Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AlphaEndymion43
Skadi
Level 92
God Stats
6W - 4L
1,404 SR
Queue Stats
154W - 177L
1,380 Elo+
Party 1
Thor
Thor
ChekoSCLA
Thor
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 159L
1,594 Elo+
Party 2
Guan Yu
Guan Yu
HankScorpi007
Guan Yu
Level 143
God Stats
8W - 7L
1,576 SR
Queue Stats
474W - 525L
1,418 Elo+
Party 1
Persephone
Persephone
TriggerSCLA
Persephone
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
377W - 341L
1,573 Elo+
Party 2
Team Averages
Level 123
1,496 SR
1,493 Elo+

VS

Team Averages
Level 89
1,434 SR
1,441 Elo+
Horus
Horus
Fondoh
Horus
Level 88
God Stats
9W - 3L
1,453 SR
Queue Stats
322W - 295L
1,444 Elo+
Solo
Hades
Hades
TCHdanipitolargo
Hades
Level 45
God Stats
0W - 1L
1,355 SR
Queue Stats
6W - 9L
1,414 Elo+
Solo
Susano
Susano
Ure10plybud
Susano
Level 104
God Stats
4W - 3L
1,445 SR
Queue Stats
190W - 215L
1,379 Elo+
Solo
Mercury
Mercury
xToxic-Gambitx
Mercury
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 379L
1,447 Elo+
Solo
Bellona
Bellona
yoonguito
Bellona
Level 121
God Stats
2W - 1L
1,418 SR
Queue Stats
141W - 136L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
15 / 3 / 16
12,183
1,015
22,815
10,388
4,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 5 / 21
10,545
879
15,471
9,148
2,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
17
7 / 5 / 17
10,576
881
11,766
11,854
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
3 / 5 / 17
9,154
763
9,592
13,551
13,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
TriggerSCLA
Persephone
15
3 / 3 / 14
9,833
819
9,398
5,716
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fondoh
Horus
15
2 / 7 / 13
8,934
745
5,269
21,231
20,012
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 10
9,123
760
9,665
12,698
6,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
18
9 / 7 / 5
10,703
892
10,069
14,690
8,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 11
9,135
761
7,608
12,622
5,535
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
yoonguito
Bellona
16
5 / 7 / 11
9,833
819
7,197
17,976
10,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
71
34
Kills
21
21
Deaths
34
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
3
16
7.67
W
6
5
21
3.3
W
Thor
7
5
17
3.1
L
Horus
Fondoh
Horus
2
7
13
1.21
W
Guan Yu
3
5
17
2.3
L
2
7
10
1
W
Persephone
TriggerSCLA
Persephone
3
3
14
3.33
L
Susano
9
7
5
1.64
L
3
6
11
1.42
L
Bellona
yoonguito
Bellona
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
39,808
50,657
Taken
79,217
29,253
Mitigated
51,253
15,845
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,815
6,319
1,012
3,787
10,388
4,559
1,933
1,377
9,011
0
37,832
W
15,471
6,404
200
588
9,148
2,877
1,710
3,434
5,714
0
29,689
W
Thor
11,766
3,444
655
2,469
11,854
6,591
1,256
1,815
10,039
0
23,583
L
Horus
Fondoh
Horus
5,269
2,912
4,975
6,612
21,231
20,012
547
3,711
17,284
0
12,071
W
Guan Yu
9,592
825
1,352
3,943
13,551
13,206
0
2,202
11,349
4,238
8,064
L
9,665
64
632
1,555
12,698
6,719
54
1,284
11,374
15,870
0
W
Persephone
TriggerSCLA
Persephone
9,398
619
1,131
708
5,716
2,020
532
837
4,876
19,521
0
L
Susano
10,069
1,080
590
1,820
14,690
8,371
412
2,870
11,739
0
22,306
L
7,608
4,545
0
1,272
12,622
5,535
484
2,643
9,848
0
16,671
L
Bellona
yoonguito
Bellona
7,197
932
1,443
3,511
17,976
10,616
144
1,925
15,798
0
18,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
47,728
103
Minions Killed
85
0
Camps Cleared
0
1,072,691
Distance Traveled
935,757
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,183
1,015
28
2
0
210,149
3
W
Skadi
10,545
879
24
2
0
195,618
1
W
Thor
10,576
881
25
2
0
202,017
3
L
Horus
8,934
745
6
1
0
176,096
0
W
Guan Yu
9,154
763
1
0
0
243,165
0
L
Hades
9,123
760
15
1
0
178,298
0
W
Persephone
9,833
819
25
2
0
221,742
4
L
Susano
10,703
892
22
2
0
181,699
1
L
Mercury
9,135
761
14
1
0
225,574
0
L
Bellona
9,833
819
28
2
0
174,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role