Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Cobort3
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 2
Fenrir
Fenrir
JohanOvO
Fenrir
Level 97
God Stats
2W - 2L
1,523 SR
Queue Stats
82W - 95L
1,366 Elo+
Party 2
Chaac
Chaac
Roduki10
Chaac
Level 103
God Stats
7W - 3L
1,769 SR
Queue Stats
11W - 13L
1,387 Elo+
Party 2
Persephone
Persephone
vYeti_-
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 267L
1,418 Elo+
Solo
Team Averages
Level 116
1,558 SR
1,425 Elo+

VS

Team Averages
Level 101
1,442 SR
1,437 Elo+
Sol
Sol
C0braKaiNvrDies
Sol
Level 160
God Stats
73W - 97L
1,425 SR
Queue Stats
332W - 408L
1,392 Elo+
Party 1
Persephone
Persephone
Peachyy_14
Persephone
Level 98
God Stats
13W - 17L
1,370 SR
Queue Stats
221W - 236L
1,395 Elo+
Solo
Skadi
Skadi
Tanqsam13
Skadi
Level 72
God Stats
102W - 105L
1,522 SR
Queue Stats
107W - 113L
1,453 Elo+
Party 3
Chaac
Chaac
Z1SOU
Chaac
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
dragonscoldsoul
Gilgamesh
Level 107
God Stats
7W - 14L
1,394 SR
Queue Stats
273W - 343L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 3 / 9
11,350
516
12,099
15,468
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Cobort3
Guan Yu
16
8 / 3 / 8
11,732
533
6,649
18,698
26,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Fenrir
JohanOvO
Fenrir
20
11 / 3 / 3
14,037
638
11,172
15,516
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Roduki10
Chaac
20
10 / 1 / 9
13,570
617
18,028
21,947
23,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
vYeti_-
Persephone
17
1 / 4 / 10
11,713
532
7,143
8,183
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 6
12,664
576
8,130
18,466
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Peachyy_14
Persephone
17
6 / 6 / 4
12,442
566
11,204
14,021
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Tanqsam13
Skadi
16
2 / 8 / 5
10,326
469
10,466
16,456
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Z1SOU
Chaac
16
3 / 6 / 5
11,019
501
9,112
16,546
15,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
dragonscoldsoul
Gilgamesh
16
0 / 6 / 3
10,180
463
7,803
14,616
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
35
Kills
14
14
Deaths
35
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
9
3.17
L
3
9
6
0.67
W
Guan Yu
Cobort3
Guan Yu
8
3
8
4
W
Fenrir
JohanOvO
Fenrir
11
3
3
4.17
L
Persephone
Peachyy_14
Persephone
6
6
4
1.33
W
Chaac
Roduki10
Chaac
10
1
9
14.5
L
Skadi
Tanqsam13
Skadi
2
8
5
0.56
L
Chaac
Z1SOU
Chaac
3
6
5
0.92
L
Gilgamesh
dragonscoldsoul
Gilgamesh
0
6
3
0.25
W
Persephone
vYeti_-
Persephone
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,091
Damage
46,715
79,812
Taken
80,105
67,710
Mitigated
44,751
27,390
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,099
2,923
0
5,478
15,468
5,427
3,525
3,238
12,050
77,533
0
L
8,130
2,407
0
5,449
18,466
7,986
9,521
2,108
16,358
76,487
7,444
W
Guan Yu
Cobort3
Guan Yu
6,649
515
520
3,550
18,698
26,907
853
2,300
16,198
452
27,840
W
Fenrir
JohanOvO
Fenrir
11,172
2,403
0
4,640
15,516
8,992
2,699
3,331
11,480
0
93,084
L
Persephone
Peachyy_14
Persephone
11,204
501
0
2,403
14,021
5,106
231
3,543
10,472
68,085
0
W
Chaac
Roduki10
Chaac
18,028
2,574
0
11,893
21,947
23,807
1,765
6,063
15,210
0
87,491
L
Skadi
Tanqsam13
Skadi
10,466
4,936
96
3,000
16,456
5,398
897
6,415
10,041
0
49,680
L
Chaac
Z1SOU
Chaac
9,112
1,750
523
3,839
16,546
15,070
1,348
5,456
11,090
0
42,100
L
Gilgamesh
dragonscoldsoul
Gilgamesh
7,803
2,413
0
939
14,616
11,191
1,265
2,116
12,500
0
54,168
W
Persephone
vYeti_-
Persephone
7,143
506
0
1,309
8,183
2,577
940
3,010
4,996
70,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,402
Gold Earned
56,631
561
Minions Killed
543
0
Camps Cleared
0
2,085,502
Distance Traveled
1,799,493
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,350
516
114
5
0
417,772
4
L
Sol
12,664
576
167
8
0
340,902
1
W
Guan Yu
11,732
533
41
2
0
408,070
2
W
Fenrir
14,037
638
148
7
0
492,414
1
L
Persephone
12,442
566
132
6
0
398,341
4
W
Chaac
13,570
617
149
7
0
435,127
2
L
Skadi
10,326
469
85
4
0
350,495
3
L
Chaac
11,019
501
51
2
0
377,057
2
L
Gilgamesh
10,180
463
108
5
0
332,698
18
W
Persephone
11,713
532
109
5
0
332,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role