Player Matchup

Erlang Shen
Erlang Shen
Balkhala9
Erlang Shen
Level 141
God Stats
1W - 2L
1,308 SR
Queue Stats
399W - 394L
1,525 Elo+
Party 2
Kali
Kali
CallMe_Takho
Kali
Level 126
God Stats
8W - 5L
1,637 SR
Queue Stats
151W - 127L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MiMiuCohones
Morgan Le Fay
Level 103
God Stats
2W - 5L
1,347 SR
Queue Stats
176W - 163L
1,576 Elo+
Party 2
Xbalanque
Xbalanque
PetiteFleureDu85
Xbalanque
Level 27
God Stats
1W - 3L
1,405 SR
Queue Stats
63W - 68L
1,498 Elo+
Party 3
Sobek
Sobek
xMulokx
Sobek
Level 48
God Stats
1W - 2L
1,280 SR
Queue Stats
37W - 25L
1,646 Elo+
Party 2
Team Averages
Level 89
1,395 SR
1,550 Elo+

VS

Team Averages
Level 84
1,516 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Carrie___Potter
Thanatos
Level 30
God Stats
3W - 1L
1,659 SR
Queue Stats
46W - 43L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
Level 155
God Stats
4W - 5L
1,683 SR
Queue Stats
356W - 324L
1,562 Elo+
Party 1
Hades
Hades
Toshor
Hades
Level 43
God Stats
1W - 3L
1,263 SR
Queue Stats
37W - 47L
1,432 Elo+
Party 1
Artio
Artio
isakrudlund
Artio
Level 104
God Stats
3W - 1L
1,474 SR
Queue Stats
67W - 82L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Balkhala9
Erlang Shen
8
0 / 5 / 0
5,139
467
5,254
11,588
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 1 / 0
5,301
482
1,759
5,404
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MiMiuCohones
Morgan Le Fay
11
0 / 3 / 0
5,867
533
4,344
5,216
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
10
2 / 2 / 3
6,005
546
6,628
6,910
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
xMulokx
Sobek
9
3 / 1 / 2
5,644
513
2,809
8,451
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 0
6,751
614
6,787
7,226
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
6 / 0 / 1
7,355
669
5,171
7,697
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
13
3 / 0 / 0
7,174
652
8,103
7,180
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
Toshor
Hades
11
0 / 0 / 2
6,416
583
1,215
6,211
2,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 2
5,109
464
2,866
11,639
4,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
12
12
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
L
Erlang Shen
Balkhala9
Erlang Shen
0
5
0
0
L
1
1
0
1
W
Thanatos
6
0
1
6.5
L
Morgan Le Fay
MiMiuCohones
Morgan Le Fay
0
3
0
0
L
Xbalanque
2
2
3
1.75
W
Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
3
0
0
3
W
Hades
Toshor
Hades
0
0
2
1
W
0
5
2
0.2
L
Sobek
xMulokx
Sobek
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
24,142
37,569
Taken
39,953
19,127
Mitigated
14,648
13,274
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,787
2,383
0
4,462
7,226
1,891
0
1,114
6,112
48,623
0
L
Erlang Shen
Balkhala9
Erlang Shen
5,254
2,607
0
5,021
11,588
7,894
0
0
11,588
0
24,578
L
1,759
773
0
1,714
5,404
1,965
0
360
5,044
0
28,089
W
Thanatos
5,171
972
0
8,007
7,697
3,211
0
1,430
6,267
0
45,566
L
Morgan Le Fay
MiMiuCohones
Morgan Le Fay
4,344
238
0
1,340
5,216
1,420
0
1,192
4,024
35,435
0
L
Xbalanque
6,628
2,682
0
2,434
6,910
2,047
0
3,958
2,952
0
40,383
W
Ah Muzen Cab
SVWpatzeSVW
Ah Muzen Cab
8,103
3,028
0
2,798
7,180
2,489
508
259
6,921
0
47,771
W
Hades
Toshor
Hades
1,215
82
60
3,758
6,211
2,713
0
2,832
3,379
37,440
0
W
2,866
494
624
3,678
11,639
4,344
36
1,518
10,121
16,509
0
L
Sobek
xMulokx
Sobek
2,809
379
45
2,720
8,451
5,801
0
5,358
3,093
9,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
32,805
286
Minions Killed
393
0
Camps Cleared
0
1,054,141
Distance Traveled
1,122,587
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,751
614
94
9
0
210,647
4
L
Erlang Shen
5,139
467
57
5
0
224,863
4
L
Kali
5,301
482
55
5
0
219,257
1
W
Thanatos
7,355
669
95
9
0
260,996
0
L
Morgan Le Fay
5,867
533
75
7
0
188,815
3
L
Xbalanque
6,005
546
83
8
0
189,046
3
W
Ah Muzen Cab
7,174
652
90
8
0
193,234
1
W
Hades
6,416
583
91
8
0
235,550
5
W
Artio
5,109
464
23
2
0
222,160
2
L
Sobek
5,644
513
16
1
0
232,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role