Player Matchup

Sylvanus
Sylvanus
Cow Plum
Sylvanus
Level 107
God Stats
6W - 3L
1,572 SR
Queue Stats
28W - 26L
1,465 Elo+
Party 2
Arachne
Arachne
Goetschinho
Arachne
Level 67
God Stats
76W - 57L
1,604 SR
Queue Stats
134W - 133L
1,517 Elo+
Solo
Jing Wei
Jing Wei
JAZZYJEW112
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,349 Elo+
Party 2
Janus
Janus
Looneydroid54
Janus
Level 66
God Stats
1W - 6L
1,507 SR
Queue Stats
71W - 74L
1,464 Elo+
Solo
Tyr
Tyr
Pinatxo
Tyr
Level 122
God Stats
5W - 9L
1,502 SR
Queue Stats
153W - 157L
1,461 Elo+
Solo
Team Averages
Level 86
1,537 SR
1,451 Elo+

VS

Team Averages
Level 117
1,517 SR
1,446 Elo+
King Arthur
King Arthur
DAVE LIFAEN
King Arthur
Level 157
God Stats
79W - 86L
1,535 SR
Queue Stats
509W - 515L
1,471 Elo+
Solo
Ullr
Ullr
Kurios0810
Ullr
Level 123
God Stats
4W - 5L
1,476 SR
Queue Stats
166W - 181L
1,437 Elo+
Solo
Set
Set
Madhattertwo14
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
PurdyThePurson
Nu Wa
Level 88
God Stats
66W - 65L
1,584 SR
Queue Stats
392W - 432L
1,415 Elo+
Party 1
Ares
Ares
feliz572genio
Ares
Level 89
God Stats
8W - 4L
1,491 SR
Queue Stats
265W - 242L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cow Plum
Sylvanus
16
3 / 4 / 5
9,633
419
15,139
19,026
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Goetschinho
Arachne
18
9 / 6 / 1
11,718
509
24,132
24,501
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
JAZZYJEW112
Jing Wei
15
1 / 3 / 3
9,389
408
10,787
14,854
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 5 / 3
11,066
481
12,325
14,904
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
1
0 / 0 / 0
4,287
186
0
794
209

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVE LIFAEN
King Arthur
19
5 / 2 / 7
12,517
544
8,992
17,932
21,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 1 / 5
11,845
515
5,705
12,309
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 5 / 5
12,485
543
12,077
18,925
13,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 8
12,004
522
13,724
14,673
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 9
11,828
514
13,173
28,885
25,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
17
Kills
18
18
Deaths
17
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cow Plum
Sylvanus
3
4
5
1.38
W
King Arthur
DAVE LIFAEN
King Arthur
5
2
7
4.25
L
Arachne
Goetschinho
Arachne
9
6
1
1.58
L
Jing Wei
JAZZYJEW112
Jing Wei
1
3
3
0.83
W
2
1
5
4.5
L
4
5
3
1.1
W
7
5
5
1.9
L
Tyr
0
0
0
0
W
2
4
8
1.5
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,383
Damage
53,671
74,079
Taken
92,724
31,463
Mitigated
71,612
28,206
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cow Plum
Sylvanus
15,139
3,365
1,428
7,771
19,026
8,856
186
7,166
11,670
54,751
11,084
W
King Arthur
DAVE LIFAEN
King Arthur
8,992
906
0
2,325
17,932
21,458
593
3,541
14,250
0
77,665
L
Arachne
Goetschinho
Arachne
24,132
15,994
0
11,466
24,501
11,713
0
7,147
17,124
0
94,325
L
Jing Wei
JAZZYJEW112
Jing Wei
10,787
8,365
0
6,131
14,854
5,406
115
4,852
9,868
0
67,282
W
5,705
3,013
0
3,681
12,309
5,338
7,887
2,437
9,832
0
85,650
L
12,325
498
0
1,410
14,904
5,279
0
5,431
9,276
88,523
0
W
12,077
6,711
0
3,590
18,925
13,750
2,938
6,244
12,557
0
72,758
L
Tyr
0
0
0
0
794
209
0
730
0
0
0
W
13,724
3,982
0
1,252
14,673
5,916
1,732
5,735
8,762
74,016
0
W
13,173
124
3,703
7,869
28,885
25,150
346
7,763
21,011
33,392
5,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,093
Gold Earned
60,679
489
Minions Killed
578
0
Camps Cleared
0
1,724,999
Distance Traveled
2,225,907
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,633
419
86
4
0
433,757
0
W
King Arthur
12,517
544
153
7
0
449,097
0
L
Arachne
11,718
509
136
6
0
454,145
1
L
Jing Wei
9,389
408
109
5
0
363,963
1
W
Ullr
11,845
515
147
6
0
448,722
1
L
Janus
11,066
481
158
7
0
473,134
5
W
Set
12,485
543
110
5
0
481,979
1
L
Tyr
4,287
186
0
0
0
0
0
W
Nu Wa
12,004
522
127
6
0
385,313
5
W
Ares
11,828
514
41
2
0
460,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role