Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BrujahBabe
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,481 Elo+
Solo
Izanami
Izanami
GalaxyInRuins8
Izanami
Level 85
God Stats
3W - 0L
1,710 SR
Queue Stats
18W - 13L
1,278 Elo+
Solo
Nu Wa
Nu Wa
JuU-Pentakill974
Nu Wa
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 155L
1,438 Elo+
Solo
Thanatos
Thanatos
TiredxLight
Thanatos
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 134L
1,397 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,419 Elo+

VS

Team Averages
Level 97
1,459 SR
1,500 Elo+
Athena
Athena
MarkyMarkaNinja1
Athena
Level 117
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
OGtrashpanda21
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TotBoy22
Zhong Kui
Level 110
God Stats
3W - 6L
1,500 SR
Queue Stats
131W - 137L
1,500 Elo+
Party 2
Chronos
Chronos
Vorkax
Chronos
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 100L
1,500 Elo+
Party 2
Anhur
Anhur
hobo741
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 5 / 17
10,816
832
12,519
17,911
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BrujahBabe
Cthulhu
19
4 / 2 / 18
11,257
866
16,319
14,293
16,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 4 / 15
10,575
813
15,806
11,434
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 3 / 18
10,749
827
19,556
9,451
4,108
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
TiredxLight
Thanatos
18
7 / 5 / 9
11,029
848
7,082
9,457
3,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
10,607
816
8,156
22,243
23,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
OGtrashpanda21
King Arthur
15
2 / 5 / 7
8,940
688
5,435
15,746
9,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
TotBoy22
Zhong Kui
15
2 / 5 / 8
9,002
692
12,171
13,062
7,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Vorkax
Chronos
17
1 / 7 / 7
9,532
733
7,302
13,544
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
hobo741
Anhur
18
7 / 6 / 8
10,643
819
15,098
15,237
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
58
28
Kills
17
19
Deaths
28
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
5
17
2.5
W
Cthulhu
BrujahBabe
Cthulhu
4
2
18
6.5
W
6
4
15
3.38
W
7
3
18
5.33
L
5
5
11
2.1
L
King Arthur
OGtrashpanda21
King Arthur
2
5
7
1.1
W
Thanatos
TiredxLight
Thanatos
7
5
9
2.3
L
Zhong Kui
TotBoy22
Zhong Kui
2
5
8
1.2
L
Chronos
Vorkax
Chronos
1
7
7
0.64
L
Anhur
hobo741
Anhur
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,282
Damage
48,162
62,546
Taken
79,832
44,686
Mitigated
51,219
26,856
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,519
548
895
5,529
17,911
15,280
899
7,946
9,809
23,310
0
W
Cthulhu
BrujahBabe
Cthulhu
16,319
755
1,722
2,909
14,293
16,217
466
5,976
8,159
34,901
0
W
15,806
10,066
1,972
3,117
11,434
5,165
3,723
5,807
5,563
0
35,855
W
19,556
4,990
2,088
3,071
9,451
4,108
965
3,446
5,973
34,898
0
L
8,156
1,598
1,366
5,690
22,243
23,995
48
9,247
12,996
17,401
0
L
King Arthur
OGtrashpanda21
King Arthur
5,435
249
631
1,783
15,746
9,851
175
10,612
5,134
0
16,924
W
Thanatos
TiredxLight
Thanatos
7,082
1,028
398
5,155
9,457
3,916
273
4,004
5,413
0
13,370
L
Zhong Kui
TotBoy22
Zhong Kui
12,171
3,515
652
3,081
13,062
7,380
923
10,074
2,988
28,147
0
L
Chronos
Vorkax
Chronos
7,302
3,766
401
1,920
13,544
4,843
834
8,540
5,004
20,044
0
L
Anhur
hobo741
Anhur
15,098
6,670
1,555
3,332
15,237
5,150
1,587
9,921
5,316
0
28,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
48,724
143
Minions Killed
123
0
Camps Cleared
0
1,139,889
Distance Traveled
1,024,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,816
832
27
2
0
236,149
0
W
Cthulhu
11,257
866
28
2
0
249,130
0
W
Izanami
10,575
813
51
4
0
202,172
2
W
Nu Wa
10,749
827
26
2
0
223,626
0
L
Athena
10,607
816
11
1
0
232,324
0
L
King Arthur
8,940
688
14
1
0
197,891
0
W
Thanatos
11,029
848
11
1
0
228,812
0
L
Zhong Kui
9,002
692
31
2
0
206,871
0
L
Chronos
9,532
733
43
3
0
182,200
0
L
Anhur
10,643
819
24
2
0
205,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role