Player Matchup

Hercules
Hercules
DeathThekid_214
Hercules
Level 156
God Stats
2W - 5L
1,406 SR
Queue Stats
338W - 346L
1,597 Elo+
Solo
Scylla
Scylla
DeathsListener
Scylla
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
251W - 248L
1,535 Elo+
Solo
Artio
Artio
JinkiesShaggy
Artio
Level 157
God Stats
2W - 2L
1,796 SR
Queue Stats
536W - 463L
1,558 Elo+
Party 1
Ravana
Ravana
Obama B0n Jovi
Ravana
Level 160
God Stats
1W - 5L
1,391 SR
Queue Stats
266W - 285L
1,526 Elo+
Solo
Bacchus
Bacchus
zachdos03
Bacchus
Level 119
God Stats
1W - 3L
1,509 SR
Queue Stats
85W - 91L
1,511 Elo+
Party 1
Team Averages
Level 148
1,520 SR
1,545 Elo+

VS

Team Averages
Level 122
1,464 SR
1,584 Elo+
Yu Huang
Yu Huang
Guan Who
Yu Huang
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,599 Elo+
Party 2
Nemesis
Nemesis
Thorhyde614
Nemesis
Level 160
God Stats
7W - 10L
1,550 SR
Queue Stats
742W - 664L
1,622 Elo+
Party 2
Cu Chulainn
Cu Chulainn
routewiler
Cu Chulainn
Level 142
God Stats
4W - 3L
1,285 SR
Queue Stats
111W - 111L
1,643 Elo+
Solo
Janus
Janus
war5958
Janus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 42L
1,591 Elo+
Party 2
Vulcan
Vulcan
xHawkxx
Vulcan
Level 124
God Stats
1W - 0L
1,483 SR
Queue Stats
22W - 15L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 7 / 14
8,686
620
9,044
24,137
26,248
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 3 / 11
10,055
718
20,005
7,573
3,392
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 4 / 12
9,076
648
11,346
21,530
22,422
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 7 / 7
10,010
715
19,971
14,192
7,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
zachdos03
Bacchus
17
5 / 3 / 10
10,114
722
12,503
14,390
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Guan Who
Yu Huang
14
1 / 4 / 8
9,147
653
6,001
16,894
14,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Thorhyde614
Nemesis
20
9 / 3 / 12
12,666
905
18,571
27,359
15,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
routewiler
Cu Chulainn
20
8 / 2 / 10
12,236
874
20,896
27,723
20,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
war5958
Janus
16
3 / 5 / 7
10,772
769
12,927
7,957
3,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
xHawkxx
Vulcan
16
3 / 6 / 11
10,330
738
13,253
11,045
4,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
20
Kills
24
24
Deaths
20
54
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
7
14
1
L
4
3
11
3.17
W
Yu Huang
Guan Who
Yu Huang
1
4
8
1.25
L
3
4
12
2.25
L
8
7
7
1.64
W
Nemesis
Thorhyde614
Nemesis
9
3
12
5
W
Cu Chulainn
routewiler
Cu Chulainn
8
2
10
6.5
W
Janus
war5958
Janus
3
5
7
1.3
W
Vulcan
xHawkxx
Vulcan
3
6
11
1.42
L
Bacchus
zachdos03
Bacchus
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,869
Damage
71,648
81,822
Taken
90,978
79,590
Mitigated
58,433
30,795
Healing
37,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,044
2,459
2,747
6,124
24,137
26,248
0
11,100
13,037
0
13,891
L
20,005
1,147
0
0
7,573
3,392
156
3,139
4,434
51,911
0
W
Yu Huang
Guan Who
Yu Huang
6,001
1,091
1,182
2,787
16,894
14,617
498
10,035
6,859
14,332
0
L
11,346
685
6,341
7,848
21,530
22,422
27
8,566
12,964
18,660
0
L
19,971
4,976
772
1,553
14,192
7,252
0
4,833
9,359
0
29,125
W
Nemesis
Thorhyde614
Nemesis
18,571
6,831
4,513
14,629
27,359
15,543
1,905
10,445
16,914
0
28,960
W
Cu Chulainn
routewiler
Cu Chulainn
20,896
4,322
1,314
9,730
27,723
20,835
726
13,238
14,485
0
44,597
W
Janus
war5958
Janus
12,927
1,052
463
72
7,957
3,116
342
3,815
4,142
29,682
0
W
Vulcan
xHawkxx
Vulcan
13,253
4,141
1,450
931
11,045
4,322
709
6,321
4,724
26,742
0
L
Bacchus
zachdos03
Bacchus
12,503
1,058
2,651
2,759
14,390
20,276
0
4,543
9,847
20,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
55,151
133
Minions Killed
147
0
Camps Cleared
0
1,323,293
Distance Traveled
1,358,950
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,686
620
12
1
0
215,074
1
L
Scylla
10,055
718
75
5
0
278,029
0
W
Yu Huang
9,147
653
10
1
0
240,642
3
L
Artio
9,076
648
15
1
0
287,187
0
L
Ravana
10,010
715
18
1
0
254,883
0
W
Nemesis
12,666
905
17
1
0
297,293
4
W
Cu Chulainn
12,236
874
45
3
0
290,714
0
W
Janus
10,772
769
43
3
0
256,691
0
W
Vulcan
10,330
738
32
2
0
273,610
1
L
Bacchus
10,114
722
13
1
0
288,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role