Player Matchup

Bacchus
Bacchus
BULLET2TOOTH
Bacchus
Level 86
God Stats
24W - 16L
1,742 SR
Queue Stats
352W - 395L
1,508 Elo+
Solo
Skadi
Skadi
NeshTV
Skadi
Level 15
God Stats
2W - 5L
1,619 SR
Queue Stats
7W - 14L
1,382 Elo+
Party 2
Thor
Thor
R-A-P-H-I-36
Thor
Level 141
God Stats
5W - 4L
1,869 SR
Queue Stats
100W - 100L
1,462 Elo+
Party 2
Loki
Loki
Terminator13snip
Loki
Level 18
God Stats
10W - 11L
1,436 SR
Queue Stats
16W - 15L
1,494 Elo+
Party 2
Agni
Agni
sasukeVShitachi
Agni
Level 85
God Stats
0W - 3L
1,147 SR
Queue Stats
52W - 55L
1,476 Elo+
Party 2
Team Averages
Level 69
1,563 SR
1,464 Elo+

VS

Team Averages
Level 80
1,485 SR
1,495 Elo+
Ullr
Ullr
Bluechew2023
Ullr
Level 39
God Stats
55W - 47L
1,534 SR
Queue Stats
304W - 343L
1,363 Elo+
Solo
Fafnir
Fafnir
Fykaeri
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
IIIl-RIP-KD-lIII
Kukulkan
Level 89
God Stats
13W - 13L
1,545 SR
Queue Stats
192W - 179L
1,530 Elo+
Party 1
Pele
Pele
Tansor_Torreto
Pele
Level 101
God Stats
11W - 9L
1,304 SR
Queue Stats
274W - 250L
1,532 Elo+
Party 1
Horus
Horus
androsova333
Horus
Level 141
God Stats
9W - 10L
1,544 SR
Queue Stats
422W - 422L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BULLET2TOOTH
Bacchus
13
1 / 7 / 12
9,316
444
9,283
16,459
19,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
NeshTV
Skadi
1
0 / 0 / 0
5,592
266
0
0
0
18
16 / 8 / 5
12,378
589
23,258
21,383
9,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 4 / 6
11,554
550
13,473
13,216
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 8 / 10
10,757
512
13,416
13,012
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 7
11,087
528
5,853
16,628
5,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Fykaeri
Fafnir
15
2 / 6 / 14
10,893
519
4,592
18,548
21,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 7 / 9
11,069
527
13,259
15,294
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
15 / 7 / 5
12,829
611
15,052
22,951
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 3 / 6
12,836
611
11,335
15,047
13,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
28
Kills
27
27
Deaths
28
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BULLET2TOOTH
Bacchus
1
7
12
1
W
1
5
7
0.9
W
Fafnir
Fykaeri
Fafnir
2
6
14
1.5
W
2
7
9
0.93
L
Skadi
NeshTV
Skadi
0
0
0
0
L
16
8
5
2.31
W
15
7
5
2.5
L
4
4
6
1.75
W
7
3
6
3.33
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,430
Damage
50,091
64,070
Taken
88,468
38,883
Mitigated
53,378
9,975
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BULLET2TOOTH
Bacchus
9,283
1,368
256
1,795
16,459
19,539
116
6,019
10,312
21,131
0
W
5,853
1,449
0
3,202
16,628
5,821
0
3,228
13,159
0
82,408
W
Fafnir
Fykaeri
Fafnir
4,592
1,613
365
3,458
18,548
21,216
275
6,261
11,874
10,880
0
W
13,259
954
0
707
15,294
5,175
1,518
3,619
11,384
75,837
0
L
Skadi
NeshTV
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
23,258
4,952
0
4,943
21,383
9,297
0
6,827
14,371
0
67,104
W
15,052
4,233
0
7,254
22,951
7,591
1,965
7,363
15,081
0
92,150
L
13,473
1,874
0
1,892
13,216
6,165
0
1,650
11,282
0
84,588
W
11,335
4,185
1,762
5,911
15,047
13,575
1,074
1,280
13,172
0
76,511
L
13,416
241
0
1,089
13,012
3,882
878
3,355
9,537
46,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
58,714
334
Minions Killed
559
0
Camps Cleared
0
1,574,916
Distance Traveled
2,040,543
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,316
444
15
1
0
399,450
1
W
Ullr
11,087
528
146
7
0
394,920
7
W
Fafnir
10,893
519
5
0
0
412,596
0
W
Kukulkan
11,069
527
140
7
0
374,409
3
L
Skadi
5,592
266
0
0
0
10,930
0
L
Thor
12,378
589
74
4
0
389,611
4
W
Pele
12,829
611
124
6
0
446,921
10
L
Loki
11,554
550
156
7
0
425,566
1
W
Horus
12,836
611
144
7
0
411,697
8
L
Agni
10,757
512
89
4
0
349,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role