Player Matchup

Athena
Athena
Jallen99
Athena
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Solo
Nox
Nox
RosaLouca
Nox
Level 148
God Stats
7W - 3L
1,556 SR
Queue Stats
123W - 134L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trancalha17
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,441 Elo+
Party 1
Anhur
Anhur
ovomatavoce
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,428 Elo+
Solo
Aphrodite
Aphrodite
zNogard
Aphrodite
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 74L
1,510 Elo+
Party 1
Team Averages
Level 124
1,511 SR
1,433 Elo+

VS

Team Averages
Level 104
1,426 SR
1,542 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JelaluCT
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,657 Elo+
Solo
Hel
Hel
Vintage22
Hel
Level 103
God Stats
0W - 4L
1,130 SR
Queue Stats
51W - 57L
1,522 Elo+
Solo
Bellona
Bellona
xXDarkJuniorXx
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jallen99
Athena
14
0 / 7 / 12
9,713
571
4,352
19,658
14,015
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
5 / 4 / 9
12,400
729
11,657
10,209
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Trancalha17
Ah Muzen Cab
20
10 / 2 / 10
13,833
814
39,189
14,787
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 5 / 13
11,703
688
11,784
20,494
6,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
zNogard
Aphrodite
20
3 / 3 / 15
12,327
725
8,228
12,830
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 4 / 10
12,149
715
13,347
18,270
6,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
 
Cthulhu
19
2 / 5 / 15
11,232
661
19,792
28,137
35,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
JelaluCT
Scylla
20
4 / 4 / 11
11,897
700
16,070
13,862
4,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 5 / 15
10,630
625
10,178
16,351
9,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 16
10,970
645
8,293
23,588
19,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
88
21
Kills
21
21
Deaths
21
59
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
9
4
10
3.5
L
Cthulhu
 
Cthulhu
2
5
15
1.9
W
Athena
Jallen99
Athena
0
7
12
0.86
L
Scylla
JelaluCT
Scylla
4
4
11
2.38
W
5
4
9
2.38
W
Ah Muzen Cab
Trancalha17
Ah Muzen Cab
10
2
10
7.5
L
4
5
15
2.3
W
3
5
13
1.9
L
2
3
16
3.33
W
Aphrodite
zNogard
Aphrodite
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,210
Damage
67,680
77,978
Taken
100,208
37,065
Mitigated
74,783
30,721
Healing
54,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,347
9,420
1,554
1,919
18,270
6,687
1,268
5,124
13,146
0
33,889
L
Cthulhu
 
Cthulhu
19,792
803
2,924
4,110
28,137
35,290
693
6,018
22,119
40,877
0
W
Athena
Jallen99
Athena
4,352
1,349
374
647
19,658
14,015
0
14,154
5,504
7,683
0
L
Scylla
JelaluCT
Scylla
16,070
941
1,532
358
13,862
4,275
1,066
2,770
11,092
41,501
0
W
11,657
284
2,126
2,455
10,209
3,855
936
5,857
4,352
31,155
0
W
Ah Muzen Cab
Trancalha17
Ah Muzen Cab
39,189
8,495
1,716
3,576
14,787
6,100
2,346
7,256
7,531
0
81,622
L
10,178
366
24,751
7,300
16,351
9,394
351
4,442
11,909
20,199
0
W
11,784
4,103
505
1,211
20,494
6,675
1,667
10,586
9,908
0
24,275
L
8,293
1,325
4,974
5,556
23,588
19,137
428
5,883
17,705
0
10,990
W
Aphrodite
zNogard
Aphrodite
8,228
1,589
11,239
6,872
12,830
6,420
517
8,187
4,643
21,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,976
Gold Earned
56,878
175
Minions Killed
202
0
Camps Cleared
0
1,501,037
Distance Traveled
1,462,564
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,149
715
58
3
0
267,681
0
L
Cthulhu
11,232
661
41
2
0
290,527
1
W
Athena
9,713
571
7
0
0
316,706
0
L
Scylla
11,897
700
82
5
0
285,806
1
W
Nox
12,400
729
48
3
0
238,962
0
W
Ah Muzen Cab
13,833
814
60
4
0
335,273
0
L
Hel
10,630
625
14
1
0
311,218
0
W
Anhur
11,703
688
26
2
0
255,274
0
L
Bellona
10,970
645
7
0
0
307,332
6
W
Aphrodite
12,327
725
34
2
0
354,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role