509,198
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,113
686
41
7
0
135,536
2
L
Chang'e
2,880
480
8
1
0
44,679
0
W
Artemis
3,151
525
18
3
0
99,008
2
L
Set
4,047
675
46
8
0
112,729
0
L
Danzaburou
4,094
682
12
2
0
104,447
1
W
Loki
4,197
700
39
7
0
127,519
0
W
Horus
3,301
550
8
1
0
113,510
0
L
Medusa
4,337
723
37
6
0
111,807
0
W
Janus
4,058
676
37
6
0
106,472
2
W
Bellona
3,593
599
27
5
0
130,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role