Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bockler23XD
Raijin
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 24L
1,612 Elo+
Solo
Cliodhna
Cliodhna
Mr_Taco5deMayo
Cliodhna
Level 109
God Stats
11W - 8L
1,779 SR
Queue Stats
44W - 41L
1,616 Elo+
Solo
Neith
Neith
llIlIx
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,521 Elo+
Party 2
Team Averages
Level 121
1,556 SR
1,550 Elo+

VS

Team Averages
Level 118
1,479 SR
1,495 Elo+
Khepri
Khepri
Dmasticator
Khepri
Level 69
God Stats
32W - 37L
1,386 SR
Queue Stats
149W - 125L
1,450 Elo+
Solo
Izanami
Izanami
Queen_Psycho01
Izanami
Level 104
God Stats
5W - 3L
1,379 SR
Queue Stats
145W - 157L
1,463 Elo+
Party 1
Zeus
Zeus
Rem1333
Zeus
Level 156
God Stats
3W - 1L
1,736 SR
Queue Stats
219W - 196L
1,524 Elo+
Party 1
Awilix
Awilix
YellowCosmo777
Awilix
Level 118
God Stats
4W - 4L
1,343 SR
Queue Stats
728W - 676L
1,523 Elo+
Solo
Achilles
Achilles
compact_desktop
Achilles
Level 145
God Stats
8W - 8L
1,551 SR
Queue Stats
618W - 588L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 4 / 3
4,651
581
2,987
8,564
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
 
Set
5
0 / 1 / 0
3,721
465
245
2,467
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
10
5 / 2 / 1
5,700
713
3,095
3,922
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
10
3 / 0 / 2
5,701
713
3,644
5,837
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
llIlIx
Neith
8
3 / 2 / 1
5,135
642
3,989
3,308
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 1 / 3
4,902
613
2,395
5,649
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 3
4,595
574
2,413
3,795
958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Rem1333
Zeus
8
1 / 5 / 0
4,919
615
2,705
4,057
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 2 / 0
5,660
708
4,142
5,250
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
9
2 / 2 / 0
5,406
676
3,356
5,404
2,888
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
9
9
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
3
0.63
L
Set
 
Set
0
1
0
0
L
Raijin
5
2
1
2.75
W
Khepri
1
1
3
2.5
L
Cliodhna
3
0
2
4
W
0
2
3
0.75
W
Zeus
Rem1333
Zeus
1
5
0
0.2
W
5
2
0
2.5
W
Achilles
2
2
0
1
L
Neith
llIlIx
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,960
Damage
15,011
24,098
Taken
24,155
9,279
Mitigated
8,770
7,773
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,987
784
0
1,702
8,564
4,391
0
1,536
7,028
11,375
0
L
Set
 
Set
245
59
0
1,247
2,467
711
0
0
2,467
0
10,559
L
Raijin
3,095
350
0
697
3,922
1,372
0
2,681
1,241
24,774
0
W
Khepri
2,395
375
111
1,774
5,649
2,476
0
2,806
2,802
12,979
0
L
Cliodhna
3,644
753
0
3,807
5,837
1,661
0
329
5,508
0
28,835
W
2,413
1,931
0
1,062
3,795
958
112
525
3,270
0
22,748
W
Zeus
Rem1333
Zeus
2,705
431
0
0
4,057
930
430
1,268
2,657
25,489
0
W
4,142
1,172
0
1,229
5,250
1,518
0
769
4,457
0
23,018
W
Achilles
3,356
988
0
762
5,404
2,888
780
475
4,887
0
27,089
L
Neith
llIlIx
Neith
3,989
2,008
0
320
3,308
1,144
0
554
2,754
0
20,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
25,482
197
Minions Killed
226
0
Camps Cleared
0
740,096
Distance Traveled
851,158
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,651
581
16
2
0
171,006
3
L
Set
3,721
465
29
4
0
70,797
0
L
Raijin
5,700
713
52
7
0
159,274
1
W
Khepri
4,902
613
19
2
0
174,129
0
L
Cliodhna
5,701
713
62
8
0
201,438
2
W
Izanami
4,595
574
46
6
0
163,505
1
W
Zeus
4,919
615
54
7
0
147,591
0
W
Awilix
5,660
708
47
6
0
201,893
1
W
Achilles
5,406
676
60
8
0
164,040
0
L
Neith
5,135
642
38
5
0
137,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role