Player Matchup

Hercules
Hercules
AmpticBambi
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,395 Elo+
Party 3
Izanami
Izanami
LittleBlue0ne
Izanami
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,395 Elo+
Party 3
Jormungandr
Jormungandr
SleepyGoddess03
Jormungandr
Level 20
God Stats
2W - 3L
1,375 SR
Queue Stats
128W - 109L
1,528 Elo+
Party 1
Awilix
Awilix
Stayshun
Awilix
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 62L
1,508 Elo+
Party 1
Vulcan
Vulcan
sheadee
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,529 Elo+
Party 1
Team Averages
Level 37
1,475 SR
1,471 Elo+

VS

Team Averages
Level 71
1,574 SR
1,491 Elo+
Arachne
Arachne
Falre
Arachne
Level 89
God Stats
23W - 12L
1,589 SR
Queue Stats
75W - 77L
1,377 Elo+
Solo
Charybdis
Charybdis
GekkoSurvive
Charybdis
Level 132
God Stats
10W - 8L
1,623 SR
Queue Stats
210W - 221L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Muller935
Morgan Le Fay
Level 83
God Stats
8W - 7L
1,643 SR
Queue Stats
625W - 569L
1,550 Elo+
Party 4
Bellona
Bellona
serDread
Bellona
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 2
Ymir
Ymir
tomas379
Ymir
Level 49
God Stats
25W - 25L
1,514 SR
Queue Stats
289W - 276L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmpticBambi
Hercules
10
0 / 1 / 0
5,303
530
2,048
5,068
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
8
0 / 3 / 0
5,004
500
2,293
4,222
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
SleepyGoddess03
Jormungandr
7
0 / 5 / 1
4,616
462
4,469
7,164
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Stayshun
Awilix
10
2 / 1 / 1
5,934
593
4,554
5,541
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
sheadee
Vulcan
9
1 / 3 / 1
5,542
554
2,190
4,579
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Falre
Arachne
9
3 / 2 / 3
5,626
563
1,660
5,438
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
GekkoSurvive
Charybdis
10
4 / 2 / 3
6,094
609
4,753
6,704
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Muller935
Morgan Le Fay
11
5 / 0 / 1
6,330
633
6,519
3,824
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
serDread
Bellona
10
1 / 0 / 0
5,439
544
2,369
4,573
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
0 / 0 / 5
5,296
530
1,880
7,363
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
AmpticBambi
Hercules
0
1
0
0
W
Arachne
Falre
Arachne
3
2
3
2.25
W
Charybdis
GekkoSurvive
Charybdis
4
2
3
2.75
L
Izanami
0
3
0
0
W
Morgan Le Fay
Muller935
Morgan Le Fay
5
0
1
5.5
L
Jormungandr
SleepyGoddess03
Jormungandr
0
5
1
0.1
L
Awilix
Stayshun
Awilix
2
1
1
2.5
W
Bellona
serDread
Bellona
1
0
0
1
L
Vulcan
sheadee
Vulcan
1
3
1
0.5
W
Ymir
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
17,181
26,574
Taken
27,902
10,038
Mitigated
12,336
5,826
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AmpticBambi
Hercules
2,048
605
0
1,556
5,068
2,408
0
0
5,068
0
18,507
W
Arachne
Falre
Arachne
1,660
932
0
601
5,438
1,756
28
1,077
4,287
0
22,246
W
Charybdis
GekkoSurvive
Charybdis
4,753
3,112
0
3,192
6,704
1,854
490
1,064
5,640
0
33,218
L
Izanami
2,293
1,990
0
803
4,222
646
1,074
635
3,587
0
23,694
W
Morgan Le Fay
Muller935
Morgan Le Fay
6,519
762
0
779
3,824
1,291
0
996
2,782
39,719
0
L
Jormungandr
SleepyGoddess03
Jormungandr
4,469
1,448
0
412
7,164
4,150
0
3,168
3,996
14,664
0
L
Awilix
Stayshun
Awilix
4,554
1,333
0
2,247
5,541
1,482
0
2,104
3,437
0
30,109
W
Bellona
serDread
Bellona
2,369
646
0
1,916
4,573
3,502
0
0
4,285
0
20,523
L
Vulcan
sheadee
Vulcan
2,190
615
0
808
4,579
1,352
0
2,492
2,087
26,835
0
W
Ymir
1,880
647
0
1,816
7,363
3,933
0
3,338
3,961
10,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
28,785
263
Minions Killed
252
0
Camps Cleared
0
987,252
Distance Traveled
973,012
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,303
530
52
5
0
202,610
1
W
Arachne
5,626
563
48
5
0
217,162
4
W
Charybdis
6,094
609
68
7
0
172,478
2
L
Izanami
5,004
500
55
6
0
179,253
2
W
Morgan Le Fay
6,330
633
81
8
0
212,161
4
L
Jormungandr
4,616
462
31
3
0
171,729
0
L
Awilix
5,934
593
73
7
0
241,261
2
W
Bellona
5,439
544
41
4
0
194,894
0
L
Vulcan
5,542
554
52
5
0
192,399
7
W
Ymir
5,296
530
14
1
0
176,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role