Player Matchup

Hou Yi
Hou Yi
CARBON__Frost_
Hou Yi
Level 29
God Stats
0W - 1L
1,264 SR
Queue Stats
15W - 11L
1,288 Elo+
Party 2
Shiva
Shiva
CARBON__SMOKE_
Shiva
Level 87
God Stats
0W - 1L
1,837 SR
Queue Stats
15W - 11L
1,288 Elo+
Party 2
Thoth
Thoth
CARBON___DEMON
Thoth
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,288 Elo+
Party 2
Thor
Thor
GceAce
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Thatmyno0dle
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 2
Team Averages
Level 47
1,520 SR
1,330 Elo+

VS

Team Averages
Level 106
1,532 SR
1,510 Elo+
Izanami
Izanami
GroundedGod
Izanami
Level 67
God Stats
3W - 1L
1,582 SR
Queue Stats
86W - 58L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Guydus
Cabrakan
Level 126
God Stats
2W - 3L
1,223 SR
Queue Stats
79W - 73L
1,561 Elo+
Party 3
Poseidon
Poseidon
ScarbondoSV
Poseidon
Level 155
God Stats
41W - 45L
1,473 SR
Queue Stats
1,358W - 1,500L
1,404 Elo+
Solo
Ullr
Ullr
UselessVirgín
Ullr
Level 153
God Stats
19W - 12L
1,639 SR
Queue Stats
153W - 134L
1,611 Elo+
Party 3
Thanatos
Thanatos
XvDeathwolf27vX
Thanatos
Level 27
God Stats
3W - 0L
1,742 SR
Queue Stats
23W - 23L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,358
720
5,693
13,928
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 2
8,913
686
8,932
13,004
5,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 5 / 2
9,249
711
6,715
10,049
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
GceAce
Thor
14
0 / 7 / 3
8,170
628
3,760
15,082
4,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 8 / 2
8,928
687
3,351
12,010
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GroundedGod
Izanami
19
7 / 2 / 12
11,325
871
11,644
12,489
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Guydus
Cabrakan
17
4 / 2 / 17
10,909
839
9,455
9,433
9,507
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
ScarbondoSV
Poseidon
18
6 / 2 / 5
11,332
872
12,823
10,228
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 0 / 9
12,052
927
17,046
7,889
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
15
4 / 1 / 7
9,874
760
2,803
5,167
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
7
Kills
30
31
Deaths
7
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
2
5
2
0.6
L
2
5
2
0.6
L
Thor
GceAce
Thor
0
7
3
0.21
W
Izanami
GroundedGod
Izanami
7
2
12
6.5
W
Cabrakan
Guydus
Cabrakan
4
2
17
6.25
W
Poseidon
ScarbondoSV
Poseidon
6
2
5
4.25
L
1
8
2
0.25
W
9
0
9
13.5
W
Thanatos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
53,771
64,073
Taken
45,206
21,539
Mitigated
23,008
7,818
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,693
1,816
0
491
13,928
4,557
0
4,178
9,696
0
21,970
L
8,932
1,291
843
1,465
13,004
5,882
0
4,106
8,843
0
32,011
L
6,715
146
0
0
10,049
3,069
0
5,687
4,320
24,672
0
L
Thor
GceAce
Thor
3,760
302
47
135
15,082
4,625
0
4,164
10,855
0
11,825
W
Izanami
GroundedGod
Izanami
11,644
6,346
0
3,421
12,489
4,500
6,747
3,104
9,271
0
53,802
W
Cabrakan
Guydus
Cabrakan
9,455
931
0
1,427
9,433
9,507
446
2,120
7,212
23,194
0
W
Poseidon
ScarbondoSV
Poseidon
12,823
260
500
3,145
10,228
3,370
2,257
1,611
8,595
53,501
0
L
3,351
535
2,733
2,104
12,010
3,406
0
4,080
7,922
26,736
0
W
17,046
6,740
0
2,603
7,889
3,381
1,237
1,433
6,456
0
66,487
W
Thanatos
2,803
76
0
4,139
5,167
2,250
34
1,561
3,606
0
9,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
55,492
198
Minions Killed
304
0
Camps Cleared
0
1,146,234
Distance Traveled
1,452,555
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,358
720
40
3
0
221,674
2
L
Shiva
8,913
686
39
3
0
272,042
1
L
Thoth
9,249
711
50
4
0
215,331
0
L
Thor
8,170
628
16
1
0
222,255
0
W
Izanami
11,325
871
96
7
0
282,416
5
W
Cabrakan
10,909
839
28
2
0
283,037
3
W
Poseidon
11,332
872
72
6
0
301,075
2
L
Hel
8,928
687
53
4
0
214,932
0
W
Ullr
12,052
927
100
8
0
303,862
2
W
Thanatos
9,874
760
8
1
0
282,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role