Player Matchup

Ra
Ra
AlanB01
Ra
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 47L
1,448 Elo+
Party 2
Shiva
Shiva
EliteYeet04
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,315 Elo+
Party 2
Serqet
Serqet
SimplyYeat
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,405 Elo+

VS

Team Averages
Level 103
1,550 SR
1,489 Elo+
Olorun
Olorun
CaptLongStroke69
Olorun
Level 29
God Stats
32W - 28L
1,668 SR
Queue Stats
33W - 31L
1,460 Elo+
Party 1
Khepri
Khepri
Oldhippo
Khepri
Level 134
God Stats
1W - 0L
1,331 SR
Queue Stats
33W - 35L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
UchihaGod77
Tsukuyomi
Level 146
God Stats
35W - 22L
1,652 SR
Queue Stats
198W - 187L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,572
631
7,005
9,151
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,901
575
4,122
12,558
6,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
SimplyYeat
Serqet
10
0 / 3 / 1
6,716
560
2,454
6,837
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,412
701
5,135
3,612
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Oldhippo
Khepri
13
0 / 0 / 10
8,673
723
4,061
7,614
7,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
UchihaGod77
Tsukuyomi
15
10 / 1 / 0
10,275
856
14,511
9,074
3,672
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
1
0
9
5.5
L
0
3
1
0.17
W
Khepri
Oldhippo
Khepri
0
0
10
5
L
Serqet
SimplyYeat
Serqet
0
3
1
0.17
W
Tsukuyomi
UchihaGod77
Tsukuyomi
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,581
Damage
23,707
28,546
Taken
20,300
11,157
Mitigated
12,845
5,452
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,005
190
548
1,905
9,151
2,197
0
2,857
6,294
38,930
0
W
5,135
2,324
782
1,293
3,612
1,595
1,469
1,241
2,071
21,506
2,181
L
4,122
847
528
1,811
12,558
6,559
0
4,308
8,250
0
11,324
W
Khepri
Oldhippo
Khepri
4,061
455
483
2,693
7,614
7,578
103
2,701
4,518
12,459
0
L
Serqet
SimplyYeat
Serqet
2,454
117
0
660
6,837
2,401
0
1,879
4,958
0
7,658
W
Tsukuyomi
UchihaGod77
Tsukuyomi
14,511
4,095
0
3,107
9,074
3,672
802
3,415
5,164
0
53,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,189
Gold Earned
27,360
107
Minions Killed
144
3
Camps Cleared
9
614,517
Distance Traveled
717,603
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,572
631
66
6
2
223,596
4
W
Olorun
8,412
701
41
3
0
220,062
1
L
Shiva
6,901
575
26
2
0
217,589
0
W
Khepri
8,673
723
15
1
0
258,853
1
L
Serqet
6,716
560
15
1
1
173,332
0
W
Tsukuyomi
10,275
856
88
7
9
238,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role