Player Matchup

Hou Yi
Hou Yi
DrFluffykinsPHD
Hou Yi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 91L
1,568 Elo+
Solo
Cabrakan
Cabrakan
Garvedo
Cabrakan
Level 108
God Stats
21W - 14L
1,617 SR
Queue Stats
144W - 132L
1,574 Elo+
Solo
Thoth
Thoth
OneAndOnlyMOMAN
Thoth
Level 87
God Stats
0W - 3L
1,275 SR
Queue Stats
205W - 184L
1,577 Elo+
Solo
King Arthur
King Arthur
XIII Eons Later
King Arthur
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
254W - 222L
1,511 Elo+
Solo
Artio
Artio
x2 S1cK FoR Ux
Artio
Level 120
God Stats
4W - 6L
1,418 SR
Queue Stats
183W - 179L
1,540 Elo+
Solo
Team Averages
Level 115
1,462 SR
1,554 Elo+

VS

Team Averages
Level 95
1,612 SR
1,586 Elo+
Bellona
Bellona
DishonoredRamen
Bellona
Level 78
God Stats
14W - 8L
1,478 SR
Queue Stats
632W - 605L
1,481 Elo+
Solo
Skadi
Skadi
MaxGotFacts
Skadi
Level 67
God Stats
4W - 2L
1,648 SR
Queue Stats
91W - 72L
1,592 Elo+
Party 1
Thanatos
Thanatos
Travis765
Thanatos
Level 118
God Stats
5W - 2L
1,607 SR
Queue Stats
107W - 84L
1,614 Elo+
Party 1
Ganesha
Ganesha
burritosuitcase
Ganesha
Level 87
God Stats
7W - 2L
1,640 SR
Queue Stats
68W - 54L
1,617 Elo+
Party 1
Chronos
Chronos
l Alex765 l
Chronos
Level 123
God Stats
2W - 1L
1,686 SR
Queue Stats
110W - 92L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
10,788
490
16,209
19,545
7,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Garvedo
Cabrakan
15
4 / 5 / 7
10,377
472
10,432
22,767
19,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 5
9,875
449
8,606
12,277
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
XIII Eons Later
King Arthur
16
4 / 8 / 1
10,202
464
9,025
22,100
7,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 8
9,382
426
4,906
28,651
25,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
11,750
534
14,164
16,293
13,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 3
12,283
558
12,631
12,695
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Travis765
Thanatos
19
4 / 4 / 2
12,226
556
11,475
19,183
13,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 0 / 18
11,786
536
10,376
12,372
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
l Alex765 l
Chronos
20
12 / 2 / 5
13,498
614
31,828
15,807
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
14
Kills
26
26
Deaths
14
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
3
3
6
2
L
Cabrakan
Garvedo
Cabrakan
4
5
7
1.5
W
2
4
3
0.88
L
2
6
5
0.75
W
Thanatos
Travis765
Thanatos
4
4
2
1.25
L
King Arthur
XIII Eons Later
King Arthur
4
8
1
0.56
W
2
0
18
11
W
Chronos
l Alex765 l
Chronos
12
2
5
7.25
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,178
Damage
80,474
105,340
Taken
76,350
62,022
Mitigated
52,212
29,197
Healing
32,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,164
4,684
0
2,237
16,293
13,430
755
5,171
11,122
0
86,929
L
16,209
10,696
0
8,233
19,545
7,346
2,051
4,360
15,185
0
91,692
L
Cabrakan
Garvedo
Cabrakan
10,432
1,659
449
5,424
22,767
19,760
196
7,706
15,061
56,684
0
W
12,631
6,948
0
5,223
12,695
4,858
1,076
1,397
11,298
0
96,059
L
8,606
207
0
640
12,277
2,774
1,060
4,453
7,824
56,546
0
W
Thanatos
Travis765
Thanatos
11,475
3,598
0
17,194
19,183
13,289
2,973
6,046
13,137
0
74,739
L
King Arthur
XIII Eons Later
King Arthur
9,025
1,512
0
6,209
22,100
7,137
601
8,893
13,207
0
59,156
W
10,376
923
0
3,078
12,372
13,504
54
4,044
8,328
26,679
9,359
W
Chronos
l Alex765 l
Chronos
31,828
12,992
0
4,401
15,807
7,131
4,636
7,286
8,521
132,021
0
L
4,906
825
3,193
5,049
28,651
25,005
13
14,773
13,878
19,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
61,543
496
Minions Killed
630
0
Camps Cleared
0
2,027,493
Distance Traveled
2,153,811
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,750
534
124
6
0
453,025
2
L
Hou Yi
10,788
490
146
7
0
410,506
1
L
Cabrakan
10,377
472
126
6
0
386,699
4
W
Skadi
12,283
558
180
8
0
394,322
4
L
Thoth
9,875
449
101
5
0
378,321
2
W
Thanatos
12,226
556
131
6
0
447,006
10
L
King Arthur
10,202
464
93
4
0
408,838
4
W
Ganesha
11,786
536
3
0
0
445,913
9
W
Chronos
13,498
614
192
9
0
413,545
1
L
Artio
9,382
426
30
1
0
443,129
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role