Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Aligathor95
Cupid
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
15W - 18L
1,340 Elo+
Party 1
Amaterasu
Amaterasu
borjagartor
Amaterasu
Level 49
God Stats
15W - 13L
1,409 SR
Queue Stats
30W - 42L
1,316 Elo+
Party 2
Thanatos
Thanatos
gatalber
Thanatos
Level 42
God Stats
1W - 5L
1,130 SR
Queue Stats
18W - 18L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
ivolongo
Kukulkan
Level 66
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 7L
1,269 Elo+
Party 2
Team Averages
Level 55
1,408 SR
1,353 Elo+

VS

Team Averages
Level 96
1,439 SR
1,338 Elo+
Heimdallr
Heimdallr
ceacky3
Heimdallr
Level 89
God Stats
64W - 50L
1,528 SR
Queue Stats
81W - 74L
1,420 Elo+
Solo
Aphrodite
Aphrodite
dragonheart559
Aphrodite
Level 104
God Stats
9W - 19L
1,124 SR
Queue Stats
203W - 203L
1,319 Elo+
Solo
Neith
Neith
fatalerrorrr
Neith
Level 89
God Stats
8W - 7L
1,619 SR
Queue Stats
8W - 7L
1,296 Elo+
Solo
Anubis
Anubis
juni2
Anubis
Level 133
God Stats
44W - 50L
1,097 SR
Queue Stats
179W - 218L
1,324 Elo+
Solo
Cerberus
Cerberus
zethantr
Cerberus
Level 65
God Stats
1W - 0L
1,825 SR
Queue Stats
23W - 26L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 0 / 7
9,851
410
4,208
12,179
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 5 / 4
9,302
388
4,605
13,727
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
borjagartor
Amaterasu
19
4 / 2 / 2
11,822
493
16,036
20,344
19,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
gatalber
Thanatos
15
4 / 6 / 5
10,068
420
8,620
15,975
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
ivolongo
Kukulkan
17
3 / 9 / 5
10,791
450
15,586
16,622
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ceacky3
Heimdallr
19
10 / 1 / 6
13,303
554
19,087
17,189
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
dragonheart559
Aphrodite
16
0 / 2 / 7
11,044
460
4,301
16,129
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 1 / 1
12,281
512
11,207
9,879
3,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
juni2
Anubis
19
6 / 5 / 5
12,610
525
16,564
22,454
11,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
zethantr
Cerberus
17
1 / 3 / 4
11,207
467
5,909
16,059
15,641
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
12
Kills
22
22
Deaths
12
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
7
4.5
L
0
5
4
0.4
L
Amaterasu
borjagartor
Amaterasu
4
2
2
2.5
W
Heimdallr
ceacky3
Heimdallr
10
1
6
13
W
Aphrodite
dragonheart559
Aphrodite
0
2
7
1.75
W
5
1
1
5.5
L
Thanatos
gatalber
Thanatos
4
6
5
1.08
L
Kukulkan
ivolongo
Kukulkan
3
9
5
0.61
W
Anubis
juni2
Anubis
6
5
5
1.7
W
Cerberus
zethantr
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
57,068
78,847
Taken
81,710
48,039
Mitigated
58,565
23,622
Healing
38,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,208
334
122
2,243
12,179
11,968
0
3,370
8,809
36,584
0
L
4,605
2,027
273
3,043
13,727
4,456
899
5,187
8,540
0
45,119
L
Amaterasu
borjagartor
Amaterasu
16,036
7,053
0
4,635
20,344
19,797
0
9,798
10,546
0
81,332
W
Heimdallr
ceacky3
Heimdallr
19,087
6,121
0
7,621
17,189
8,081
1,090
6,397
10,792
0
93,296
W
Aphrodite
dragonheart559
Aphrodite
4,301
777
3,929
7,407
16,129
19,181
400
4,415
10,826
40,849
0
W
11,207
7,366
0
3,033
9,879
3,964
2,671
2,734
7,145
0
85,282
L
Thanatos
gatalber
Thanatos
8,620
3,603
0
11,056
15,975
6,177
0
4,087
11,884
0
48,378
L
Kukulkan
ivolongo
Kukulkan
15,586
1,364
0
2,250
16,622
5,641
255
4,332
12,290
83,176
0
W
Anubis
juni2
Anubis
16,564
444
0
10,884
22,454
11,698
1,478
4,712
17,742
86,099
0
W
Cerberus
zethantr
Cerberus
5,909
468
0
5,143
16,059
15,641
455
1,536
14,523
57,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,834
Gold Earned
60,445
502
Minions Killed
627
0
Camps Cleared
0
2,372,420
Distance Traveled
2,176,353
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,851
410
60
3
0
428,672
6
L
Cupid
9,302
388
86
4
0
473,418
4
L
Amaterasu
11,822
493
145
6
0
531,471
5
W
Heimdallr
13,303
554
126
5
0
494,509
4
W
Aphrodite
11,044
460
49
2
0
433,913
7
W
Neith
12,281
512
156
7
0
449,568
4
L
Thanatos
10,068
420
77
3
0
495,680
3
L
Kukulkan
10,791
450
134
6
0
443,179
5
W
Anubis
12,610
525
157
7
0
350,232
6
W
Cerberus
11,207
467
139
6
0
448,131
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role