Player Matchup

Ullr
Ullr
Alexdagamer420
Ullr
Level 155
God Stats
29W - 41L
1,138 SR
Queue Stats
509W - 940L
1,308 Elo+
Party 1
Janus
Janus
FEAR_DA_sLaYeR
Janus
Level 109
God Stats
24W - 58L
1,269 SR
Queue Stats
614W - 1,043L
1,321 Elo+
Party 1
Ymir
Ymir
Kraemer fla
Ymir
Level 84
God Stats
19W - 30L
1,427 SR
Queue Stats
40W - 79L
1,331 Elo+
Solo
Team Averages
Level 116
1,278 SR
1,320 Elo+

VS

Team Averages
Level 58
1,466 SR
1,295 Elo+
Fenrir
Fenrir
MassaShinobi
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RadPanda402
Nu Wa
Level 119
God Stats
1W - 3L
1,399 SR
Queue Stats
157W - 209L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMojoeRizen
Cu Chulainn
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
985 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,481
748
5,488
4,437
1,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 2 / 5
8,398
840
10,564
6,950
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 0 / 8
7,763
776
1,650
5,813
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 4 / 0
7,013
701
3,232
7,686
2,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
6,786
679
5,102
5,650
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheMojoeRizen
Cu Chulainn
10
0 / 6 / 1
6,091
609
3,398
8,898
3,845
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
8
2
5
5.25
W
2
0
8
6
L
Fenrir
2
4
0
0.5
L
0
3
2
0.33
L
Cu Chulainn
TheMojoeRizen
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
11,732
17,200
Taken
22,234
7,229
Mitigated
8,129
4,182
Healing
1,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,488
3,083
0
772
4,437
1,403
528
1,248
3,010
0
19,881
W
10,564
273
40
1,302
6,950
2,001
141
1,425
5,335
27,387
0
W
1,650
0
0
2,068
5,813
3,825
411
2,053
3,449
11,373
0
L
Fenrir
3,232
993
14
282
7,686
2,642
0
3,587
3,795
0
8,225
L
5,102
1,707
0
1,557
5,650
1,642
62
2,947
2,431
24,835
0
L
Cu Chulainn
TheMojoeRizen
Cu Chulainn
3,398
507
0
0
8,898
3,845
0
5,198
3,364
0
11,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
19,890
89
Minions Killed
81
4
Camps Cleared
4
543,629
Distance Traveled
560,426
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,481
748
40
4
1
190,812
0
W
Janus
8,398
840
36
4
3
174,426
2
W
Ymir
7,763
776
13
1
0
178,391
0
L
Fenrir
7,013
701
15
2
0
195,874
1
L
Nu Wa
6,786
679
50
5
3
184,313
4
L
Cu Chulainn
6,091
609
16
2
1
180,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role