Player Matchup

Kumbhakarna
Kumbhakarna
HowAboutNoName
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,068 Elo+
Party 2
Medusa
Medusa
Jimnlbob
Medusa
Level 10
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 7L
1,068 Elo+
Party 2
Ares
Ares
SmiteIsLame2021
Ares
Level 11
God Stats
0W - 5L
1,069 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 2
Loki
Loki
Vanmundagard
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,311 Elo+
Party 2
Tiamat
Tiamat
ZypherZerf
Tiamat
Level 33
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 17L
1,409 Elo+
Party 2
Team Averages
Level 22
1,318 SR
1,185 Elo+

VS

Team Averages
Level 60
1,514 SR
1,466 Elo+
Sun Wukong
Sun Wukong
AndShrudi
Sun Wukong
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,290 Elo+
Party 1
Yu Huang
Yu Huang
Eloaf Cake
Yu Huang
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,390 Elo+
Party 1
The Morrigan
The Morrigan
JustAnotherSupp
The Morrigan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,582 Elo+
Party 3
Hades
Hades
THEPUNISHER1000
Hades
Level 46
God Stats
6W - 6L
1,358 SR
Queue Stats
289W - 281L
1,457 Elo+
Solo
Susano
Susano
lllsufferlll
Susano
Level 24
God Stats
4W - 1L
1,714 SR
Queue Stats
39W - 35L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HowAboutNoName
Kumbhakarna
17
1 / 7 / 11
12,433
1,130
6,051
30,316
37,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Jimnlbob
Medusa
17
2 / 12 / 10
11,380
1,035
10,935
23,390
7,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 9
12,495
1,136
5,483
30,989
17,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 12 / 10
11,191
1,017
15,140
20,297
6,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
ZypherZerf
Tiamat
18
7 / 6 / 5
13,554
1,232
16,986
20,291
9,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndShrudi
Sun Wukong
19
2 / 3 / 22
11,598
1,054
6,684
14,559
11,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Eloaf Cake
Yu Huang
20
8 / 2 / 34
13,948
1,268
34,455
9,576
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
JustAnotherSupp
The Morrigan
19
14 / 3 / 23
14,280
1,298
31,661
11,030
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 36
12,961
1,178
15,064
11,920
16,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
20
15 / 3 / 22
14,813
1,347
28,950
13,808
5,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
182
13
Kills
45
45
Deaths
13
45
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AndShrudi
Sun Wukong
2
3
22
4.33
W
Yu Huang
Eloaf Cake
Yu Huang
8
2
34
12.5
L
Kumbhakarna
HowAboutNoName
Kumbhakarna
1
7
11
0.93
L
Medusa
Jimnlbob
Medusa
2
12
10
0.58
W
The Morrigan
JustAnotherSupp
The Morrigan
14
3
23
8.5
L
2
8
9
0.81
W
6
2
36
12
L
1
12
10
0.5
L
Tiamat
ZypherZerf
Tiamat
7
6
5
1.58
W
Susano
15
3
22
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,595
Damage
116,814
125,283
Taken
60,893
79,109
Mitigated
42,036
11,311
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AndShrudi
Sun Wukong
6,684
2,263
0
1,479
14,559
11,510
0
8,045
6,514
0
15,689
W
Yu Huang
Eloaf Cake
Yu Huang
34,455
1,553
0
1,222
9,576
4,012
0
2,334
7,242
55,472
0
L
Kumbhakarna
HowAboutNoName
Kumbhakarna
6,051
1,173
0
1,504
30,316
37,686
0
17,128
12,828
22,910
0
L
Medusa
Jimnlbob
Medusa
10,935
5,357
0
247
23,390
7,681
0
15,708
7,485
0
27,833
W
The Morrigan
JustAnotherSupp
The Morrigan
31,661
3,828
290
1,163
11,030
4,134
0
5,569
5,461
43,293
876
L
5,483
532
2,684
2,108
30,989
17,817
0
20,168
10,697
31,478
0
W
15,064
1,375
319
1,312
11,920
16,908
0
6,102
5,818
32,981
0
L
15,140
2,545
0
286
20,297
6,212
0
11,506
8,573
0
34,370
L
Tiamat
ZypherZerf
Tiamat
16,986
1,540
718
3,764
20,291
9,713
0
14,798
5,396
42,555
0
W
Susano
28,950
5,708
0
488
13,808
5,472
0
6,470
7,338
0
57,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,053
Gold Earned
67,600
200
Minions Killed
203
5
Camps Cleared
6
976,312
Distance Traveled
1,044,964
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,598
1,054
20
2
0
204,901
0
W
Yu Huang
13,948
1,268
53
5
1
216,140
0
L
Kumbhakarna
12,433
1,130
34
3
2
189,596
0
L
Medusa
11,380
1,035
32
3
0
188,751
1
W
The Morrigan
14,280
1,298
19
2
4
191,796
0
L
Ares
12,495
1,136
32
3
1
183,349
0
W
Hades
12,961
1,178
34
3
1
189,135
0
L
Loki
11,191
1,017
34
3
2
210,013
0
L
Tiamat
13,554
1,232
68
6
0
204,603
0
W
Susano
14,813
1,347
77
7
0
242,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role